Metacognitive Support in University Lectures
Provided via Mobile Devices
How to Help Students to Regulate Their Learning Process
during a 90-minute Class
Felix Kapp
1
, Iris Braun
2
, Hermann Körndle
1
and Alexander Schill
2
1
Chair of Learning and Instruction, Technische Universität Dresden, Dresden, Germany
2
Chair of Computer Networks, Technische Universität Dresden, Dresden, Germany
Keywords: Mobile Devices, Self-regulated Learning, University Lecture, Metacognitive Support.
Abstract: Even though classical lectures at universities are criticized for lacking interactivity and treating students like
passive receptors of information they are still very popular. Due to the big amount of students, interaction
between teacher and students is difficult to realize. Several projects address this problem by offering
technical solutions which aim at increasing the interactivity during classes or lectures – classic clicker-
systems as well as solutions in which students use their own smartphones, netbooks or tablet-PCs. Based on
research on self-regulated learning (SRL) processes we developed the already existing tools one step
further: instead of only providing questions we designed Auditorium Mobile Classroom Service (AMCS) –
a program which offers several possibilities to interact during a lecture. AMCS supports students to regulate
their own learning process during the lecture. Learning questions are one core element to support them. On
the basis of the results of the learning questions specific advices and hints are sent to the students’
smartphones or notebooks. The features increase the interactivity between the content and students and the
interaction in the lecture hall. In the present article the program AMCS is described. Furthermore we report
first experiences from a field test in a university lecture.
1 INTRODUCTION
Lectures are still an important form of teaching
courses at universities. They aim to expand students’
knowledge through the structured presentation of
expertise from a teacher. This form of teaching has
been criticized for offering too little interaction
between teachers and students. Learning as an
active, constructive and highly individual process
(Seel, 2003) is almost impossible in huge lectures.
As a consequence, students experience severe
difficulties – they do not manage to build adequate
mental models of the taught domain.
There are several approaches to increase the
interactivity in lectures. The spectrum ranges from
simple voting systems to the method of peer
instruction (Mazur, 1997). A large variety of
systems especially useful for implementing learning
questions in lectures are subsumed under the concept
“audience response systems” or “clickers”.
Audience response systems provide feedback to the
lecturer by giving the audience the possibility to
participate during the class by voting on questions.
By presenting questions during the class students get
more involved in the lecture and the lecturer in turn
gets some information about the audience’s
knowledge and attitudes. Almost all of these systems
work as follows: the lecturer defines a question
before starting the class; during the lecture the
question is presented on the screen and the students
are asked to answer via special technical devices
(clickers) or their smartphones; all answers are
aggregated and immediately pictured on the
presentation-screen. The lecturer can include the
answers from the audience into the lecture – provide
feedback to the audience or adapt the lecture to
special interests or needs. There are some studies
showing that audience response systems are capable
of increasing the interactivity in lectures and leading
to an improvement in academic achievement (e.g.
Mayer et al., 2009). A prerequisite for these positive
effects seem to be that the application is
accompanied with strategies that engage students in
deeper processing (Brady et al., 2013). For example,
194
Kapp F., Braun I., Körndle H. and Schill A..
Metacognitive Support in University Lectures Provided via Mobile Devices - How to Help Students to Regulate Their Learning Process during a
90-minute Class .
DOI: 10.5220/0004936901940199
In Proceedings of the 6th International Conference on Computer Supported Education (CSEDU-2014), pages 194-199
ISBN: 978-989-758-022-2
Copyright
c
2014 SCITEPRESS (Science and Technology Publications, Lda.)
Lantz and Stawiski (2014) point out that obtaining
feedback after working on the questions is crucial
for an improvement in learning.
We took existing systems like SMILE (Weber &
Becker, 2013) as a starting point and combined first
experiences with the results of the research on self-
regulated learning and learning questions. On this
basis we extended the concept of classical audience
response systems. Our main goal is to support
students during large university lectures in achieving
their personal learning goals. On the basis of SRL
models we developed a system to provide interactive
learning questions, cognitive and metacognitive
prompts to students in university lectures. With
Auditorium Mobile Classroom Service (AMCS) the
lecturer designs in advance of the class learning
questions with feedback and messages with
additional information. These messages and learning
questions are delivered during the lecture in order to
facilitate successful regulation of the learning
process of each of the participants.
From a technical perspective we added one
direction of communication – in contrast to existing
systems AMCS does not only give the students the
possibility to vote during the lecture, the professor
gets the possibility to communicate to them during
the class as well. That way the lecture is designed as
an individual adaptive learning process. In the
following sections the core elements of AMCS are
described.
2 FEATURES OF AMCS
Models of self-regulated learning (e.g., Zimmerman,
2000) identify the requirements that must be met by
students at different points in the learning process.
Zimmerman (2000) assumes that the forethought
phase, the performance phase and the self-reflection
phase are recurrent at different levels during a
learning process. The goal orientation, attribution
style and individual differences in prior knowledge,
for example, have an impact on the forethought
phase and the planning of the learning process.
Depending on these variables students may differ in
preparing for university lectures. Planning and
preparing for the lecture is crucial for the successful
knowledge acquisition. During the performance
phase the diverse information needs to be processed.
This includes the use of pre-selected learning
strategies and the maintenance of motivation and
attention. In the self-reflection or evaluation phase,
learners should reflect on their learning process and
achievement and derive implications for future
learning activities. Processes during the performance
and the self-reflection phase are influenced by
individual differences as well. Depending on the
capability to concentrate, the personal goals and
interests learners master the demands of these two
phases differently. This results in different learning
outcomes. AMCS aims at supporting students in
self-regulated learning taking into account that
individual differences of the students play a decisive
role.
In the following section the features of AMCS
are presented. All instructional interventions are
delivered via mobile devices (netbooks, smart-
phones, tablets) during the lecture.
2.1 Interests / Personal Goals
At the beginning of the lecture students are asked for
their personal goals and interests. Why are they
attending the lecture? Are they interested in the topic
or focused on passing the exam? The goals must be
taken into account when supporting students in
regulation during the lecture. Therefore, the
information collected is used as a basis for
metacognitive prompts. Metacognitive prompts are
instructions that are sent to the mobile devices of the
students during the lecture. They contain
information which helps them to regulate their
personal learning process depending on their goals
and interests. Besides, students shall be encouraged
by this short survey at the beginning of the lecture,
to be clear about their goals and interests.
2.2 Learning Questions at the
Beginning, in the Middle and at the
End of the Lecture
Interactive learning questions are implemented to
support the learning process both on a cognitive and
a metacognitive level. Located at the beginning, in
the middle and at the end of the lecture they assist
students in an active engagement with the content.
Prerequisite for the effectiveness of learning
questions is the consideration of certain design rules.
Körndle, Narciss and Proske (2004) identified four
dimensions, which can be systematically
constructed: 1) format, 2) content, 3) cognitive
operations necessary to solve the question, and 4)
interactivity. Within AMCS the question format
multiple-choice is available. The interactivity goes
beyond already existing tools. AMCS allows
designers to implement a two-step feedback
algorithm defining specific feedback for any option.
In contrast to other audience response systems
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learners receive individual feedback on their mobile
devices. They can answer the learning questions
twice before the correct option is displayed.
Feedback contains information whether the answer
is correct or not and in case of an incorrect answer
hints on how to go on.
Learning questions at the beginning aim at
activating prior knowledge. In addition, the
requirements of the lecture are communicated
through the learning questions and the attention of
the students is guided to specific content. After half
of the lecture, the students can use the learning
questions to practice the recently learned concepts
and to get feedback on their level of knowledge
progress. At the end of the class learning questions
again aim at practicing relevant concepts and are
useful for the self-evaluation of the learning process.
As learners obtain feedback on their level of
knowledge they can draw conclusions for future
events - concerning the regulation of attention and
motivation as well as the application of learning
strategies. In contrast to already existing audience
response systems AMCS is accompanied with an
instructional concept which contains interactive
learning questions as a core element and
theoretically deduced how and when to implement
them in the lecture.
2.3 Metacognitive Prompts
During the lecture metacognitive prompts are sent
automatically to the students. They aim at
supporting the students in reaching their personal
learning goals. As they address regulation processes
on a more abstract level we named them
“metacognitive prompts”. The prompts are delivered
depending on personal goals and characteristics of
the student (e.g., learning goal orientation, exam
preparation or interest in the topic) and depending
on how they did in the learning questions.
In advance of the lecture the professor designs
messages containing helpful information and
prompts for different goals (e.g., exam preparation
vs. research interest) and different motivational
states (no interest in the topic at all vs. really curious
about the topic). At the beginning the students are
asked about their goals and motivation with the help
of a short questionnaire. Based on their answers they
get adaptive metacognitive prompts during the
lecture. An example of a metacognitive prompt,
which intents to help the students to adapt their
learning behaviour to their goal “passing the exam
is the following:
"On the following slide the concept X is explained.
This concept is relevant for the exam. A question of
how it is raised repeatedly in the oral examination is,
for example: Why is it important to apply concept X
when starting the process?" Students are required to
select and process content, which is relevant for their
personal learning goals. At the same time the
personal goals can significantly differ within a group
of students attending the same lecture. Thus, it
results to be difficult for the lecturer to address all
the different goals in one session. As a result
students fail in selecting relevant information and
differentiate between important and marginal
content. The messages sent by AMCS containing
metacognitive prompts introduce adaptive support to
students in order to reach their personal learning
goals.
2.4 Cognitive Prompts - Individual
Adaptive Feedback during the
Lecture
Learning questions at the beginning of the lecture
and in the middle are not only interventional tools to
support students in knowledge construction. They
also deliver diagnostic information on the state of
knowledge acquisition of the students. This
information can be used to promote knowledge
building and further develop students’ mental
models.
Learning questions with several response options
offer the possibility to incorporate typical
misconceptions about concepts and theories. If the
mental model contains misconceptions and the
incorrect answer is chosen, the cognitive prompts
can support students in correcting the misconception
and overcome these obstacles. AMCS initiates
corrective processes by sending the student a
cognitive prompt at the moment the misconception
is explained by the lecturer.
If a student, for example, selects an incorrect
option to the first learning question at the beginning
of the lecture, then he gets the following message
when the lecturer is explaining slide number 13 of
his presentation:
"You have made a mistake in the first learning
question at the beginning. For some reason you
thought that concept X is the answer to the question.
What it really means is explained by Prof. Y on the
current slide."
The cognitive prompt should initiate behaviour
which leads to the correction of the misconception.
In order to do so it names the misconception and
draws the attention to the explanation of the concept
by the lecturer. These messages are referred to as
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cognitive prompts as they directly address concrete
information and have the goal to stimulate
information processing of specific content. They
might also initiate regulation behaviour as the
consequence of a corrected misconception can be
changes in learning behaviour. Thus, the main
difference to metacognitive prompts is the level of
intended effects: cognitive prompts aim at
integrating or correcting specific content, whereas
metacognitive prompts put the focus on general
regulatory mechanisms such as the maintenance of
attention or the understanding of demands. It is also
possible to combine both types of prompts.
2.5 Providing Further Material to the
Students – Scripts, Links and
Additional Texts
AMCS offers the possibility to provide further
materials to the students. These include links, PDFs,
and slides of the presentation. The materials can be
chosen adaptively to the individual goals of the
students and/or to their learning behaviour. An
example of a message with further material for
students who are thinking about doing research or
writing their thesis in the field of the lecture is as
follows:
“You have indicated at the beginning of the
lecture that you are interested in writing a thesis on
this topic. The chair is doing research on the topic
which is presented on the current slide. You can find
possible research queries for a Bachelor thesis on the
subject under the following link: http:// .... “
2.6 Scripted Discussion – How to
Animate Students to Ask Questions
Which Are Helpful for Them
The sixth feature of AMCS applies during the time
slot, which is normally reserved for a discussion.
Both the auditorium and the lecturer exchange ideas
and questions at the end of the lecture. By sending
the students messages AMCS intends to initiate this
exchange and involve students who normally do not
participate in this interaction. In exceptional cases,
the discussion may even be staged. Pro and counter-
arguments could be distributed among the audience.
One example for a message with a request for a
comment that aims at starting the discussion is the
following: “Stand up right now and ask the
following question loudly into the room: What's the
practical use of this theory?” The goal of this feature
is to use the time reserved for discussion and
interaction between the lecturer and the students in
an optimal way.
3 PILOT STUDY
The AMCS prototype was tested in a 90-minute
lecture on psychology. The evaluation had mainly
three goals: we wanted to figure out if (1) the tool
works properly during the lecture (Does the tool
deliver messages and learning questions at the
correct moments etc.?). Furthermore we aimed at (2)
checking if the intervention is accepted by the
students (Do students appreciate the usage of mobile
devices with the reported features during the
lecture?). Finally we wanted to investigate (3)
whether AMCS is able to produce positive effects
concerning motivation, concentration and
achievement. We gained data to answer these
questions from log-file analyses, self-reports of the
students and achievement tests.
3.1 Technical Infrastructure
AMCS is based on a service-oriented system with
different client applications for students and
lecturers (see Figure 1). The students’ client enables
them to get prompts and questions during the class.
The interventions are delivered via inbound and
outbound messages on their smartphones or other
Internet-enabled devices (tablets, netbooks or
notebooks). They interact with the service via web
based application over an REST-API. This has the
advantage of platform independence over all device
classes.
Figure 1: system architecture of AMCS.
The responses of the students are stored in a
database on the Auditorium server. On this basis,
learners receive messages which are sent
automatically by the system. The timing of message
dispatch is dependent on the actual presentation of
the lecturer. Therefore it is necessary that the server
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communicates with the presentation device of the
lecturer while the class is taken place. This
synchronization with the presentation system (e.g.,
PowerPoint, Keynote or PDF) is done by the
lecturers’ app, which was implemented as native
Mac OS X application as well as a desktop
application for Windows. Within this application the
lecturer defines in advance of the class on which
presentation-slide which specific message will be
sent or which questions have to be answered.
During the class the professor can use the
lecturers’ view of the AMCS web application to see
how the students are doing. By observing the voting
results and answers in real-time lecturers can adapt
the pace of their presentation or address content
which was not understand yet.
3.2 Method
Thirty students (10 men, 20 women, mean age: 25.8
years, SD: 5.1 years) from a German university
participated in the field study. The sample size
differed between 22 (all evaluation data including
questionnaires and knowledge test) and 30 persons
(log-files during the lecture – delivery of messages
and learning questions) as some of the participants
did not fill out the post-questionnaires. Within the
sample smartphones (11), tablets (2), netbooks (9)
and notebooks (7) were used (missing information
for one participant).
The lecture was on the topic of self-regulated
learning, which is regular part of the curriculum in
the field of learning and instruction. Before starting
with the lecture every participant was requested to
answer the pre-questionnaire asking for interest in
the topic and motivation to attend the lecture.
Afterwards they received their personal login for the
AMCS platform and the class started. At the end of
the class participants answered the post-
questionnaire containing several measurements
about motivation, usability and a knowledge test.
3.3 Results
3.3.1 Technical Functionality
Nine persons reported that their devices work either
with iOS or with OS X, 10 devices were based on
windows operating systems and four on android.
Seven participants did not report on which basis
their devices work. The log-files from the data bank
revealed that the 26 users assessed created 206 logs
concerning the learning questions. In average 7.9
actions per person referring to the learning questions
were documented. There were 67 entries in the
database regarding the three questions at the
beginning of the lecture (concerning the goals and
interests of the students). As 26 users are registered
it is clear that not all of the participants answered all
questions. During the lecture 98 messages
containing either cognitive prompts, metacognitive
prompts, further information and material or
suggestions for the discussion at the end were send
to the mobile devices of the participants. The
average of messages sent was 3.8 per participant.
The comments in the post-questionnaire revealed
a number of technical problems which participants
experienced during the session. One student was not
able to connect and login into the system at all.
Further comments addressed a mixture between
languages in the user interface (2), that messages
should be high lightened in some way (2), that the
feedback algorithm can be improved (1), that there
were technical problems with the learning questions
at the end (1).
3.3.2 Acceptance
Participants were asked in the post-questionnaire if
they would recommend the program and would like
to work again with it. Twenty-one participants
answered the questionnaire of six items. The mean
value for the group is 3.76 (SD = .68) on a scale
from 1 “I do not agree” to 5 “I fully agree”. The item
asking if they consider the functionalities useful
(learning questions, messages and feedback to the
lecturer) was rated 4.19
(SD = .68). The usability criteria “conformity with
user expectations” (5 items; M = 5.8, SD = .93),
“suitability for the task” (5 items; M = 5.3,
SD = .86) and “self-description capability” (5 items;
M = 4.7, SD = 1.00) were rated positively. The scale
ranges from 1 “---“ to 7 “+++”.
The lecturer positively annotated that he could
use his normal presentation (based on PowerPoint)
and was able to see the results of the learning
questions and questionnaires in real-time.
3.3.3 Motivation and Knowledge
Twenty-two participants answered the questionnaire
on motivation, concentration and attention compared
to normal lectures. Scales ranged from 1 “I do not
agree” to 5 “I fully agree”. Students rather agreed
that their concentration
(M = 3.55; SD = .79), attention (M = 3.39; SD = .72)
and motivation (M = 4.09; SD = .71) was higher
with AMCS. There was one item asking for an
overall judgment on the lecture with AMCS
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compared to normal lectures. Participants of the
field study rather agreed (M = 3.14, SD = 1.04) to
the statement “By using mobile devices in this
lecture I learned more than in normal lectures.”
Interests on self-regulated learning (n = 19; 7 items)
and motivation to study (n=21, 3 items) before and
after the lecture were assessed with questionnaires.
There were no significant changes from pre to post
(interest: t(18) = -.57, p > .5; motivation:
t(21) = -1.5, p = .15). Both interest (M
pre
= 3.03,
SD
pre
= .68; M
post
= 3.08, SD
post
= .61; scale ranging
from 1 to 4) as motivation to study (M
pre
= 5.24,
SD
pre
= .59; M
post
= 5.35, SD
post
= .54; scale ranging
from 1 to 6) remained on a high level. Twenty-two
students participated in the achievement test. Scores
ranged from zero to eight points (the test has 10
items – one point for each item was given). The
mean score was 3.96 (SD = 2.40).
4 CONCLUSIONS
Auditorium Mobile Classroom Service (AMCS)
provides an opportunity to support students during
university lectures. The six features aim at fostering
regulation and mastering demands of self-regulating
learning. The core elements of AMCS are derived
from empirical studies (e.g., Kapp, Proske, Narciss,
& Körndle, 2011) and theoretical considerations
based on models of self-regulation (e.g.
Zimmerman, 2000). The first test of the pilot is seen
as a demonstration of how learning questions,
cognitive and metacognitive prompts can be used in
university lectures in order to support students in
mastering the demands of this learning situation. Via
mobile devices, university lectures are made
adaptive – learning questions and individual prompts
are tailored to the personal goals and learning
processes of the students.
The interactivity is increased by interventions,
which animate students to engage in content
(learning questions) and by establishing a
communication channel (via the mobile devices of
the students), which allows the learning environment
to interact with the students (via predefined prompts
and messages by the lecturer).
The results of the pilot are of course limited and
do not go beyond the examination of requirements
necessary to generate learning effects. These
requirements are for example technical
functionalities and acceptance of the system and
self-reported attention, concentration, motivation
and achievement. The first evaluation suggests that
the minimum requirements are met. The intervention
was not perceived as distraction nor judged as
difficult to use during the lecture. The usability of
the system was rated as good and beside some
technical problems students would recommend
AMCS and further use it. First critical arguments
could be refuted: the distraction of the usage of
mobile devices during the lecture does not seem to
constrain learning and the need of extensive
computer literacy is not a requirement to use AMCS.
Nevertheless the data is not sufficient. In future
studies we want to test the system and its
components in large lectures and empirically
evaluate the effects of the single features.
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