In addition, five users could not realize whether the changes in the audio virtual
environment were due to their movements in the space or were part of the audio se-
quence. This misinterpretation of the user’s spatial position in combination with the
focus is currently under investigation.
Four users missed an explicit control channel for switching between different types
of sound presentation. Since the LISTEN systems aims at a complete immersion of
the users only through wireless headphones this issue will not be further pursued.
A main criticism in the evaluation was the use of stereotypes for content adapta-
tion. The people do not like to be clustered and classified by their personal informa-
tion consumption habits (fact oriented, emotional or overview oriented). The refined
system will provide stereotypes that represent the user’s moving styles like saunter-
ing, goal-driven or standing still, because these stereotypes have less social impact,
and are easy to detect and to revise.
References
1. Chitarro, L./Ranona, R./Ieronutti, L.: “Guiding Visitors of Web3-dimensional Worlds
through Automatically Generated Tours”. In: Proceedings of Web3D 2003: 8th Interna-
tional Conference on 3D Web Technology (2003).
2. Ciavarella, C./Paterno’, F.: “Supporting Access to Museum Information for Mobile Visi-
tors”. In: 10th International Conference on Human-Computer Interaction. Crete, Greece
(2003).
3. Eckel, G.: “LISTEN – Augmenting Everyday Environments with Interactive Soundscapes”.
In: Proceedings of the I3 Spring Days Workshop "Moving between the physical and the
digital: exploring and developing new forms of mixed reality user experience", Porto, Por-
tugal (2001).
4. Goiser, AMJ.: Handbuch der Spread-Spectrum Technik. Springer-Verlag Wien New York
(1998).
5. Goßmann, J., Specht, M.: “Location Models for Augmented Environments“. In: the Work-
shop Proceedings of Location Modelling for Ubiquitous Computing, Ubicomp (2001), 94-
99.
6. Jot, Jean-Marc : Real-time spatial processing of sounds for music, multimedia and interac-
tive human-computer interfaces. Multimedia Systems 7. Springer (1999).
7. LISTEN: http://listen.imk.fraunhofer.de
. The LISTEN Website (2000)
8. Oppermann, R., Specht, M.: “A Context-sensitive Nomadic Information System as an Exhi-
bition Guide”. In: Proceedings of the Handheld and Ubiquitous Computing Second Interna-
tional Symposium, HUC 2000, Bristol, UK (2000), 127 – 142
9. Pazzani M. J./Billsus D.: “Learning and Revising User Profiles: The Identification of Inter-
esting Web Sites”. In: Machine Learning 27 (1997), 313-331.
10.Sawhney, N./Murphy, A.: “Designing Audio Environments – Not Audio Interfaces”. Paper
submitted to ASSETS '96, The 2nd ACM/SIGCAPH Conference on Assistive Technologies
(1996).
11.Tramberend, H.: “Avango: A Distributed Virtual Reality Framework”. In: Proceedings of
the IEEE Virtual Reality ’99 Conference, Houston,Texas, USA (1999).
12.Unnützer, P.: “LISTEN im Kunstmuseum Bonn, KUNSTFORUM International, Vol. 155
(2001), pp. 469/70.
13.Weiser, M.: "The Computer for the Twenty-First Century," Scientific American (1991), pp.
94-10.
118