A Systematic Strategy to Teaching of Exploratory Testing using Gamification

Igor Costa, Sandro Oliveira

Abstract

The Exploratory Testing (ET) is a growing approach in the industrial scenario, mainly in reason of the emerging utilization of agile practices in the software development process to satisfy the time to market. However, it is a subject little discussed in the academic context, for this reason, this work aims to use elements of gamification as a systematic strategy in the teaching of ET to keep a strong engagement of the students and stimulate a good performance, with that, obtaining as results, trained students to use this test approach in the industrial and academic context.

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Paper Citation


in Harvard Style

Costa I. and Oliveira S. (2019). A Systematic Strategy to Teaching of Exploratory Testing using Gamification.In Proceedings of the 14th International Conference on Evaluation of Novel Approaches to Software Engineering - Volume 1: ENASE, ISBN 978-989-758-375-9, pages 307-314. DOI: 10.5220/0007711603070314


in Bibtex Style

@conference{enase19,
author={Igor Costa and Sandro Oliveira},
title={A Systematic Strategy to Teaching of Exploratory Testing using Gamification},
booktitle={Proceedings of the 14th International Conference on Evaluation of Novel Approaches to Software Engineering - Volume 1: ENASE,},
year={2019},
pages={307-314},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0007711603070314},
isbn={978-989-758-375-9},
}


in EndNote Style

TY - CONF

JO - Proceedings of the 14th International Conference on Evaluation of Novel Approaches to Software Engineering - Volume 1: ENASE,
TI - A Systematic Strategy to Teaching of Exploratory Testing using Gamification
SN - 978-989-758-375-9
AU - Costa I.
AU - Oliveira S.
PY - 2019
SP - 307
EP - 314
DO - 10.5220/0007711603070314