Authors:
Abdelbaset Jamal Assaf
;
Mohammed Eshtay
and
Lana Issa
Affiliation:
Abdul Aziz Al Ghurair School of Advanced Computing, Luminus Technical University College, Amman, Jordan
Keyword(s):
Serious Games, Computer Programming, Game-based Learning, Education, Arrays, 3D Games.
Abstract:
The failure rates in introductory programming courses still shows that there is a continuous need in research to investigate and propose new methods and techniques of teaching introductory to programming courses to attract more people to the information technology field and build more skilled programmers from their first course. This study investigates students levels in multiple topics in introduction to programming, then, proposes a new science fiction themed game called Space Geeks. The game is initially designed to target arrays, and is extendable to cover more programming concepts. The design of this games helps students enhance their coding skills, gives motivation using game features, and helps them understand the arrays concept by visualisation and graphics. This work will open more insights to focus on further introductory topics such as arrays since that there has been other work to focus on other topics such as variables, input/output, and problem solving.