A General Process for Developing Business Simulations Games

Claudia Ribeiro, José Borbinha, João Pereira, José Tribolet

Abstract

Nowadays people, groups and organizations are increasingly confronted with problems and situations that show an increasing level of complexity. However, human abilities to deal with complex dynamic systems and processes, while behaving in a sustainable way, have not improved to the required extent. One way to deal with complex situation is the simulation approach: build a simplified model of this reality, learn from this simplified model, and, finally, translate the findings or knowledge back to reality. Simulation games are based on this idea. Nevertheless, if we want to make inferences about reality based on experiences and knowledge acquired in a simulation game, we have to be sure that the underlying conceptual model is a good, or valid, representation of the real situation. Based on knowledge gather from the simulation development process and Agent-based Modelling, this paper proposes a general process for developing business simulation games.

References

  1. Axelrod, R. (1997). The Complexity of Cooperation: Agent-Based Models of Competition and Collaboration. Princeton University Press.
  2. Berends, P. and Romme, G. (1999). Simulation as a re-
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Paper Citation


in Harvard Style

Ribeiro C., Borbinha J., Pereira J. and Tribolet J. (2012). A General Process for Developing Business Simulations Games . In Proceedings of the 2nd International Conference on Simulation and Modeling Methodologies, Technologies and Applications - Volume 1: SIMULTECH, ISBN 978-989-8565-20-4, pages 190-193. DOI: 10.5220/0004061001900193


in Bibtex Style

@conference{simultech12,
author={Claudia Ribeiro and José Borbinha and João Pereira and José Tribolet},
title={A General Process for Developing Business Simulations Games},
booktitle={Proceedings of the 2nd International Conference on Simulation and Modeling Methodologies, Technologies and Applications - Volume 1: SIMULTECH,},
year={2012},
pages={190-193},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0004061001900193},
isbn={978-989-8565-20-4},
}


in EndNote Style

TY - CONF
JO - Proceedings of the 2nd International Conference on Simulation and Modeling Methodologies, Technologies and Applications - Volume 1: SIMULTECH,
TI - A General Process for Developing Business Simulations Games
SN - 978-989-8565-20-4
AU - Ribeiro C.
AU - Borbinha J.
AU - Pereira J.
AU - Tribolet J.
PY - 2012
SP - 190
EP - 193
DO - 10.5220/0004061001900193