Design Patterns for Collaborative Games Supporting Evaluating Collaborative Learning Processes

Cesar Collazos, Carina González, Luís Guerrero

Abstract

Several researchers in the area of collaborative work take the quality of the group outcome as a success criterion. Nevertheless, recent findings are giving more importance to the quality of the collaboration process itself. This paper presents a set of patterns the main objective of which is to evaluate and monitor the collaborative learning process. Also we describe a software tool we have implemented based on these set of patterns and how the patterns proposed have helped us to evaluate and monitor the collaborative learning processes.

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Paper Citation


in Harvard Style

Collazos C., González C. and Guerrero L. (2013). Design Patterns for Collaborative Games Supporting Evaluating Collaborative Learning Processes . In Proceedings of the 2nd International Workshop on Interaction Design in Educational Environments - Volume 1: IDEE, (ICEIS 2013) ISBN 978-989-8565-65-5, pages 34-46. DOI: 10.5220/0004600500340046


in Bibtex Style

@conference{idee13,
author={Cesar Collazos and Carina González and Luís Guerrero},
title={Design Patterns for Collaborative Games Supporting Evaluating Collaborative Learning Processes},
booktitle={Proceedings of the 2nd International Workshop on Interaction Design in Educational Environments - Volume 1: IDEE, (ICEIS 2013)},
year={2013},
pages={34-46},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0004600500340046},
isbn={978-989-8565-65-5},
}


in EndNote Style

TY - CONF
JO - Proceedings of the 2nd International Workshop on Interaction Design in Educational Environments - Volume 1: IDEE, (ICEIS 2013)
TI - Design Patterns for Collaborative Games Supporting Evaluating Collaborative Learning Processes
SN - 978-989-8565-65-5
AU - Collazos C.
AU - González C.
AU - Guerrero L.
PY - 2013
SP - 34
EP - 46
DO - 10.5220/0004600500340046