Authors:
Konstantinos Gardelis
;
Aris S. Lalos
and
Kostantinos Moustakas
Affiliation:
University of Patras, Greece
Keyword(s):
Eco-Driving, Virtual Reality, Augmented Reality, Gamification, Unity, Simulator, Training.
Abstract:
Road transport is one of the major causes of the environmental pollution. Among the actions individuals
can take to reduce their green-house gases associated with personal transportation, there is to operate their
current vehicles more efficiently. Behavioral theory strongly confirms that the most important educational
element in changing driver behavior is the direct feedback while driving on an immediate and continuous
basis. Gamification has been positioned as a powerful approach, tool, or set of techniques that guides targeted
behavior change and improves the way that various activities are undertaken so that those involved begin to
take the desired actions while they experience more fun, enjoyment, and pleasure in their tasks. Building on
this direction, we present conceptual approach of an eco-driving simulation system that aims to train drivers to
follow eco-driving rules simulating the augmented reality technology in virtual driving games. The proposed
system provide
s: i) an efficient way to study the effect of AR games responsible for monitoring driving
behavior and delivering action personalized plans that will help user to maintain a green driving style without
distracting them from safe driving and ii) a multiplayer gaming environment where users can monitor the
eco-driving score evolution, set missions and invite other to participate collaboratively or competitively.
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