Authors:
Aufaclav Zatu Kusuma Frisky
1
;
2
;
Adieyatna Fajri
3
;
Simon Brenner
1
and
Robert Sablatnig
1
Affiliations:
1
Computer Vision Lab, Institute of Visual Computing and Human-Centered Technology, Faculty of Informatics, TU Wien, Wien, Austria
;
2
Department of Computer Science and Electronics, Universitas Gadjah Mada, Yogyakarta, Indonesia
;
3
Department of Archaeology, Universitas Gadjah Mada, Yogyakarta, Indonesia
Keyword(s):
3D Acquisition, Cultural Heritage, 3D Reconstruction, 3D Comparison, Outdoor Scanning.
Abstract:
Archaeological archives are important assets because they provide primary information resources for research, mainly digital archives that not degraded. Instead of directly visiting a site, an archaeologist can examine and manipulate the data without harming the real object. However, choosing an efficient scanning scheme with detailed results is a challenging task. In this work, we present new sculpture models obtained in three different ways and assess it in two comparison approaches: A quantitative and qualitative assessment. The quantitative comparison architecture provides a detailed assessment of three different scanning mechanisms in two stages: point cloud and mesh comparison. This evaluation is purposed to describe the differences between unmodified data. Finally, a qualitative evaluation is performed by an expert and practitioner to explain the difference based on four different produced models to help their needs in the real application.