Authors:
Nour El Mawas
1
;
Irina Tal
1
;
Arghir-Nicolae Moldovan
1
;
Diana Bogusevschi
2
;
Josephine Andrews
1
;
Gabriel-Miro Muntean
2
and
Cristina Hava Muntean
1
Affiliations:
1
National College of Ireland, Ireland
;
2
Dublin City University, Ireland
Keyword(s):
Technology Enhanced Learning, STEM, Educational Video Game, Primary Education, and Solar System.
Related
Ontology
Subjects/Areas/Topics:
Computer-Supported Education
;
e-Learning
;
e-Learning in Developing Countries
;
e-Learning Platforms
;
Game-Based and Simulation-Based Learning
;
Learning/Teaching Methodologies and Assessment
;
Simulation and Modeling
;
Simulation Tools and Platforms
Abstract:
Teachers are facing many difficulties when trying to improve the motivation, engagement, and learning outcomes of students in Science, Technology, Engineering, and Mathematics (STEM) subjects. Game-based learning helps the students learn in an immersive and engaging environment, attracting them more towards STEM education. This paper introduces a new interactive educational 3D video game called Final Frontier, designed for primary school children. The proposed game design methodology is described and an analysis of a research study conducted in Ireland that investigated learner experience through a survey is presented. Results show that: (1) 92.5% of students have confirmed that the video game helped them to understand better the characteristics of the planets from the Solar system, and (2) 92.6% of students enjoyed the game and appreciated different game features, including the combination between fun and learning aspects which exists in the game.