D. M. Eler, P. S.H. Cateriano, L. G. Nonato, M. C.F. de Oliveira, H. Levkowitz


Surface rendering (SR) algorithms are fast, but not suited to applications that demand exploration of internal volume structures. We introduce an enhanced surface rendering algorithm - named VoS, Volume on Surface-that supports visualization of internal volume structures. VoS integrates surface and volume rendering into an efficient framework for interactive visualization of volume information. A ray casting is performed to map volume information onto a boundary surface extracted from the volume grid, enabling the display of structures internal to the surface using conventional SR. VoS thus offers a low-cost alternative to volume rendering in some practical situations, as its resulting surfaces can be rendered on commodity graphics hardware at interactive rates. Moreover, changes in the transfer functions are handled at the rendering step, rather than at the costly ray-casting operation.


  1. Chen, B., Kaufman, A., and Tang, Q. (2001). Image-based rendering of surfaces from volume data. In IEEE Workshop on Volume Graphics, pages 355-358, Stony Brook, NY, USA.
  2. Gross, M. (1998). Computer graphics in medicine: From visualization to surgery simulation. ACM SIGGRAPH, 1(32):53-56.
  3. Laur, D. and Hanraham, P. (1991). Hierarchical splatting: A progressive refinement algorithm for volume rendering. Computer Graphics, 4(25):285-288.
  4. Levoy, M. (1990a). A hybrid ray tracer for rendering polygon and volume data. IEEE Computer Graphics and Applications, 10(2):33-40.
  5. Levoy, M. (1990b). Ray tracing of volume data. Volume Visualization Algorithms and Architectures (SIGGRAPH90), pages 120-147.
  6. Levoy, M. and Whitaker, R. (1990). Gaze-directed volume rendering. Computer Graphics, 2(24):217-223.
  7. Lorensen, W. E. and Cline, H. (1987). Marching cubes: la high resolution 3d surface construction algorithm. Computer Graphics (Proc. SIGGRAPH), pages 163- 169.
  8. Marmitt, G., Kleer, A., Wald, I., Friedrich, H., and Slusallek, P. (2004). Fast and accurate ray-voxel intersection techniques for iso-surface ray tracing. In Proceedings of Vision, Modeling, and Visualization (VMV), pages 429-435, Stanford, CA., USA.
  9. Nonato, L., Minghim, R., Oliveira, M., and Tavares, G. (2001). A novel approach for delaunay 3d reconstruction with a comparative analysis in the light of applications. Computer Graphics Forum, 20(2):161-174.
  10. Samanta, R., Funkhouser, T., Li, K., and Singh, P. (2000). Hybrid sort-first and sort-last parallel rendering with a cluster of pc's. SIGGRAPH/EUROGRAPHICS Workshop in Graphics Hardware.
  11. Schroeder, W., Martin, K., and Lorensen, B. (2004). The Visualization Toolkit: An Object-Oriented Approach to 3D Graphics. Kitware, 3 edition.
  12. Tost, D., Puig, A., and Navazo, I. (1993). Visualization of mixed scenes based on volume and surfaces. Fourth Eurographics Workshop on Rendering, pages 281- 293.
  13. Wald, I., Friedrich, H., Marmitt, G., and Seidel, H.-P. (2005). Faster isosurface ray tracing using implicit kdtrees. IEEE Transactions on Visualization and Computer Graphics, 11(5):562-572.
  14. Westover, L. (1990). Footprint evaluation for volume rendering. Computer Graphics, 4(24):367-376.
  15. Wilson, B., Ma, K.-L., and McCormick, P. S. (2002). A hardware-assisted hybrid rendering technique for interactive volume visualization. In VVS 7802: Proceedings of the 2002 IEEE symposium on Volume visualization and graphics, pages 123-130. IEEE Press.
  16. Zakaria, M. and Saman, M. (1999). Hybrid shear-warp rendering. Proceedings of the ICVC.

Paper Citation

in Harvard Style

M. Eler D., S.H. Cateriano P., G. Nonato L., C.F. de Oliveira M. and Levkowitz H. (2006). EMPOWERING ISO-SURFACES WITH VOLUME DATA . In Proceedings of the First International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, ISBN 972-8865-39-2, pages 372-377. DOI: 10.5220/0001356503720377

in Bibtex Style

author={D. M. Eler and P. S.H. Cateriano and L. G. Nonato and M. C.F. de Oliveira and H. Levkowitz},
booktitle={Proceedings of the First International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP,},

in EndNote Style

JO - Proceedings of the First International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP,
SN - 972-8865-39-2
AU - M. Eler D.
AU - S.H. Cateriano P.
AU - G. Nonato L.
AU - C.F. de Oliveira M.
AU - Levkowitz H.
PY - 2006
SP - 372
EP - 377
DO - 10.5220/0001356503720377