Computer Games for Older Adults beyond Entertainment and Training: Possible Tools for Early Warnings - Concept and Proof of Concept

Béla Pataki, Péter Hanák, Gábor Csukly

Abstract

Old age cognitive deficit is a relatively new mass-phenomenon due to the fast growth of older populations, and the fact that dementia is chronic, progressive, long lasting and, so far, incurable. However, in the early phase of cognitive decline symptoms do not manifest clearly, and may remain unexplored for a longer period of time. Clinical tests, using either paper-based or computerized methods, are made quite infrequently, providing too sparse snapshots of the cognitive performance. In this paper, computer games are proposed for home monitoring of possible significant changes in mental state. This approach is advantageous as it is a regular but voluntary method. This way, more frequent assessments are possible than with the traditional clinical test scenario. Problem descriptions, possible solutions and methods, presented in this paper, have been elaborated in the AAL project Maintaining and Measuring Mental Wellness (M3W). The ultimate goal of the project is to develop a computer game toolset and a methodology for monitoring the mental state of older adults remotely (at home). As it is a complex task, only basic considerations and concepts, a few challenges, problems and potential solutions, the proposed architecture, and the proofs of the concept are presented in the paper.

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Paper Citation


in Harvard Style

Pataki B., Hanák P. and Csukly G. (2015). Computer Games for Older Adults beyond Entertainment and Training: Possible Tools for Early Warnings - Concept and Proof of Concept . In Proceedings of the 1st International Conference on Information and Communication Technologies for Ageing Well and e-Health - Volume 1: AGEWELL, (CSEDU 2015) ISBN 978-989-758-102-1, pages 285-294. DOI: 10.5220/0005530402850294


in Bibtex Style

@conference{agewell15,
author={Béla Pataki and Péter Hanák and Gábor Csukly},
title={Computer Games for Older Adults beyond Entertainment and Training: Possible Tools for Early Warnings - Concept and Proof of Concept},
booktitle={Proceedings of the 1st International Conference on Information and Communication Technologies for Ageing Well and e-Health - Volume 1: AGEWELL, (CSEDU 2015)},
year={2015},
pages={285-294},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0005530402850294},
isbn={978-989-758-102-1},
}


in EndNote Style

TY - CONF
JO - Proceedings of the 1st International Conference on Information and Communication Technologies for Ageing Well and e-Health - Volume 1: AGEWELL, (CSEDU 2015)
TI - Computer Games for Older Adults beyond Entertainment and Training: Possible Tools for Early Warnings - Concept and Proof of Concept
SN - 978-989-758-102-1
AU - Pataki B.
AU - Hanák P.
AU - Csukly G.
PY - 2015
SP - 285
EP - 294
DO - 10.5220/0005530402850294