LEARNING COMPUTER PROGRAMMING WITH GAME DESIGN

Parth Dalal, Nikunj Dalal, Subhash Kak

2009

Abstract

We describe a teaching approach that introduces the computer science and information systems student to programming ideas using game design. Game-creation software that requires little or no programming knowledge is used for this purpose. Students construct a simple game using the software, and later they convert their game events to pseudo-code written using standard programming constructs. This rapid game creation teaching module can be implemented rather quickly and can be used as a precursor to the teaching of a formal programming language. In this paper, we overview the pedagogical model, discuss a rapid game creation tool, present a teaching plan, and outline the potential benefits of this approach.

References

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Paper Citation


in Harvard Style

Dalal P., Dalal N. and Kak S. (2009). LEARNING COMPUTER PROGRAMMING WITH GAME DESIGN . In Proceedings of the First International Conference on Computer Supported Education - Volume 2: CSEDU, ISBN 978-989-8111-82-1, pages 135-138. DOI: 10.5220/0002156301350138


in Bibtex Style

@conference{csedu09,
author={Parth Dalal and Nikunj Dalal and Subhash Kak},
title={LEARNING COMPUTER PROGRAMMING WITH GAME DESIGN},
booktitle={Proceedings of the First International Conference on Computer Supported Education - Volume 2: CSEDU,},
year={2009},
pages={135-138},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0002156301350138},
isbn={978-989-8111-82-1},
}


in EndNote Style

TY - CONF
JO - Proceedings of the First International Conference on Computer Supported Education - Volume 2: CSEDU,
TI - LEARNING COMPUTER PROGRAMMING WITH GAME DESIGN
SN - 978-989-8111-82-1
AU - Dalal P.
AU - Dalal N.
AU - Kak S.
PY - 2009
SP - 135
EP - 138
DO - 10.5220/0002156301350138