Authors:
Ahmed Mohamed Fahmy Metwally
1
;
Ahmed Hosny Saleh Yousef
2
and
Wang Yining
3
Affiliations:
1
School of Information Science and Technology, Northeast Normal University, Changchun, China
;
2
Faculty of Specific Education, Educational Technology Department, Fayoum University, Egypt
;
3
School of Media Science, Northeast Normal University, Changchun, China
Keyword(s):
Gamification, Gamifying Homework, Gamifying Assignments, Gameful Experience, Game Design Elements, Learning Analytics, Evaluation, User Experience, Satisfaction, Student Computer Interaction.
Abstract:
The purpose of this research is to assist the primary school students to complete their homework assignments, and understanding students’ interpretation of gameplay experience and defining their satisfaction with gamification elements while playing online homework assignments. The implementation of the gamified homework followed the instructional design processes. The subsequent evaluation from a cohort of students comprised learning analytics besides surveying students’ experience. The results indicated that they were satisfied with completing the homework with the employed game design elements where they were active and focused. In addition, they showed a tendency to challenges that involved in the treatment. One of the more significant findings to emerge from this study is that the micro gamification design approach has promoted the perception of motivation and enjoyment to take into consideration the design principles of the approach.