A Framework for using Business Intelligence for Learning Decision Making with Business Simulation Games

Waranya Poonnawat, Peter Lehmann

Abstract

This position paper will give an overview of the Business Intelligence (BI) learning framework which includes: (1) BI game; (2) data warehouse system; (3) self-service BI tools, and (4) learning assessment. The BI game is used as an educational platform to simulate business scenarios and business processes. The data warehouse system integrates all of the business transactions and results from the BI game and provides a single point of truth for analytical information. During the business processes, self-service BI tools are used to access data marts for business analytics by both students and instructors. The learning assessment component is used to evaluate students’ knowledge and skills in BI and 21st Century skills.

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Paper Citation


in Harvard Style

Poonnawat W. and Lehmann P. (2015). A Framework for using Business Intelligence for Learning Decision Making with Business Simulation Games . In Proceedings of the 7th International Conference on Computer Supported Education - Volume 2: CSEDU, ISBN 978-989-758-108-3, pages 283-288. DOI: 10.5220/0005474902830288


in Bibtex Style

@conference{csedu15,
author={Waranya Poonnawat and Peter Lehmann},
title={A Framework for using Business Intelligence for Learning Decision Making with Business Simulation Games},
booktitle={Proceedings of the 7th International Conference on Computer Supported Education - Volume 2: CSEDU,},
year={2015},
pages={283-288},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0005474902830288},
isbn={978-989-758-108-3},
}


in EndNote Style

TY - CONF
JO - Proceedings of the 7th International Conference on Computer Supported Education - Volume 2: CSEDU,
TI - A Framework for using Business Intelligence for Learning Decision Making with Business Simulation Games
SN - 978-989-758-108-3
AU - Poonnawat W.
AU - Lehmann P.
PY - 2015
SP - 283
EP - 288
DO - 10.5220/0005474902830288