LEARNING CHINESE HANDWRITING WITH A HAPTIC
INTERFACE IN DIFFERENT VELOCITY MODE
Min Xiong
1,2,3
, Isabelle Milleville-Pennel
2
, Cédric Dumas
1
and Richard Palluel-Germain
4
1
Robotique, L'Institut de Recherche en Communications et Cybernétique de Nantes (IRCCyN), France
2
Psychologie, Cognition, Technologie, L'Institut de Recherche en Communications
et Cybernétique de Nantes (IRCCyN), France
3
School of Software Engineering, Chongqing University, Chongqing, P.R.China
4
Laboratoire de Psychologie et Neurocognition CNRS UMR 5105, Université Pierre Mendes France, Grenoble, France
Keywords: Haptic Interface, Human Computer Interaction, Learning Method.
Abstract: This paper presents an experiment by using haptic interface for Chinese handwriting learning. Based on the
strategy of “record-and-play”, this haptic interface records the teacher’s information and transfers the
writing skill to users. There are two kinds of transfer methods. One is using the real speed that recorded
from the teacher, called variable velocity mode. The other is using a constant speed which is re-programmed,
called constant velocity mode. The objective of this experiment is to determine what kind of velocity mode
benefits the handwriting learning most. Also, another purpose is to see if use of haptic device in learning
a given Chinese character could influence learning of other characters with common strokes. The result
shows that haptic device does benefit handwriting learning. In order to improve shape or decrease inair
time, c-v mode (constant velocity mode first and variable velocity mode second) shows statistical
significance and increases performance; separately, constant velocity mode gets better improvement than
variable velocity mode with haptic learning. For writing velocity or size, no significant effect can be made.
Using haptic device to learn a given Chinese character nearly cannot influence learning of other characters
with common strokes.
1 INTRODUCTION
Generally, haptic interface guidance has been widely
used for handwriting learning for a long time.
Numerous studies have been made in order to
evaluate the advantage and find a good way via
virtual environment for this skill training. No matter
in hieroglyphic writing or phonetic writing,
researchers has proved that using haptic device
benefited handwriting learning.
In 1996, Y. Yokokohji et al. (1996) investigated
a possibility of skill mapping from human to human
via a visual/haptic display system, based on a
strategy name “record-and-play”. Although the
chosen task was too easy, no remarkable result was
obtained, this strategy gave a good idea. Later in
1998, Kazuyuki Henmi and Tsushikawa (1998) used
this strategy on training calligraphy. After using this
system, student's trajectories resembled more and
more to those of the teacher's. So they judged that
there was some positive effect of Japanese
handwriting learning by using the haptic system.
However, on this experiment, they did not give a full
evaluation and statistical analysis on the training
result. Solis et al. (2002) built a similar skill transfer
system based on the same strategy, besides they
increased the flexibility ratio of users, added a real-
time capability of understanding the user movements,
changed their behaviors as dynamic response to user
inputs. This system is so called a bi-directional skill
transfer system which can guide users dynamically.
Meanwhile, Teo et al. (2002) used a 6-DOF haptic to
develop a Chinese handwriting teaching system.
They detailed the learning process into motion
guidance and path guidance, and quantified the
performance assessment included shape, motion,
force and smoothness. Bluteau et al. (2008) made a
further research on the effects of two types of haptic
guidance-control in position (HGP) and in force
(HGF), also on the basis of “play-and-record”. A
statistical analysis was made to evaluate the
difference of number of velocity peaks, mean
39
Xiong M., Milleville-Pennel I., Dumas C. and Palluel-Germain R. (2010).
LEARNING CHINESE HANDWRITING WITH A HAPTIC INTERFACE IN DIFFERENT VELOCITY MODE.
In Proceedings of the 2nd International Conference on Computer Supported Education, pages 39-45
DOI: 10.5220/0002778900390045
Copyright
c
SciTePress
velocity, and shape matching score before and after
haptic training. Result showed that HGF improved
performances whereas HGP and NHG (non haptic
guidance) showed no significant improvement.
From all these researches above, the strategy of
“record-and-play” has been applied extensively. All
of them lay particular emphasis on either technique,
or the comparison between difference learning
processes. These learning processes were divided by
different haptic-guidance mode, based on motion,
path, position, and force. The quantitative indexes of
performance assessment such as shape, motion,
force and time were just used as evaluation criteria.
Actually, all these quantitative indexes can be
embodied in the learning process, which can vary
numerically with a high level of precision. If we take
these indexes as variables in haptic training process,
we can study different effects on learning by
changing them. Therefore, we can find a good
learning method specifically with the use of haptic
device.
In the training ways of using haptic guidance,
according to the interaction between the user and
haptic device, two general training methods can be
divided: (Wu et al, 2007)
Passive mode: users use haptic device passively,
the haptic device guides users to move under a pre-
designed velocity, force, and path.
Active mode: users use haptic device on their
own initiative and practive some movement, only
when they deviate from the usual route, the haptic
device will output a corrective force and compel
them to go back.
In the two modes, the first one passive mode is
normally used for beginners, and the second one,
active mode, which gives major autonomy to users,
would be better applied for intermediate or higher
level.
In our experiment, our participants were all
beginners to Chinese handwriting. Therefore, in the
main, we used the passive mode. Specifically, we
chose the velocity as variable, based on a haptic
guidance control in position mode (Bluteau et al,
2008), and studied the influence on learning Chinese
handwriting from changing different velocity mode.
Two different velocities were designed in this haptic
guidance, variable and constant velocity modes.
After using this haptic device in different velocity,
the results are evaluated to see which one benefit the
handwriting learning better. Also, another purpose is
to see if using haptic device to learn a Chinese
character will influence the other characters that
have the common strokes.
2 METHOD
This experiment has three main parts: pre-test,
haptic-training, and post-test. During the pre-test and
post-test, a tablet (wacom) is used, all the writing
data on the tablet are recorded. During the haptic-
training, a haptic device (phantom omni) is used to
help teach participants how to write Chinese
characters. This haptic device moves in two different
speed mode based on predefined program. The first
mode is called c-v mode. In this mode, a constant
velocity is first used, and then a variable velocity is
secondly used. Another mode is named v-c mode. In
this mode, a revise order of velocity mode is used,
that is, a variable velocity at first and a constant
velocity second. By analyzing and evaluating the
different data collected from pre-test and post-test,
we can study the influence factors of using haptic
device for handwriting learning and achieve our
purpose.
2.1 Participants
Seventeen adults between the ages of 20 and 44
years old participated in this study. All of them came
from Ecole des Mines de Nantes, France. They were
divided into two groups (8 participants and 9
participants in each group) in this experiment. One
group was constant-variable-tested group (c-v
group), and the other group was variable-constant--
tested group (v-c group). All these Participants had
never learnt Chinese writing before.
2.2 Experimental Setup
The experimental setup included a tablet (wacom) to
collect the writing data from participants, a
computer screen for showing traces, a haptic arm (a
phantom omni with six degrees of freedom which
can move in different speed based on predefined
program.) to teach the writing movement of
participants, and another computer screen for
simulating the paper sheet. (See figure. 1) 3 basic
Chinese characters were used in this experiment:
(dai), (fan), (wa).
2.3 Procedure
Mainly, this experiment contained three parts: pre-
test, haptic-training, and post-test (post-test 1 and
post test 2). The schematic view of this experiment
can be shown in figure 1.
The first step was pre-test. During the pre-test,
participants were asked to write freely on a digital
tablet (Wacom) and to try their best to write. The
order of strokes in each character was not given to
CSEDU 2010 - 2nd International Conference on Computer Supported Education
40
participants. Every time when the participant was
writing, a model of character was shown on the side.
By observing the standard model, participant tried to
write the same character on the tablet freely. Totally,
there were three Chinese characters to write, and
each character should be written for 3 times. These
three characters were tested and verified to be proper
for beginners. They were neither too hard nor too
easy to learn. The criterions included the character
shape, the speed and the time of writing. During the
process of pre-test, the positions of the pen and the
time of writing each character were recorded.
Figure 1: Schematic view of this experiment.
The second step was Haptic-training for the two
groups. Participants were asked to write passively
along with a haptic arm on a horizontal screen. It is
note that the pen (haptic arm) nearly touched the
video screen. One group was asked to choose the c-v
mode and the other was asked to choose v-c mode.
The haptic arm moved under a programmed
trajectory and moved either in constant speed or in
variable speed according to the chosen mode.
Therefore, the participants’ hand moved along with
the haptic arm in two ways. During this part, only
the first character ((dai)) was used. Compare to
the other two ones, the character ((dai)) has the
most common strokes. It is can be used to assay
whether the haptic interface can help to learn writing
different Chinese characters when the character
patterns are similar. After writing this character for
20 times, the participant could go on to do the post-
test part.
In the third part of post-test, the whole procedure
was the same as in the pre-test. The participants
were asked to write three Chinese characters freely
on the same digital tablet. Then, they were asked to
do haptic-training again but chose the reverse
velocity mode. Therefore, the participants did the
haptic-training and post-test again with different
velocity mode.
After one week, the same group did the same post-
test again for memory checking. Finally, we can
receive all the writing data from both before and
after haptic-training. Hence, the data can be used for
analysis and evaluation.
3 RESULT
In both two groups of c-v and v-c, for each
parameter, a paired samples T-Test was performed
on the periods of pre-test and after-first-test (1vs2);
pre-test and after-second-test (1vs3); pre-test and
after-one-week-test (1vs4); after-first-test and after-
second-test (2vs3); after-second-test and after-one-
week-test (3vs4)); after-first-test and after-one-
week-test (2vs4). For each parameter and period of
test, an independent samples T-Test was performed
on the c-v group and v-c group. For each analysis, a
significance level of 0.05 was chosen.
By using the formula of paired samples t-test, the
result of t and S
d
can be calculated, and then p can be
observed. If p>0.05, we can say that there are no
differences statistically significant between the two
samples.
In this test, in c-v group, we have 9 participants;
in v-c group, we have 8 participants. Therefore, by
using formula of independent samples T-Test, n
1
=9,
n
2
=8. If t< t
0.05, 15
=2.131, there is no significant
difference between the two groups.
3.1 Shape
We evaluated the shapes by analyzing all strokes in
each character. The perfect score of each character is
defined as 1. The closer to 1, the better score of
writing shape is.
By using independent samples T-Test, compare
the writing of “dai” between the c-v group and v-c
group, we get the result that, at the time of pre-test
(condition 1), t=0.276328545< t
0.05, 15
=2.131,
there is no significant difference between c-v group
and v-c group. Therefore, we can consider that the
two groups are the same in condition 1; they are the
samples from the same population.
Then by using paired t-test function in Excel,
tables can be shown
Table 1: Paired t-test result of “dai” in c-v group.
t
test
1
vs2
1
vs3
1
vs4
3
vs4
2
vs3
2
vs4
dai 0
.312
16
0
.012
374
0
.873
495
0
.059
838
0
.076
089
0
.059
83
LEARNING CHINESE HANDWRITING WITH A HAPTIC INTERFACE IN DIFFERENT VELOCITY MODE
41
Table 2: Paired t-test result of “dai” in v-c group.
t
test
1
vs2
1
vs3
1
vs4
3
vs4
2
vs3
2
vs4
dai 0
.364
505
0
.278
837
0
.291
005
0
.801
831
0
.884
975
0
.895
17
In the two tables, all the values below 0.05 are
coloured in red, which indicate the significant
difference between two paired samples.
From the two tables above, comparing condition
1 and condition 3, the c-v group has a distinct
increase, which has statistical significances in the
conditions (p=0.012374<0.05). While at the same
situation, there is no significant difference between
condition 1 and condition 3 in v-c group. Therefore,
after second-test, we can say that the c-v group
increases more performance than v-c group. In pre-
test, the average score of shape was 0.9 and
0.915625 for the c-v group and v-c group. After
second-test, the average score was 0.947222 for the
c-v group and 0.93125 for the v-c group.
In the same way, by using independent samples
T-Test, compare the writing of “fan” between the c-
v group and v-c group, we get the result that, at the
time of pre-test (condition 1), t= 2.32474> t
0.05,
15
=2.131, there is a significant difference between c-
v group and v-c group. That is to say, the starting
values of two groups are quite different. Therefore,
we do not compare these conditions anymore;
instead, we compare the difference between every
two conditions. Specifically, we compare
condition2-condition1 (c2-c1), condition3-
condition1 (c3-c1), condition4-condition1 (c4-c1),
condition3-condition2 (c3-c2), condition4-
condition3 (c4-c3) in the two groups. The two
groups have been compared on the base of the
difference between every two conditions.
Table 3: Paired t-test result of “fan” in c-v group.
t
c2-
c1
c3-
c1
c4-
c1
c3-
c2
c4-
c3
fan 0
.529
841
1
.611
441
0
.586
308
1
.967
912
-
1.72
276
Because from all the t values in the table, t< t
0.05,
15
=2.131. Therefore, we can say that there are no
significant differences of between-conditions in c-v
group and v-c group. In another word, no matter
what kind of training is made, there is no significant
effect on shape of writing “fan”.
Then, by comparing the two groups of writing “wa”,
same result is gotten. No matter what kind of
training is made, there is no significant effect on
shape of writing “wa”.
To sum up, when the participant writes “dai”,
considering the shape of characters, the first constant
then variable velocity training mode is better than
the reverse mode. For the other two characters, by
using the haptic device, no significant effect has
been made.
3.2 Velocity
For all the three characters: “dai”, “fan”, “wa” (歹,
反,瓦), at pre-test, by using independent samples
T-Test to compare the two groups, the t= -0.90729, -
1.83878, -1.9627. All the |t| are smaller than t
0.05,
15
=2.131. There are no significant differences
between the group c-v and group v-c at the
beginning, no matter which character is written.
Therefore, we can consider that the writing velocity
of two groups is the same in condition 1; they are the
samples from the same population. Then in the test
conditions, all these conditions were tested paired.
We can find out that all the p value are bigger than
0.05. That is to say, there is no significant difference
between any two conditions.
To sum up, by testing velocity, no statistical
significant result can be found. In another word, the
two velocity modes haptic training methods have no
significant effect on changing velocity of
handwriting.
3.3 Size
For all the three characters: “dai”, “fan”, “wa” (歹,
反,瓦), at pre-test, by using independent samples
T-Test to compare the two groups, the t= 0.704133, -
0.28657, 0.599112; all |t|< t
0.05, 15
=2.131. There are
no significant differences between the group c-v and
group v-c at the beginning, no matter which
character is written. Therefore, we can consider that
the writing size of two groups is the same in
condition 1; they are the samples from the same
population. Then in the test conditions, all these
conditions were tested paired. All these p values are
bigger than 0.05. That is to say, there is no
significant difference between any two conditions.
To sum up, by testing size, no statistical
significant result can be found. In another word, the
two velocity modes haptic training methods have no
significant effect on changing size of handwriting.
3.4 Order
Every Chinese character has many strokes, only
when all the strokes are written in right order, we
can say that the order of the character is good.
CSEDU 2010 - 2nd International Conference on Computer Supported Education
42
Therefore, we define the good order as 100%, the
score of order is equal to n
right strokes
/n
all
*100% (n
right
strokes
=number of all strokes in one character, n
all
=the
whole number of strokes in one character).
For the training of writing “dai”:
Table 4: Paired t-test result of “dai” in c-v group.
t
test
1vs
2
1vs
3
1vs
4
3vs
4
2vs
3
2vs
4
dai 0
.103
78
0
.103
78
0
.103
78
- - -
Table 5: Paired t-test result of “dai” in v-c group.
t
test
1vs
2
1vs
3
1vs
4
3vs
4
2vs
3
2vs
4
d
ai
0
.103
55
0
.103
55
0
.103
55
- - -
All the p>0.05, it seems that there is no significant
difference between every two conditions. However,
if we have a look at the original data, it is clear that,
at the very beginning, there were just a little
participants wrote “dai” in wrong order, but no
matter what order was at pre-test, after the first
training, it turns to 100%, which is the good order.
After, it stays the same. We can tell that, the first-test
is good. However, we cannot find if the following
tests are even better because all the data stays the
same as 100%.
For the training of “fan”:
At pre-test, by using independent samples T-Test
to compare the two groups, the t= -0.66323, |t|=
0.66323< t
0.05, 15
=2.131. There is no significant
difference between the group c-v and group v-c at
the beginning. Therefore, we can consider that the
writing order of two groups is the same in condition
1; they are the samples from the same population.
Then in the test conditions, all these conditions were
tested paired. We can find out that all the p value are
bigger than 0.05. That is to say, there is no
significant difference between any two conditions.
In another word, the two velocity modes haptic
training methods have no effect on improving the
writing order of “fan”.
For the training of “wa”, the exactly same test
was done, the result is the same: the two velocity
modes haptic training methods have no effect on
improving the writing order of “wa”.
To sum up, the training has good effect on
improving the order of “dai”, but no effect on the
other two characters.
3.5 Inair Time
By using independent samples T-Test, compare the
writing of “dai” between the c-v group and v-c
group, we get the result that, at the time of pre-test
(condition 1), t=1.063509< t
0.05, 15
=2.131, there
is no significant difference between c-v group and v-
c group. Therefore, we can consider that the two
groups are the same in condition 1; they are the
samples from the same population.
Then by using paired t-test function in Excel,
tables can be shown:
T
able 6: Paired t-test result of “dai” in c-v group.
t
test
p
1vs
2
1vs
3
1vs
4
2vs
3
3vs
4
2vs
4
dai 0
.052
91
0
.037
50
0
.088
82
0
.709
22
0
.872
24
0
.982
71
Table 7: Paired t-test result of “dai” in v-c group.
t
test
p
1vs
2
1vs
3
1vs
4
2vs
3
3vs
4
2vs
4
dai 0
.410
00
0
.164
35
0
.093
08
0
.036
59
0
.643
97
0
.098
43
By using paired t-test in each group, compare
condition 1 and condition 2, the c-v group almost
has a significant increase, with p=0.052916
approach to 0.05. While at the same situation, there
is no significant difference between condition 1 and
condition 3 in v-c group. Therefore, after first-test,
we can say that constant velocity mode gets
significant improvement. In pre-test, the average
inair time was 3.35 and 2.41 for the c-v group and v-
c group. After second-test, the average score was
1.95 for the c-v group and 1.95 for the v-c group.
Compare condition 1 and condition 3, the c-v group
has a distinct increase, which has statistical
significances in the conditions (p=0.037507<0.05).
While at the same situation, there is no significant
difference between condition 1 and condition 3 in v-
c group. Therefore, after-second-test, we can say
that the c-v group gets significant improvement.. In
pre-test, the average inair time was 3.35037 and
2.414167 for the c-v group and v-c group. After
second-test, the average score was 1.905 for the c-v
LEARNING CHINESE HANDWRITING WITH A HAPTIC INTERFACE IN DIFFERENT VELOCITY MODE
43
group and 1.635208333 for the v-c group. Again, by
using paired t-test in each group, compare condition
2 and condition 3, the v-c group has a distinct
increase, which has statistical significances in the
conditions (p=0.036594<0.05). While at the same
situation, there is no significant difference between
condition 2 and condition 3 in c-v group.
Considering the condition 2, t=0.00089< t
0.05,
15
=2.131, there is no significant difference between
c-v group and v-c group at that time. In condition 2,
the inair times of two groups are almost the same.
Therefore, from condition 2 to condition 3, we can
say that the v-c group gets better results, compared
to c-v group. After second-test, the average inair
time was 1.949074074 and 1.949375 for the c-v
group and v-c group. After second-test, the average
score was 1.905 for the c-v group and 1.635208333
for the v-c group. Specifically, since in condition 2,
the c-v group and v-c group are almost the same,
from condition 2 to condition 3, the c-v group chose
variable velocity mode, while at the same time, the
v-c group chose constant velocity mode, therefore,
the difference shows that constant velocity mode
increased more performance than variable velocity
mode in this situation.
In the same way, by using independent samples
T-Test, compare the writing of “fan” between the c-
v group and v-c group, we get the result that, at the
time of pre-test (condition 1), t=1.412317<t
0.05,
15
=2.131, there is no significant difference between
c-v group and v-c group. Therefore, we can consider
that the two groups are the same in condition 1; they
are the samples from the same population.
By using paired t-test function in Excel, tables
can be shown
Table 8: Paired t-test result of “fan” in c-v group.
t
test
c-v 1vs
2
1vs
3
1vs
4
2vs
3
3vs
4
2vs
4
fan 0
.734
949
0
.123
727
0
.117
448
0
.260
535
0
.429
13
0
.286
99
Table 9: Paired t-test result of “fan” in v-c group.
t
test
v-c 1vs
2
1vs
3
1vs
4
2vs
3
3vs
4
2vs
4
fan 0
.013
806
0
.152
893
0
.194
225
0
.475
73
0
.624
437
0
.352
79
And then, by using paired t-test in each group,
compare condition 1 and condition 2, the v-c group
has a distinct increase, which has statistical
significances in the conditions (p=0.013806<0.05).
While at the same situation, there is no significant
difference between condition 1 and condition 2 in c-
v group. Therefore, after first-test, we can say that
the v-c group gets significant improvement,
compared to c-v group. That is to say, the variable
velocity mode training increases performance in this
situation for reducing inair time. In pre-test, the
average inair time was 3.33 and 1.66 for the c-v
group and v-c group. After first-test, the average
score was 2.77 for the c-v group and 1.12 for the v-c
group.
For the three character of “wa”, at pre-test, by
using independent samples T-Test, t= 1.462937,
|t|1.462937< t
0.05, 15
=2.131. There is no significant
difference between the group c-v and group v-c at
the beginning. Therefore, we can consider that the
inair time of writing in the two groups is the same in
condition 1; they are the samples from the same
population. Then in the test conditions, all these
conditions were tested paired. All these p values can
be seen in the following tables.
By using paired t-test function in Excel, tables
can be shown
Table 10: Paired t-test result of “wa” in c-v group.
t
test
p
1vs
2
1vs
3
1vs
4
2vs
3
3vs
4
2vs
4
wa 0
.708
51
0
.175
25
0
.298
43
0
.373
26
0
.760
07
0
.420
91
Table 11: Paired t-test result of “wa” in c-v group.
t
test
p
1vs
2
1vs
3
1vs
4
2vs
3
3vs
4
2vs
4
wa 0
.497
37
0
.146
63
0
.623
58
0
.216
75
0
.860
09
0
.738
16
From the two tables above, we can find out that all
the p value are bigger than 0.05. That is to say, there
is no significant difference between any two
conditions. In another word, the two velocity modes
haptic training methods have no significant effect on
reducing inair time of handwriting “wa”.
CSEDU 2010 - 2nd International Conference on Computer Supported Education
44
4 CONCLUSIONS
Our purpose of this study is to evaluate the
advantage of using haptic device on learning, to
determine what kind of velocity mode benefits the
handwriting learning, and to see if use of haptic
device in learning a given Chinese character could
influence learning of other characters with common
strokes. Therefore, a good Chinese handwriting
learning method with haptic interface may be found.
In order to answer these questions, a haptic interface
including a haptic device (phantom omni) and tablet
was used to teach beginners to write. By comparing
all the five parameters in section 3 and three Chinese
characters, we can get the result that, when the
haptic device is used to learning a specific Chinese
character, in order to improve shape or decrease
inair time, c-v mode shows statistical significance
and increases performance; separately, constant
velocity mode gets better improvement than variable
velocity mode with haptic learning. For writing
velocity or size, no significant effect can be made.
Using haptic device to learn a Chinese character
writing nearly cannot influence the other characters
that have the common strokes. Only after variable
velocity mode training, the inair time of writing
similar characters may reduce.
This experiment is using visuo-haptic interface
under different velocity mode. The test of non-visual
will be evaluated in future experiment.
ACKNOWLEDGEMENTS
We would like to thank Jeremy Bluteau and Richard
Palluel-Germain (Laboratoire de Psychologie et
Neurocognition, CNRS UMR 5105, Grenoble) for
providing the original program.
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