
The authors specially thank the EPTV team by the 
partnership, and the participants who collaborated 
and authorized the use of the documentation of the 
project in this paper.   
REFERENCES 
Alexander, C., 1979. The Timeless Way of Building. 
Oxford University Press, Oxford, 1
st
 edition. 
Bannon, L., 2011. Reimagining HCI: Toward a More 
Human-Centered Perspective. Interactions, 18(4), pp. 
50-57. 
Baranauskas, M. C. C., 2009. Socially Aware Computing. 
In:  ICECE 2009, VI International Conference on 
Engineering and Computer Education, pp. 1-5. 
Baranauskas, M. C. C., 2013. O Modelo Semio-
participativo de Design. In: Baranauskas, M.C.C.; 
Martins, M.C.; Valente, J.A.. (Org.). Codesign De 
Redes Digitais - Tecnologia e Educação a Serviço da 
Inclusão. 103ed.: Penso, v. 1, pp. 38-66. 
Buchdid, S. B., Pereira, R., Baranauskas, M.C.C., 2014. 
Creating an iDTV Application from Inside a TV 
Company: a Situated and Participatory Approach. In: 
ICISO’14, 15th International Conference on 
Informatics and Semiotics in Organisations. (in press). 
Bernhaupt, R., Weiss, A., Pirker, M. Wilfinger, D., 
Tscheligi, T., 2010. Ethnographic Insights on Security, 
Privacy, and Personalization Aspects of User 
Interaction in Interactive TV. In: EuroiTV’10, 8th 
international interactive conference on Interactive TV 
and Video. ACM Press, New York, NY, pp. 187-196. 
Borchers, J., 2001.A Pattern Approach to Interaction 
Design. John Wiley & Sons Ltd, England. 
Cesar, P., Chorianopoulos, K., Jensen, J.F., 2008.  Social 
Television and User Interaction. M. Computers in 
Entertainment, vol.6, no.1, pp. 1-10. 
Chorianopoulos, C., 2006. Interactive TV Design That 
Blends Seamlessly with Everyday Life. In: ERCIM 
’06, 9th conference on User interfaces for all. 
Springer, Berlin, DEU, pp. 43-57. 
Chung, E. S., Hong, J. I., Lin, J., Prabaker M. K., Landay, 
J.A., Liu, A.L., 2004.  Development and evaluation of 
emerging design patterns for ubiquitous computing. 
In:  DIS’04,  5th Conference on Designing Interactive 
Systems: Processes, Practices, Methods, and 
Techniques. ACM Press, New York, pp. 233-242. 
EPTV, EPTV Portal, 2014. Retrieved from: 
http://www.viaeptv.com, on Jan 14. 
Fallman, D., 2011. The New Good: Exploring the 
Potential of Philosophy of Technology to Contribute 
to Human-Computer Interaction. In: CHI’11, 2011 
Annual Conference on Human Factors in Computing 
Systems. ACM Press, New York, pp. 1051–1060. 
Gamma, E., Helm, R., Johnson, R., Vlissides, J., 1995. 
Design Patterns: Elements of Reusable Object-
Oriented Software. Addison-Wesley, Boston. 
Gawlinski, M., 2003. Interactive Television Production. 
Oxford: Editora Focal Press. 
Harrison, S., Tatar, D., Sengers, P., 2007. The three 
paradigms of HCI. In Alt.CHI, 2007 Annual 
Conference on Human Factors in Computing System. 
ACM Press, New York, pp. 1-18. 
Kunert, T., 2009. User-Centered Interaction Design 
Patterns for Interactive Digital Television 
Applications. Springer, New York, 1
st
 edition. 
Liu, K., 2000. Semiotics in Information Systems 
Engineering. Cambridge University Press, Cambridge, 
1
st
 edition. 
Lewis, C. H., 1982. Using the “Thinking Aloud” Method 
In Cognitive Interface Design. IBM Research Report 
RC-9265, Yorktown Heights, NY. 
Miranda, L. C., Hornung, H., Baranauskas, M. C. C., 
2010. Adjustable interactive rings for iDTV. IEEE 
Transactions on Consumer Electronics, 56, pp. 1988-
1996. 
Müller, M. J., Haslwanter, J. H., Dayton, T., 1997. 
Participatory Practices in the Software Lifecycle. In: 
Helander, M.G., Landauer, T.K., Prabhu, P.V. (eds.). 
Handbook of Human-Computer Interaction, 2
nd
 
edition, Elsevier, Amsterdam, pp. 255-297. 
Pereira, R., 2013. Key Pedagogic Thinkers: Maria Cecília 
Calani Baranauskas. Journal of Pedagogic 
Development, UK, pp. 18-19.  
Pereira, R., Buchdid, S. B., Baranauskas, M. C. C., 2012. 
Keeping Values in Mind: Artifacts for a Value-
Oriented and Culturally Informed Design. In 
ICEIS’12, 14th International Conference on 
Enterprise Information Systems. SciTePress, Lisboa, 
pp. 25-34. 
Piccolo, L. S. G., Melo, A. M., Baranauskas, M. C. C., 
2007. Accessibility and Interactive TV: Design 
Recommendations for the Brazilian Scenario. In: 
INTERACT '07, 11th IFIP TC 13 International 
Conference. Springer, Berlin, DEU, pp. 361-374. 
Rice, M., Alm, N., 2008. Designing new interfaces for 
digital interactive television usable by older adults. 
Computers in Entertainment (CIE) - Social television 
and user interaction, Vol. 6, No. 1, Article 6, pp. 1-20. 
Sellen, A., Rogers, Y., Harper, R., Rodden, T., 2009. 
Reflecting Human Values in the Digital Age. 
Communications of the ACM, 52(3), pp. 58-66. 
Solano, A.F., Chanchí, G.E., Collazos, C.A., Arciniegas, J. 
L., Rusu, C. A., 2011. Diseñando Interfaces Graficas 
Usables de Aplicaciones en Entornos de Televisión 
Digital Interactiva. In: IHC+CLIHC '11, 10th 
Brazilian Symposium on on Human Factors in 
Computing Systems and the 5th Latin American 
Conference on Human-Computer Interaction. ACM 
Press, New York, NY, pp. 366-375. 
Sousa, K., Mendonça, H., Furtado, E., 2006. Applying a 
multi-criteria approach for the selection of usability 
patterns in the development of DTV applications. In: 
IHC’06, 7th Brazilian symposium on Human factors in 
computing systems, ACM Press, New York, pp. 91-
100. 
Stamper, R., Liu, K., Hafkamp, M., & Ades, A., 2000. 
Understanding the Roles of Signs and Norms in 
Organisations: a semiotic approach to information 
ICEIS2014-16thInternationalConferenceonEnterpriseInformationSystems
26