Semi-Cave as an Example of Multimedia Dedicated to Study the Impact of Audiovisual Environment on Human Psychophysiology

Dariusz Sawicki, Agnieszka Wolska, Mariusz Wisełka, Jarosław Żukowski, Michał Sołtan, Wojciech Związek

Abstract

Cave (Cave Automatic Virtual Environment) is an example of a multimedia installation that allows perceiving virtual reality (VR) in its best form. The aim of the work is to present a cave solution defined for specific applications. The low-budget concept called SEMI-CAVE has been proposed in order to study the impact of audiovisual environment on human psychophysiology. This approach enables to create virtual indoor or outdoor workplaces, with reference to many aspects of human psychophysiology like wellbeing, fatigue, mood and alertness. Virtual environment allows taking into account any visual factor or element important in real workplaces. One of the rarely considered is glare, which is also intended in the research. Overview of known and applied VR solutions and analysis of their properties allowed selecting a solution adjusted to specific expectations and requirements. On the other hand, according to VR taxonomy, we have proposed solution which can be treated as the new form of VR realization – unusual combination of well-known CAVE and CAVE2 designs. The first stage (closed part) of project realization is presented in the paper.

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Paper Citation


in Harvard Style

Sawicki D., Wolska A., Wisełka M., Żukowski J., Sołtan M. and Związek W. (2017). Semi-Cave as an Example of Multimedia Dedicated to Study the Impact of Audiovisual Environment on Human Psychophysiology .In Proceedings of the International Conference on Computer-Human Interaction Research and Applications - Volume 1: CHIRA, ISBN 978-989-758-267-7, pages 103-110. DOI: 10.5220/0006497601030110


in Bibtex Style

@conference{chira17,
author={Dariusz Sawicki and Agnieszka Wolska and Mariusz Wisełka and Jarosław Żukowski and Michał Sołtan and Wojciech Związek},
title={Semi-Cave as an Example of Multimedia Dedicated to Study the Impact of Audiovisual Environment on Human Psychophysiology },
booktitle={Proceedings of the International Conference on Computer-Human Interaction Research and Applications - Volume 1: CHIRA,},
year={2017},
pages={103-110},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0006497601030110},
isbn={978-989-758-267-7},
}


in EndNote Style

TY - CONF

JO - Proceedings of the International Conference on Computer-Human Interaction Research and Applications - Volume 1: CHIRA,
TI - Semi-Cave as an Example of Multimedia Dedicated to Study the Impact of Audiovisual Environment on Human Psychophysiology
SN - 978-989-758-267-7
AU - Sawicki D.
AU - Wolska A.
AU - Wisełka M.
AU - Żukowski J.
AU - Sołtan M.
AU - Związek W.
PY - 2017
SP - 103
EP - 110
DO - 10.5220/0006497601030110