Authors:
Takehiko Yamaguchi
1
;
Kazuhiro Oshima
1
;
Yuto Hirano
1
;
Akiyo Makishima
1
;
Testsuya Harada
1
and
Paul Richard
2
Affiliations:
1
Tokyo University of Science, Japan
;
2
Université d’Angers, France
Keyword(s):
Haptic Authoring Tool, Haptic Navigation, Component-based IDE, Unity3D.
Related
Ontology
Subjects/Areas/Topics:
Advanced User Interfaces
;
Computer Vision, Visualization and Computer Graphics
;
Interactive Environments
;
Virtual Reality Tools and Languages (X3D, VRML, Java3D, OpenGL, ...)
Abstract:
Nowadays, providing a uniform development environment for haptic applications is considered as one of the critical issues in haptic technologies. Thus, to date, we have developed a component-based haptic authoring framework using a component capability extension mechanisms supported by Unity3D. Our aim is to develop a newly revised haptic component to extend our previous framework. The proposed component enables a user to design haptic interface such as haptic navigation, as well as to help simulate/investigate the effect of the haptic interaction. In this paper, we present a prototype system and its capabilities.