COLLECTING KNOWLEDGE AND LEARNING LANGUAGES WITH TOWERS OF KNOWLEDGE GAME

Dilyana Valkova Budakova, Mariyana Ivanova Ilieva, Lyudmil Georgiev Dakovski

2010

Abstract

The article treats the problem of deriving and accumulating knowledge and data about people’s everyday real-world knowledge as a background for the process of learning languages through games. The development of a game and the introduction of a virtual agent–assistant into the game are supposed to increase the interest among the users, to stimulate their motivation for language practice, and, at the same time, to increase the quantity and the quality of accumulated knowledge. The results from a survey, conducted among users, have been analyzed and generalized in this paper.

References

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Paper Citation


in Harvard Style

Valkova Budakova D., Ivanova Ilieva M. and Georgiev Dakovski L. (2010). COLLECTING KNOWLEDGE AND LEARNING LANGUAGES WITH TOWERS OF KNOWLEDGE GAME . In Proceedings of the 2nd International Conference on Agents and Artificial Intelligence - Volume 1: ICAART, ISBN 978-989-674-021-4, pages 474-478. DOI: 10.5220/0002700304740478


in Bibtex Style

@conference{icaart10,
author={Dilyana Valkova Budakova and Mariyana Ivanova Ilieva and Lyudmil Georgiev Dakovski},
title={COLLECTING KNOWLEDGE AND LEARNING LANGUAGES WITH TOWERS OF KNOWLEDGE GAME},
booktitle={Proceedings of the 2nd International Conference on Agents and Artificial Intelligence - Volume 1: ICAART,},
year={2010},
pages={474-478},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0002700304740478},
isbn={978-989-674-021-4},
}


in EndNote Style

TY - CONF
JO - Proceedings of the 2nd International Conference on Agents and Artificial Intelligence - Volume 1: ICAART,
TI - COLLECTING KNOWLEDGE AND LEARNING LANGUAGES WITH TOWERS OF KNOWLEDGE GAME
SN - 978-989-674-021-4
AU - Valkova Budakova D.
AU - Ivanova Ilieva M.
AU - Georgiev Dakovski L.
PY - 2010
SP - 474
EP - 478
DO - 10.5220/0002700304740478