Using Self-service Business Intelligence for Learning Decision Making with Business Simulation Games

Waranya Poonnawat, Peter Lehmann

Abstract

This position paper presents, firstly, the evolution of decision support systems (DSS) and the challenges in teaching in the field of DSS. Secondly, the concepts of management process, decision support technology, self-service business intelligence (SSBI), business simulation games and literature search results on business games associated with DSS are presented. Lastly, we suggest a conceptual framework of using DSS/SSBI on top of business simulation games to support better decision making.

References

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Paper Citation


in Harvard Style

Poonnawat W. and Lehmann P. (2014). Using Self-service Business Intelligence for Learning Decision Making with Business Simulation Games . In Proceedings of the 6th International Conference on Computer Supported Education - Volume 2: CSEDU, ISBN 978-989-758-021-5, pages 235-240. DOI: 10.5220/0004941202350240


in Bibtex Style

@conference{csedu14,
author={Waranya Poonnawat and Peter Lehmann},
title={Using Self-service Business Intelligence for Learning Decision Making with Business Simulation Games},
booktitle={Proceedings of the 6th International Conference on Computer Supported Education - Volume 2: CSEDU,},
year={2014},
pages={235-240},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0004941202350240},
isbn={978-989-758-021-5},
}


in EndNote Style

TY - CONF
JO - Proceedings of the 6th International Conference on Computer Supported Education - Volume 2: CSEDU,
TI - Using Self-service Business Intelligence for Learning Decision Making with Business Simulation Games
SN - 978-989-758-021-5
AU - Poonnawat W.
AU - Lehmann P.
PY - 2014
SP - 235
EP - 240
DO - 10.5220/0004941202350240