Human Agency and Learning - A Computer-based Exploration of Sustainable Water Management

David MacLennan

2015

Abstract

Hydrological systems provide instructive examples of systems that have both human and natural components. The computer-based learning experience we are designing makes use of maps, models and a game-like experience to introduce learners to sustainability issues in a local watershed. We start with established principles of learning theory, like the idea that human beings learn best when they can act on the world (in this case a digital world), and that role-playing can enhance student engagement in the learning process. However, the paper argues that designers of computer-based learning experiences can benefit from richer models of human agency. Role theory, in particular, provides valuable resources for designers who wish to incorporate different aspects of human agency into the gaming experience.

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Paper Citation


in Harvard Style

MacLennan D. (2015). Human Agency and Learning - A Computer-based Exploration of Sustainable Water Management . In Proceedings of the 7th International Conference on Computer Supported Education - Volume 1: CSEDU, ISBN 978-989-758-107-6, pages 452-456. DOI: 10.5220/0005487204520456


in Bibtex Style

@conference{csedu15,
author={David MacLennan},
title={Human Agency and Learning - A Computer-based Exploration of Sustainable Water Management},
booktitle={Proceedings of the 7th International Conference on Computer Supported Education - Volume 1: CSEDU,},
year={2015},
pages={452-456},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0005487204520456},
isbn={978-989-758-107-6},
}


in EndNote Style

TY - CONF
JO - Proceedings of the 7th International Conference on Computer Supported Education - Volume 1: CSEDU,
TI - Human Agency and Learning - A Computer-based Exploration of Sustainable Water Management
SN - 978-989-758-107-6
AU - MacLennan D.
PY - 2015
SP - 452
EP - 456
DO - 10.5220/0005487204520456