SOCIAL MEDIA AND GAMES AS SELF-MANAGEMENT TOOLS FOR CHILDREN AND ADOLESCENTS WITH TYPE 1 DIABETES MELLITUS

J. Lauritzen, E. Årsand, A. Horsch, L. Fernandez-Luque, T. Chomutare, J. G. Bellika, O. Hejlesen, G. Hartvigsen

Abstract

INTRODUCTION: Insufficient treatment of Type 1 Diabetes Mellitus (T1DM) can cause unpleasant and dangerous short-term complications, and disabling long-term complications. Children and adolescents are often associated with poor blood glucose regulation and poor treatment adherence. Motivating this group into achieving better illness knowledge, self-management and treatment adherence is difficult through ordinary diabetes education methods, which necessitates the need for alternate methods. METHODS: Health educational video games and social media are investigated as potential platforms for providing diabetes education and motivation. Publications were reviewed in order to estimate clinical and personal effects. RESULTS: 6 publications on children and adolescents’ use of health educational video games displayed increased patients knowledge regarding their illness and treatment hereof, improved treatment adherence and positive clinical results. Social media is identified in 2 publications as a promising platform for online communities, where patients and next of kin can seek advise, help others and share experiences. DISCUSSION: Video games and social media constitute platforms that children and adolescents are familiar with, engage in and enjoy and are for diabetes educational purposes. Tromsø Telemedicine Laboratory propose that by combining these platforms to make a social game experience that educates children and adolescents and motivates them conduct self-management and achieve better clinical results, thereby lowering their risk of diabetes complications.

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Paper Citation


in Harvard Style

Lauritzen J., Årsand E., Horsch A., Fernandez-Luque L., Chomutare T., Bellika J., Hejlesen O. and Hartvigsen G. (2012). SOCIAL MEDIA AND GAMES AS SELF-MANAGEMENT TOOLS FOR CHILDREN AND ADOLESCENTS WITH TYPE 1 DIABETES MELLITUS . In Proceedings of the International Conference on Health Informatics - Volume 1: HEALTHINF, (BIOSTEC 2012) ISBN 978-989-8425-88-1, pages 459-466. DOI: 10.5220/0003874104590466


in Bibtex Style

@conference{healthinf12,
author={J. Lauritzen and E. Årsand and A. Horsch and L. Fernandez-Luque and T. Chomutare and J. G. Bellika and O. Hejlesen and G. Hartvigsen},
title={SOCIAL MEDIA AND GAMES AS SELF-MANAGEMENT TOOLS FOR CHILDREN AND ADOLESCENTS WITH TYPE 1 DIABETES MELLITUS},
booktitle={Proceedings of the International Conference on Health Informatics - Volume 1: HEALTHINF, (BIOSTEC 2012)},
year={2012},
pages={459-466},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0003874104590466},
isbn={978-989-8425-88-1},
}


in EndNote Style

TY - CONF
JO - Proceedings of the International Conference on Health Informatics - Volume 1: HEALTHINF, (BIOSTEC 2012)
TI - SOCIAL MEDIA AND GAMES AS SELF-MANAGEMENT TOOLS FOR CHILDREN AND ADOLESCENTS WITH TYPE 1 DIABETES MELLITUS
SN - 978-989-8425-88-1
AU - Lauritzen J.
AU - Årsand E.
AU - Horsch A.
AU - Fernandez-Luque L.
AU - Chomutare T.
AU - Bellika J.
AU - Hejlesen O.
AU - Hartvigsen G.
PY - 2012
SP - 459
EP - 466
DO - 10.5220/0003874104590466