Image Presentation with Smell for Digital Signage and the Effect on
Eye Catching
Keisuke Tomono
1
, Hajime Katsuyama
2
, Shuhei Yamamoto
1
and Akira Tomono
1
1
Department of Information Media Technology, School of Information and Telecommunication Engineering,
Tokai University, 2-3-23 Takanawa, Minato-ku, Tokyo 108-8619, Japan
2
Graduate school of Engineering, Tokai University, 4-1-1 Kitakaname, Hiratsuka-shi, Kanagawa, 259-1292, Japan
Keywords: Image, Smell, Gaze Detection, Inhalation, Tactile.
Abstract: This paper describes the effect on eye catching by digital signage that releases smell from screen and the
method of smell presentation to human olfactory receptor. The effect on eye catching is investigated by
analyzing movements of eye with and without smell using a detector. Visual image of foods is presented to
a viewer, and his or her gazing time on a food object is detected. This experiment reveals advertisement
accompanied with smell is more attracted to a viewer. The proposed method for smell presentation is to
induce a person inhalation by tactile sensation caused by airflow and released smell at a time of inhalation.
This experiment discusses the possibility of inducing subjects to receive smell efficiently.
1 INTRODUCTION
Recently, large digital signage has been prevailing
(Burke, 2009). It is far more flexible than the
conventional billboard which uses photograph, and it
is possible to install it in a passage underground in a
city or at an entrance of a store. Various advertised
commodities by digital signage have been discussed,
and it is believed that cooked foods and other food
items can be most effectively displayed by it. As is
well known, olfactory sensation has a strong
influence on human appetite so that the provision of
smells is also an important factor. We often
experience to be lured by the smells of food when
entering a restaurant. Therefore, if it is possible to
provide the smells of food displayed on digital
signage, a high advertising effect can be expected
(Nakamoto, 2008).
Regarding a display of image with smell, it is
common to place an olfactory display device next to
an image display device (Sakaino, 2008). However,
in the case of a large display like digital signage, the
positions of generating images and generating smells
are distant away from each other, so it is difficult to
express a realistic sensation as if the image of a
product is generating the smell, as these two devices
are placed side by side as mentioned above.
Requirement of a space for an olfactory display
device is also a problem.
In order to overcome these problems, we propose
the “KANSEI Multi-Media Display” (the term of
KANSEI here means sensation, emotion, and mood,
in Japanese), a device that can present image with
smell at the same time by combining an image
display device and an olfactory display device
(Tomono, 2011). Holes are created on a thin display
panel through which gases can pass, and an airflow
discharge device is installed on the back side of the
display so that it can present smells to viewers. We
create KMMD by using LED and a projector to
confirm the basic principles of this device. However,
the followings are pointed out for practical uses: (1)
Clarification of the effect of discharging smells from
the vicinity of the targeted image; (2) Necessity of
developing a method where the discharged smells do
not linger long because smells tend to spread out
into an area and remain for a long period of time.
2 KMMD AND EXPERIMENTAL
ENVIRONMENT
KMMD applying a projector shown in Fig. 1 was
used for the purpose of discussing the eye catching
property of digital signage of several food images
through discharging smells. The size of the screen
was 1,800mm (width) x 1,200mm (length), on which
157
Tomono K., Katsuyama H., Yamamoto S. and Tomono A..
Image Presentation with Smell for Digital Signage and the Effect on Eye Catching.
DOI: 10.5220/0004025001570162
In Proceedings of the International Conference on Signal Processing and Multimedia Applications and Wireless Information Networks and Systems
(SIGMAP-2012), pages 157-162
ISBN: 978-989-8565-25-9
Copyright
c
2012 SCITEPRESS (Science and Technology Publications, Lda.)
nine panels (400 x 200 mm) at maximum with holes
were attached, from which smells were discharged.
These panels were 1.5mm in thickness. The diameter
of the holes was 2 mm, and the distance between the
holes was 3.5 mm.
A smell generating device was installed in the
reverse side of the panel. This device consisted of a
box to discharge airflow by increasing atmospheric
pressure on the reverse side of hole, a mechanism to
increase atmospheric pressure, and a duct
mechanism to connect them. It discharged a vortex
link of gas by instantaneously increasing the
atmospheric pressure on the reverse side of the
holes. Moreover, it discharged airflow like wind
continuously by increasing the atmospheric pressure.
If some smells were placed in the box, the smells
were carried on airflow and vortex link and
presented to the observers.
Subjects were asked to gaze at the screen sitting
on a chair at a visual distance of 200 cm. The
subjects were separated from the researchers by a
curtain so that they could concentrate on the image.
Figure 1: Experimental environment of digital signage
where image with smell can be presented.
There were various measurement instruments
installed behind the subjects, which were operated
by the researchers.
3 EYE CATCHING PROPERTY
OF A SCENE WITH SMELL
In the field of advertisement, it is important that
pedestrians are attracted to a signboard and watch it
carefully. Our research group previously simulated
that a digital signage accompanied with smell
particularly increased attractiveness to viewers
though there were many non-smelled signboards
(Tomono, 2010). In this paper, the method of
presenting the smell for the person who had stood in
front of one advertisement to gaze at the target
commodity at long time was examined. Therefore,
an experiment was conducted on how eye catching
property and psychology were affected by dis-
charging smell from the vicinity of a food image, by
arranging smells in that way. In this experiment, the
gaze movements of subjects over real dishes on a
table and their picture images of various dishes with
and without smell and on a screen were measured,
and a questionnaire for KANSEI evaluation was
implemented. Fig. 2 shows the experimental envi-
ronment of investigating the eye-catching property
using a gaze detection device and the condition of
experiment scene. Table 1 shows 20 adjective-pairs
used for KANSEI evaluation based on a semantic
differential method (Heise, 1970).
Six or ten students participated into the
experiment.
Figure 2: Experimental method of eye catching evaluation.
3.1 Scene of Rows of Food Images
(1) Experimental Method. An image simulating a
billboard where several food photos seen in a
restaurant area were arranged was projected onto a
large screen, and pedestrians’ gaze movements were
analyzed (Fig.2). The foods presented there were
four foods of noodle, curry, yakitori, and pizza, all
of which had relatively strong smell. As the gaze
tendency was considered to be influenced by the
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display position, the positions of the four food
images were rotated. The display time was 20
seconds. The gaze detection device was an NAC Eye
Mark Recorder EMR-9. A gaze point was measured
in the image captured by a view camera. The
detection accuracy was approximately one deg.
Furthermore, because gaze tendency was considered
to be influenced by personal likes or dislikes, a
questionnaire about tastes of food was conducted.
Table 1: Adjective-pairs used for sensibility evaluation.
(2) Experimental Results. Fig. 3 (A) is an analysis
of the gaze-stationary point of Subject C. The gaze-
stationary point is defined as the area where the gaze
point stays more than 0.1 second within a range of 2
degrees of the viewing angle. From this figure, the
gaze point stayed on the object on the bottom-left of
the screen (yakitori) for a long period of time, and it
almost evenly stayed on other three objects.
Referring to the result of questionnaire for the
favorite tastes, it was known that the subject was
looking at the image of yakitori for a long period of
time because he/she was interested in it.
Furthermore, as for the rotation of images, there was
a tendency that the gaze time on the food shown on
the left side was longer.
(B) shows the average gaze time of the six subjects
for each object. In the questionnaire about tastes of
food, three subjects chose yakitori, and the other
three subjects chose three different foods. The gaze
time on yakitori was the longest, and it was more or
less similar among the other objects.
(C) shows the comparison of gaze time on the
objects which the subjects answered as their favorite
food and those on other objects. The result was the
same as the daily experience that the gaze-stationary
point is concentrated on one's favorite food.
(D) shows a radar chart presenting KANSEI
evaluation. As for the impression when looking at
the billboard, the scores of the adjectives of
“delicious” and “favorite” were high.
Figure 3: Experimental results of foods image without
smell.
3.2 Scene of a Row of Real Foods on a
Table
(1) Experimental Method. Real foods were
arranged on a table to produce the scene similar to
the experiment on 3.1, the blindfold was removed
from the state of the blindfold, and the subject was
made to gaze on the table for 20 seconds. The
temporal variation of the gaze-stationary point was
investigated.
(2) Experimental Results. Fig. 4(A) shows a result
of Subject D. Because the subjects stood beside the
table, the foods arranged in lower part of this figure
were nearer the subject's position, it seemed that
yakitori and pizza were seen easily. However, the
gaze time of an upper right curry and rice was long.
The subject answered that the concern was high
because the smell of the spice of the curry and rice
was strong.
(B) is average gaze time of six subjects to each food.
The gaze time of the curry and the yakitori was
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longer than that of the noodle and the pizza. From
this experiment, it has been understood that the
existence of an impressive smell in addition to the
favor greatly influences the eye catching. Moreover,
it has been understood that the scores to the
adjectives such as "Strong" and "Heavy" in addition
to "Delicious" and "Favor" were high.
Figure 4: Experimental results of real foods scene.
3.3 Scene of Food Images from Which
Smells Are Being Discharged
(1) Experimental Method. A smell of food was
discharged from the place where the food image was
displayed by using the system of Fig. 1. Because it
was a purpose to examine the relation between the
smell presentation and the eye catching property in
this experiment, the smell was discharged only from
the upper right corner of the screen. The food image
positions had been gradually changed. Condition 1
of discharging the same smell as the food image and
condition 2 of discharging the smell different from
the food image were examined.
(2) Experimental Results. Fig. 5(A) shows the
result of subject E in condition 1. It is understood
that the image of the curry in the upper right corner
into which the smell was discharged was seen long.
In this experiment, we calculated the average gazing
time from ten subjects. As the result from Picture
(B) describes, the picture of curry was gazed longer
than the pictures of any other foods, regardless of
orders of the pictures. In the case of replacing the
picture of curry with pizza and teriyaki chicken, and
presenting the smell related to the picture, these
upper right pictures were gazed at long as well as the
case of the curry by subjects.
On condition 2, if the food image that related to
the smell was in the screen, the image was searched
and seen for a long time. That is, the person tends to
be induced to the olfactory stimulus, and to see the
sight object that doesn't contradict the smell.
However, at this time, the half of the subject had
noticed contradiction (irrationality) into which the
smell was discharged from a place different from the
place where food image was displayed. In the case
of that the foods images displayed on the screen
were not corresponded to emitted smell, subjects
seemed to feel weirdness because they could not
find the visual which matched with the smell. On the
questionnaire, some of them answered “the smell
was more memorized than the foods images.”
The result of the sensibility evaluation radar
chart was near the above-mentioned result when real
foods were seen.
Figure 5: Experimental results of foods image with smell.
3.4 Discussion
A large difference in the distribution of gaze-
stationary points was observed between food images
only and food images with smell. It was confirmed
that the image with smell attracted attention to the
food and gave a strong impression. In this point, it is
close to looking at real food.
Regarding the influence of the weirdness sense
given by the difference between the positions where
food image is presented and smell is discharged, the
number of subjects who realized it was not
negligible, so it seems that the place and direction of
emitting smell are important factors to improve the
reality of visual. Our previous researches suggested
that emitted smell made one to initiatively look for
the visual matched with it on the screen (Tomono,
2011). In this experiment, it was successful to emit
smell corresponded to the visual from the vicinity of
the food image because of using KMMD. Providing
smell from the displayed point enabled people to
naturally feel comfortable. This occurred because
they do not need to search for the visual and the
smell is strongly connected to corresponded visual in
his or her mind. The only matter was not to evaluate
on enough number of subject.
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4 SMELL PRESENTATION VIA
INDUCED INHALATION BY
TACTILE SENSATION OF AIR
4.1 Aim of the Experiment
Since one of the characteristics of smell is once it
emits it diffuses quickly, it is desirable to use small
amount of smell as much as possible. It was easily
guessed that if subjects know the place and direction
of emitted smell by using KMMD prior to the
emission even small amount of smell would make it
possible to increase the effectiveness of olfaction,
since they can initiatively activate their inhalations.
Since smell is delivered by airflow, in real-life
situation, we often perceive smell in the wind. For
example, when gentle breeze strokes the cheeks,
people tend to take a breath to sense a smell in the
wind. As the wind contains the information of the
surrounding environment, sniffing allows people to
effectively grasp the surrounding situation (Sawada,
2008). This suggests the possibility that people learn
to do sniffing for the purpose of comprehension of
their situation.
If this proposition is experimentally verified, as
shown in Fig.6, it will be possible to present a smell
to the user at the time of inhalation by inducing
inhalation using an air-cannon with the function to
release a vortex ring. Note that behind the screen are
two types of air cannons in the same figure. Air-
cannon 1 ejects a vortex ring for tactile sensation.
Then, air-cannon 2 ejects a vortex ring containing
smell. As is indicated in (A), human inhalation nor-
mally repeats itself at an interval of once per 5~7
sec. However, when a tactile sensation is given,
sniffing is induced, as is indicated in (B), and so if
smell is delivered at this time, it will be effectively
received.
4.2 Experimental Method
In order to demonstrate that smell is perceived more
effectively by giving tactile sensation to the face and
causing sniffing to occur, the system illustrated in
Fig.6 was used to present smell under two
conditions, shown in Fig.7, and the rate of successful
perception of smell was investigated. The first part
of this experiment was to present smell at a constant
time interval of inhalation under normal conditions.
The second part was to present smell one second
after tactile sensation based on a model predicting
such induction of sniffing. The duration of smell
presentation was 5s in both parts of the experiment.
Bergamot (PalmTree Co., Ltd.) was used in this
experiment. In both parts, a subject was asked to
hold a counter by his or her right hand and press the
counter when he or she sensed a smell. Smell was
presented 20 times during the experiments. The
experiments took 1min and 40s. The number of the
subjects was eleven (eight men and three women).
Figure 6: Smell presenting method.
4.3 Experimental Results and
Discussion
The rate of successful smell perception increased
significantly for eight subjects among eleven in the
second part of the experiment. For the remaining
three, the difference in the rate in the first part and
the one in the second part was small. Fig.8 shows
the average number of successful smell perceptions
over the subjects and the standard deviation. When a
statistical test procedure was carried out using the
null hypothesis that there was no difference in the
rate in the first and second part, the hypothesis was
rejected at the significance level of 5%. Thus, the
rate of successful smell perception was higher in the
second part.
After the experiment, the subjects were asked to
fill out a questionnaire. There are many answers that
they unintentionally sniffed because they thought
that there was a change in the surrounding
environment. In this experiment, the subjects were
blindfolded so that they need to use the senses other
than vision to learn about the environment, and this
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might lead people to check what happened when
tactile sensation was given by using the olfactory
organ. Thus, there is a high possibility that
inhalation can be induced by tactile presentation. In
addition, the results also suggest the possibility that
induction of inhalation is stronger for images
containing steam such as cooking-scene of steaming
dishes with the tactile sensation.
Figure 7: Experimental method.
Figure 8: Experimental Results.
5 SUMMARY
For application to digital signage that can release
smells from several locations on its screen, we
compared the eye movement over a visual image of
foods, over real foods, and a visual image of foods
with smell. Also, we considered the method to
release subtle smells at the time of inhalation. As a
result, we revealed the following:
1) The taste of the subject and location of the
presented image on the screen has great influence on
the gaze time of the subject looking at visual images
of food. When the subject was looking at the real
food or the visual image with smell, in addition to
the aforementioned factors, the intensity of the smell
had an impact on the gaze time.
2)
Visual accompanied by smell was tended to be
gazed longer. It seems like subjects feel
comfortable only when the point of emitting smell
on the screen is exactly matched with the one of
displaying visual, since they do not need to look
for where smell is coming from.
Sensory
evaluation when presented with scented visual
images of food is similar to the one when presented
with real foods.
3) The rate of successful scent perception of smell
increased after tactile sensation was given. This
suggests that tactile sensation induces inhalation.
Using this, it will be possible to make effective
olfactory reception.
In this experiment, the number of subject was not
enough to evaluate the data analytically. However,
by repeating the experiment with larger population
of subject, more accurate result will be obtained in
the future. We would like to improve a sense of
reality of digital signage by releasing smells from
the image of the products.
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