BUBBLEWORLD BUILDER - 3D Modeling using Two-touch and Sketch Interaction

Amit Joshi, Glen Robertson, Burkhard Wuensche, Beryl Plimmer

2010

Abstract

Commercial 3D modeling applications tend to be difficult and time consuming to use due to complex interfaces and functionality. In this paper we present a simple and intuitive interface for modeling “blobby” 3D objects using touch input. Objects are defined by sketching and modifying contours of cross-sectional slices. Two-touch interactions are used to zoom, rotate and slice the object. The resulting application allows rapid creation of 3D models and looks promising for medical imaging applications. A drawback is that intuitiveness depends on a user’s mental abilities such as 3D vision and the ability to develop a mental model and compare it with visual data.

References

  1. Autodesk Inc. (2010). AutoCAD. www.autocad.com, accessed January 2010, San Rafael, CA.
  2. Bartolo, A., Farrugia, P., Camilleri, K., and Borg, J. (2008). A Profile-driven Sketching Interface for Penand-Paper Sketches, VL/HCC Workshop: Sketch Tools for Diagramming, Herrsching am Ammersee, Germany.
  3. Black, A. (1990). Visible planning on paper and on screen: The impact of working medium on decision-making by novice graphic designers, Behaviour and information technology, 9(4):283-296.
  4. Chang, S. H., Lachlan, S., Plimmer, B., Wuensche, B. (2009). Origami Simulator: A Multi-Touch Experience, Proceedings of the 27th international conference extended abstracts on Human factors in computing systems, ACM, New York, pages 3889- 3894.
  5. Igarashi, T., Matsuoka, S., and Tanaka, H. (1999). Teddy: A Sketching Interface for 3D Freeform Design, Proceedings of the 26th annual conference on Computer graphics and interactive techniques, ACM, New York, 409-416.
  6. Lorensen, W. E. and Cline, H. E. (1987). Marching cubes: A high resolution 3D surface construction algorithm. SIGGRAPH Comput. Graph. 21(4):163-169.
  7. McCord, G., Wuensche, B., Plimmer, B., Gilbert, G., Hirsch, C. (2008). A Pen and Paper Metaphor for Orchid Modeling, Proceedings of the 3rd International Conference on Computer Graphics Theory and Applications (GRAPP 2008), 22-25 January 2008, Funchal, Madeira, Portugal, pages 119- 124.
  8. Sachs, E., Roberts, A., Stoops, D. (1991). 3-Draw: A Tool for Designing 3D Shapes, IEEE Computer Graphics and Applications, 11(6): 18-26.
  9. Shaw, C., Green, M. (1994). Two Handed Polygonal Surface Design, Proceedings of the 7th Annual ACM symposium on User Interface Software and Technology (UIST 7894), ACM, New York, pages 205- 212
Download


Paper Citation


in Harvard Style

Joshi A., Robertson G., Wuensche B. and Plimmer B. (2010). BUBBLEWORLD BUILDER - 3D Modeling using Two-touch and Sketch Interaction . In Proceedings of the International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2010) ISBN 978-989-674-026-9, pages 116-122. DOI: 10.5220/0002849501160122


in Bibtex Style

@conference{grapp10,
author={Amit Joshi and Glen Robertson and Burkhard Wuensche and Beryl Plimmer},
title={BUBBLEWORLD BUILDER - 3D Modeling using Two-touch and Sketch Interaction},
booktitle={Proceedings of the International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2010)},
year={2010},
pages={116-122},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0002849501160122},
isbn={978-989-674-026-9},
}


in EndNote Style

TY - CONF
JO - Proceedings of the International Conference on Computer Graphics Theory and Applications - Volume 1: GRAPP, (VISIGRAPP 2010)
TI - BUBBLEWORLD BUILDER - 3D Modeling using Two-touch and Sketch Interaction
SN - 978-989-674-026-9
AU - Joshi A.
AU - Robertson G.
AU - Wuensche B.
AU - Plimmer B.
PY - 2010
SP - 116
EP - 122
DO - 10.5220/0002849501160122