A TV-based ICT Platform for Active Ageing, Tele-care and Social
Networking
Silvia Macis
1
, Daniela Loi
1
, Danilo Pani
1
, Wil Rijnen
2
and Luigi Raffo
1
1
DIEE - Dept. of Electrical and Electronic Engineering, University of Cagliari, Piazza d’Armi, Cagliari, Italy
2
Smart Homes, Eindhoven, The Netherlands
Keywords:
Ambient Assisted Living, Service Platform, Personalized Interface.
Abstract:
The modern society is dealing with a progressive increase of the elderly population. The development of
services for social inclusion and independent living is of paramount importance to enable the elderly to live
in their homes autonomously as long as possible. Such a solution paves the way to a sustainable social and
economic model where older adults develop self-confidence and promote their participation to the community
life. This paper presents the hardware/software framework of a novel ICT system for active ageing support,
which combines the potentialities of broadband internet services to the simplicity of TV use. User research in
three European countries allowed to define several important services (healthcare, home monitoring, shopping,
communication and social inclusion) to be provided through the developed platform. Its modularity, supported
by the App paradigm, enables easy customization and future developments.
1 INTRODUCTION
Population ageing is a widespread phenomenon all
over the world, resulting from the complex coex-
istence of many factors, such as the increased life
expectancy, the choice of working parents to have
less children than in the past, and reduced fertility
(ESHRE Capri Workshop Group, 2005). Accord-
ing to (United Nations and Social Affairs, 2013), the
global portion of older people, aged 60 years or over,
increased from 9.2% in 1990 to 11.7% in 2013 and
will continue to grow reaching 21.1% by 2050. Glob-
ally, the number of older people is expected to reach
more than two billions in 2050 (Fig. 1 shows the pro-
jected population pyramid.) This has major social and
economic consequences, since the healthcare expen-
diture increases along with the populations age be-
cause of the age-related diseases and disabilities.
The shortage of professional caregivers and the
lack of facilities in which the elderly could be trans-
ferred in are exacerbated by the increasing number
of older users (Rashidi and Mihailidis, 2013). Many
elderly who live by themselves suffer from isolation
for many reasons (Tomaka et al., 2006). With age,
many of them suffer from mobility impairments and
cannot leave their houses as often as they did before.
As time goes by, the sons move out, sometimes in
other countries, causing their parents to start living by
Figure 1: Expected 2050 population pyramid of the most
developed regions (United Nations and Social Affairs,
2013).
themselves, older family and friends pass away and
these facts lead to the shrinkage of their social net-
works. Also, there is often a lack of organization of
specific social events, their publicity is poor, or it is
difficult to access this kind of information.
Information accessibility can be hampered by an-
other major issue that afflicts the elderly: digital di-
vide. Digital divide can be territorial, i.e. lack of
access to information and communication technol-
ogy (ICT) and lack of broadband Internet access, or
literacy-related, i.e. the inability to use certain de-
vices. It is extremely important to take into account
219
Macis S., Loi D., Pani D., Rijnen W. and Raffo L..
A TV-based ICT Platform for Active Ageing, Tele-care and Social Networking.
DOI: 10.5220/0005448802190227
In Proceedings of the 1st International Conference on Information and Communication Technologies for Ageing Well and e-Health (ICT4AgeingWell-
2015), pages 219-227
ISBN: 978-989-758-102-1
Copyright
c
2015 SCITEPRESS (Science and Technology Publications, Lda.)
all these aspects to design and build a useful and user-
friendly assistive technology for active ageing.
During the past years, many projects with the aim
of helping older people to live in their homes au-
tonomously as long as possible have been funded.
Following this purpose, we have designed an inte-
grated platform that will offer the elderly a variety
of services to support them in managing various ac-
tivities, directly from their houses, using the TV as
medium. The use of TV can effectively reduce the
risk of refusal due to digital divide, because it is
present in almost every house since more than 50
years (Angius et al., 2008). TV is normally exploited
for entertainment and leisure activities and has a cen-
tral place in many elderly living rooms. Offering dif-
ferent kinds of social and support services, our plat-
form will reduce the feeling of isolation and loneli-
ness and help older adults to feel safe in their own
homes. In this paper, we present the rationale behind
the development of the proposed framework, from
the user profiling to the main services development.
Moreover, we describe the system in its present form
along with the facilities for future extensions, which
are natively supported by the developed framework.
This version of the system is ready for the experi-
mental trials that will be carried out throughout the
2015 in three European countries (Italy, The Nether-
lands and Belgium). This work is part of HEREiAM,
a project funded by the Ambient Assisted Living
Joint Programme (AAL JP, www.aal-europe.eu), call
5. AAL JP is a European funding activity that aims to
help older adults through the use of ICT.
The remainder of this paper is organized as fol-
lows. In the following section we will describe other
existing ICT platforms; in Sect. 3 we will briefly de-
scribe the user research conducted to profile our target
group and to select and define the services we wanted
to implement. The proposed platform architecture is
presented in Sect. 4, whereas conclusions and future
steps of the project are presented in Sect. 5.
2 RELATED WORKS
Creating ICT based solutions able to support older
adults in different aspects of their lives is, nowadays,
a critical challenge in our society. For this reason, the
European Union (EU) is funding several initiatives
(such as AAL, the European Innovation Partnership
on Active and Healthy Ageing and the eHealth Action
Plan) aimed at fostering the development of new ICT
services, applications and products in a wide range of
sectors, including healthcare, social policy, nutrition,
security, mobility and transport. In this section, we
will present some examples of research activities, re-
cently funded by the EU, which propose solutions for
the elderly following an approach similar to the one
presented in this paper. An example of integration
of technologies for health monitoring at home is pro-
vided by the four-year Dreaming project (Clemensen
and Rasmussen, 2011). It provides a user-friendly
technology, based on health monitoring, alarm han-
dling and a TV-based videoconferencing service, to
help the elderly and patients. This system provides
a valuable support to both satisfy the users need of
continuous care to safely and independently live in
their homes, instead of being in a care institution, and
to facilitate their social life and contacts with family,
friends and caregivers. Another project, Care@Home
(Fitrianie et al., 2013), additionally provides contin-
uous remote monitoring of emergencies and lifestyle
changes to manage or reduce risk factors associated
with independent living. The project aims at defining
an open platform, exploiting the Smart TV as the key
front-end device. GeTVivid (Fuchsberger et al., 2012)
is another example of a TV-centric platform that aims
at stimulating and supporting daily activities at home
through a rich set of services. The project is based on
the Hybrid broadcast broadband TV (HbbTV) speci-
fication. The ELF@Home project (Carus et al., 2014)
proposes a self-care solution capable of generating a
personalized fitness program based on the health sta-
tus and the continuous monitoring of activity level of
the users. The system will comprise several parts in-
cluding wearable activity and biomedical sensors, a
simple TV interface for fitness sessions and a com-
puter vision system to analyse fitness exercises exe-
cution.
Many other works are focusing on training games
that could motivate older adults to remain socially and
physically active. Long Lasting Memories (Bamidis
et al., 2011) is an innovative e-health service that
combines physical activity and cognitive exercises to
prevent mental decline in the elderly. Join-in (Bolos
et al., 2012) aims at counteracting loneliness in the el-
derly by providing a web-browser platform that con-
nects to PCs or TVs to offer multiplayer video gam-
ing, exergames and group exercising targeted at senior
citizens.
This article focuses on the potential of an innova-
tive TV-based system capable to offer a personalized
set of services and information. With respects to the
cited projects, the presented one aims at creating a
flexible and open platform that simplifies the integra-
tion of externally-provided services. This will lead
to the continuous expansion of the offered services,
increasingly addressing the changes in user needs.
Third parties can be part of the project ecosystem us-
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ing the platform as a powerful tool to provide existing
and new services directly to people that are familiar
and confident in using TV but difficult to be reached
due to their limited computer literacy. The proposed
platform offers basic functionalities that third party’s
apps can use to promote their services. In fact, the
proposed platform is able to extend its functionali-
ties to health care facilities, home monitoring sys-
tems, educational and training video programs, shop-
ping as well as social inclusion opportunities. The
system compatibility with satellite technology guar-
antees full coverage in Europe, including rural areas
where broadband might be slow or unavailable.
3 EXPECTED USERS PROFILING
Identifying needs, desires and limitations of potential
elderly users is very helpful to create a valuable and
successful platform. In the first phase of the project
the target group has been identified through both desk
and field research. Besides literature, user sessions
have been organized in three different European coun-
tries (Italy, The Netherlands and Belgium). Based on
a profiling questionnaire, the background of the user
session participants has been investigated and char-
acterized with respect to demographics, social situa-
tion, general lifestyle and ICT use. During the user
sessions, older adults were invited and stimulated to
work and play with a variety of existing service plat-
forms. By applying observation techniques, think out
loud protocols and post questionnaires, the usability
of these different systems has been studied. After be-
ing sensitized, the participants were asked about their
willingness in adopting such a service platform, the
possible added value, the idea of having it on TV,
the request for services, and willingness-to-pay. All
participants gave their consent to the anonymous data
collection and exploitation, accepting the study pro-
tocol. Analysing the answers given in the user profile
questionnaire, it was possible to characterize the tar-
get users in the three pilot countries.
The users tests with Dutch and Belgian older
adults were conducted in the Smart Homes demon-
stration house in The Netherlands (www.smart-
homes.nl). Thirteen seniors from The Netherlands
(average age of 71.24 ± 6.88, 8 male and 5 female)
and thirteen from Belgium (average age of 78.15 ±
4.26; 6 male and 7 female) were invited for the profil-
ing.
As for the participants from The Netherlands, nine
of them had a college or university degree, i.e. the
group was relatively highly educated. About com-
puter usage, all participants use a computer (5 weekly,
7 on a daily basis), all but one use the Internet (1 less
than once a month, 4 weekly, and 6 daily). Eight out
of twelve participants never used a tablet. Ten of the
participants use a mobile phone and everybody watch
TV on a regular basis (10 daily, 2 weekly).
As for the Belgian elderly, ten of them had a col-
lege or university degree; again the group was rela-
tively highly educated. With respect to computer use,
the frequency of usage was lower than the participants
from the Netherlands (5 never, 1 more than once a
month, 4 daily, and 3 missing). Three participants
never used the Internet and one participant reported
to have used a tablet. Nine of the participants use a
mobile phone and nine reported that they watch TV
on a daily basis (4 missing).
In Italy, 29 expected users were recruited by con-
venience sampling from two local elderly associa-
tions. The group was composed of 14 males and 15
females, with average age of 70.1 ± 5.8. With respect
to school education, three of them had a university de-
gree, seventeen had an high school diploma and eight
of them had a primary school certification (two miss-
ing). Figure 2 shows which technologies are mainly
used daily by the Italian participants. As we expected,
the majority watches TV whereas only half of them
use PC and internet every day. The percentages for PC
and internet are very similar, so it appears that most
computer users also use the Internet. On the contrary,
tablets are still a technology that the majority of el-
derly do not use.
Figure 2: User profile questionnaire: analysis of the an-
swers related to the daily use of ICT technologies, from
Italian participants.
About how Italian participant spend their time
during the day to perform different leisure activities,
the results are shown in Table 1. Surprisingly, all
participants prefer to perform outdoor activities (e.g.
going out or physical activity), whereas they rarely
play any kind of game (computer or board games,
cards and puzzles). It emerges how participation in
the community activities, and the feeling to be part of
the community itself, is of paramount importance in
the daily life of the interviewed elderly.
From the observations and discussions during the
user sessions we can clearly conclude that the ma-
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Table 1: User profile questionnaire: results related to the leisure activities.
How often do you perform the following activities? Never Every year Monthly Every week Daily
Go out (e.g., shopping, bus trip, restaurant) with sb 6.90% 10.34% 20.69% 17.24% 44.83%
Organize social gathering/meals 10.34% 37.93% 24.14% 20.69% 6.9%
Physical activity (e.g., walking, sports, gym) 17.24% 3.45% 6.90% 27.59% 44.83%
Play card games 67.86% 14.29% 7.14% 3.57% 7.14%
Go to cultural events (e.g., museums, concerts, ...) 14.81% 33.33% 11.11% 22.22% 0%
Travel 13.79% 65.52% 17.24% 0% 3.45%
Play board games 86.21% 10.34% 0% 3.45% 0%
Craft work 17.24% 17.24% 13.79% 13.79% 37.93%
Play brain-teasers/puzzles 68.97% 6.9% 0% 13.79% 10.34%
Play computer games 72.41% 0% 3.45% 6.9% 17.24%
jority was enthusiastic about the possibilities offered
by ICT-based service platforms. Nevertheless, differ-
ences between the platforms are reported and some
difficulties emerged: mismatches in color and icon
use, cumbersome remote control interaction, and in-
consistencies in third party modules with regards to
design and interaction. Flexibility in the offer of ser-
vices is seen as beneficial. People have different kind
of interests, and also different ICT skills. Some users
will prefer a wide variety of services, whilst others
will choose for a basic system with limited function-
alities. Many of them are solely interested in being
socially active and look for neighborhood activities,
while others are interested in shopping services and
the exchange of recipes and photos. Although people
do not believe in such a service platform just for care,
they do see the added value it can offer to manage
their life in times of health deterioration. The con-
cept of offering services via a TV platform is seen
as a strong point. In particular, the large size of the
screen and the social character are main benefits. The
TV does not have a care-related or stigmatizing con-
notation, but can be seen as a gadget for comfort, joy
and social connectedness. Since the TV has a promi-
nent place in the living environment, it is also an ideal
medium for reminders. The outcomes of the user
needs analysis have been translated into service de-
scriptions, requirements and technical specifications,
in order to meet user needs, preferences and expecta-
tions.
4 PLATFORM ARCHITECTURE
Since the TV is the most known and used device by
the majority of the elderly, as confirmed by the an-
swers given in the user questionnaires (described in
Sect. 3), we decided to develop a system based on
it. Furthermore, we chose to create a platform based
on the Android operating system, in order to facilitate
third parties to enter our platform and offer their ser-
vices, being able to seamlessly customize the system
to the different regional uses and needs. A simpli-
fied scheme of the platform architecture is depicted in
Fig. 3.
Figure 3: Platform architecture.
The Home Level is the part of our system that in-
cludes all the components of our platform installed in
the users’ homes. It includes all the hardware and
software tools operating at home, that will be de-
scribed more in detail in Sect. 4.1 and 4.2. Each
home is equipped with a custom Set-top-Box (STB)
with the system software installed on it, including the
main application, which comprises a set of basic ap-
plications that are stored in a local repository. Some
of these core applications, that will be described in
Sect. 4.2.2, work in conjunction with external devices
(e.g. telemonitoring devices, sensors and so on) ex-
ploiting a Bluetooth or Zigbee interface, according to
the selected application.
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The Platform Level is the server side of our plat-
form. It includes information regarding user profiles,
it contains an external repository of additional ap-
plications offered by third parties and a module that
manages the users authentication system. In addi-
tion, the Platform Level hosts a Documental Repos-
itory Service (REPO) that allows the storage of data
generated by each application in eXtensible Markup
Language (XML) document format.
The Third Party Level includes all external stake-
holders that may join the HEREiAM platform, which
can be divided in two groups: the ones that already
have their own Android application and all the oth-
ers. Both the Home Level and the Third Party Level
communicate with the Platform Level through a re-
quest/response mechanism. Third Parties cannot con-
tact the users directly, and each communication needs
to be registered and approved by the Platform Level.
In the following paragraphs, the main components
of the system are described in terms of hardware com-
ponents, software and services provided.
4.1 Hardware
As shown in Fig. 4, the hardware components of the
platform are:
Android custom STB,
Personal smart card,
TV with HDMI.
custom remote control,
satellite dish,
external devices.
The Android custom STB is the core of the sys-
tem. It is composed of a commercial Android TV
Box, with the platform software installed, and a se-
ries of peripheral connected to its USB ports, like
the remote control receiver, the smart card reader and
others. It has many useful characteristics, like inte-
grated webcam, microSD card reader, Ethernet port,
Wi-Fi and Bluetooth. It can be equipped with the lat-
est available version of Android operating system and
connected to the TV HDMI port. The users automati-
cally log in into the system by inserting their personal
smart card into the reader, without having to manually
enter their credentials. The TV is the mean through
which the system is displayed and the custom remote
control is the only device needed to interact both with
the regular TV channels and the custom STB. The re-
mote control will be user-friendly, provided only with
the buttons effectively used (i.e arrow keys, numbers,
colored buttons, back and home button, ON/OFF, OK
Figure 4: Hardware components of the platform.
and TV source). Since the system relies on an inter-
net access to properly operate, the users who live in
rural areas or that are not served by a broadband con-
nection, will be equipped with a satellite dish to bring
high-speed internet access via satellite. This particu-
lar service is available through the Project consortium
and it is of paramount importance for the widespread
diffusion of this support. Through the use of some
specific services, it is possible to link the system with
external devices (telemonitoring devices, home sen-
sors, etc.). For example, it will be possible to measure
some physiological parameters through commercial
Bluetooth medical devices, visualize them automat-
ically on the TV screen and receive feedback on them
from the remote care staff. Some previous works pi-
oneered the exploitation of the TV systems for this
kind of application, exploiting the DVB-T STB rather
than a general purpose one (Angius et al., 2011). Our
system will include options to monitor and evaluate
the users’ lifestyles in order to predict safety prob-
lems (Khan and Sohn, 2012), similarly to commer-
cial tools as BeClose (http://beclose.com/), CarePre-
dict (http://carepredict.com/) and others, paying at-
tention to the privacy issues reported by several el-
derly, completely reluctant to accept any video mon-
itoring device at home. For this purpose, the system
is able to collect data from home sensors: from their
analysis it will be possible to send warnings either to
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the users or to their caregivers. Typical alerts could
be generated for reduced or altered mobility (Scanaill
et al., 2006) or health-related habits.
4.2 Software
The platform is based on the Android operating sys-
tem. The home software installed in the STB is writ-
ten in Java and consists mainly of an Android cus-
tom launcher, an Android service running in back-
ground that handles various events that will be de-
scribed hereafter, and the system applications out-
and-out. The Android launcher, whose interface is
shown in Fig. 5 and described in Sect. 4.2.1, rep-
resents the HEREiAM main screen and provides an
overview of the installed apps. The custom launcher
is programmed in order to display only the project-
approved apps and hide all the other Android system
ones. This homepage is the medium that is used by
the subject to interact with the platform, in order to
select the services, see the alerts and be informed if
new events/messages are present. The users will have
a customized homepage, that will display only the ap-
plications installed in their local repository, according
to their profile stored in the servers. The Android ser-
vice that runs in background will constantly check for
updates, new events and messages to be delivered to
the user. It is the mean used to exchange information
between the Home Level and the Platform Level. The
system apps share the same layout and the same nav-
igation scheme between each other, to help the user
avoiding confusion passing from one screen to an-
other. A more detailed description of the system apps
is given in Sect. 4.2.2.
4.2.1 User Interface
Nowadays, the proliferation of a new generation of
hybrid end-devices (Smart TVs) and set-top-boxes is
changing the TV consumption modes, combining the
traditional broadcasting reception with the Internet-
based transmission of attractive contents and services.
Smart TV applications can give viewers access to
large amounts of on-demand interactive services, pro-
viding a more engaging television experience. Unfor-
tunately, some of them are not designed for elderly
users that are novices regarding modern technological
devices. Viewing Smart TV applications is very much
like viewing web-pages using a browser on an ordi-
nary PC, therefore it can be confusing and not really
appealing for those older adults who have low com-
puter literacy and limited web-browsing experience.
Moreover, some of these applications are text-focused
(such as Twitter, Facebook, and Youtube) so they re-
quire a keyboard or a touch-screen to be operated. For
these reasons, within the project a comprehensive and
attractive user interface (UI) has been created. This
will ensure full participation and high user accep-
tance, overcoming the refuse of technological devices
due to digital divide affecting the largest part of the
elderly. The user interface is specifically designed for
elderly and controllable with the remote control only.
Besides general design guidelines (Nielsen, 1994), UI
development has taken into account 10-foot user in-
terface design principles.
The homepage layout, shown in Fig. 5, is com-
posed of a white title bar at the top of the screen, a
dedicated box for widgets below the title bar and a
left/right scrolling grid of apps at the bottom of the
screen.
Figure 5: System home screen.
On the title bar, the current date, project logo and
current time are always shown. The widgets below
the title bar are configurable according to the user
preferences. In the example shown in Fig. 5, weather
forecast and notifications about new events and mes-
sages are present. Using the left/right arrow keys on
the remote control, users can move the scrolling grid
of apps to select the one they want to open. The selec-
tion frame always stays in the middle of the scrolling
grid, while the icons move. To open the selected ap-
plication, users have to press the OK button on the
remote control. At any time, users are able to switch
back to regular TV channels pressing the TV button
on the remote control.
4.2.2 Services Included
The services provided by the platform can be grouped
in the following four broad categories:
Medical Care. The elderly, particularly those suf-
fering from chronic diseases, benefit from being in-
volved with the management of their own health con-
ditions. The mere fact of self-monitoring their physio-
logical parameters gives them some degree of respon-
sibility for their own care and improves their stan-
dard of living. Users will be able to self-monitor their
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health status and feel more involved in their care pro-
cess through the use of a health application.
Health App - The Health App allows users to
measure some physiological parameters - namely
blood pressure, pulse rate, body weight and blood
glucose level - using a set of medical devices in-
stalled at home and connected via Bluetooth to
the Android STB. It also allows users to upload
the collected data to a server, by simply pressing
a button on the remote control, and make them
available to a doctor (specified during the regis-
tration phase) for analysis. Health professionals
can access data using a dedicated web page and
can provide feedback based on their evaluation,
including comments or advices that are stored in
the platform database and displayed to the users
at their next log-in.
Community Participation. The proposed platform
will promote quality of life improvements for older
adults, also limiting the feeling of isolation and lone-
liness by offering socialization opportunities and in-
formal help through a community network. Interac-
tions with family members, grandchildren, neighbors
and friends are a vital component to the mental and
emotional wellness of a senior. Many older people
are no longer independent enough to participate in or-
ganized outdoor activities and need opportunities for
social interactions, recreations and leisure activities
at home. For this reason, the platform offers a set
of social applications that will help the elderly and
their caregivers to enjoy the feeling of being part of
the community:
Video-Calling: the Video-Call App offers great
opportunities for social connection. It helps users
to stay in touch with family members, relatives,
friends and peers, increasing the sense of being
together in a shared space at the same time.
Help Each Other: the Help Each Other App is
a dedicated platform for matching offers and re-
quests. This application lets users offer or accept
help from other community members such as vol-
unteers, shopkeepers, caregivers, friends, neigh-
bors and elderly associations. The scope of this
service is to enhance users’ independence, con-
necting people who want a service with people
who are offering that specific service;
Social News and Events: this application keeps
the users updated on what is happening in the
community and participate more in the activi-
ties or social events organized by local authorities
(Municipality, Elderly associations, Clubs, etc.);
Messages: the Message App allows the users to
receive notifications on different topics, both from
the platform basic apps (e.g. “request accepted”
from another user of the Help Each Other App)
and form third parties apps.
Security. For the elderly who live alone, getting help
in an emergency situation can be a concern. Thanks
to a network of wireless motion sensors installed at
home (for example in the bathroom, in the kitchen or
in the bedroom) and connected to the Android STB,
the proposed platform will give users the confidence
to live peacefully in their own homes and will ensure
their safety.
Alarm App: in case of absence of movement
in the house within a predefined time slot, the
Alarm App will automatically launch an emer-
gency video-call on the user’s TV and if no one
answers, it will warn reference persons to check
the status of user.
Support. To facilitate independent living, support
daily life activities and promote memory training, the
platform offers two additional services to the elderly:
Agenda: the Agenda App allows users to sched-
ule personal appointments (such as a doctor’s ap-
pointment with date, time and location of the
meeting) and reminders about daily or weekly
chores such as taking medicine, paying bills, pre-
scription refills or one-time events, directly from
their homes;
Shopping: being able to do the shopping is an im-
portant part of living independently. It is also a
chance for elders to get out and meet other peo-
ple. However, as people age, some uncontrollable
events may prevent them from being able to do the
shopping or hamper it, such as bad weather con-
ditions, a short-term disability/illness, traffic con-
gestion or strikes. The Shopping App lets users
order on-line grocery items at local stores.
The modularity of the developed open platform,
enabling the enrichment of the app set, will allow in
the next future the integration of further services be-
yond the ones described above.
5 CONCLUSIONS
In this paper, the hardware and software framework of
a novel ICT system for active ageing support is pre-
sented. The system, developed in the main path of an
AAL Joint Programme financed project, tries to com-
bine the potentialities offered by the broadband inter-
net services to the simplicity of use of a TV set. Tak-
ing into account the reduced computer literacy of a
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large part of the older population, especially in the ru-
ral areas, as emerged from the reported profiling stud-
ies, such a solution represents a valuable candidate
to solve the digital divide problem. The rich set of
developed applications, embedded in a common sim-
ple interface, aims to provide active ageing services
to support the elderly in executing their daily activ-
ities independently from their homes, improving so-
cial inclusion and self-confidence. The selection of
the App paradigm, supported by the Android operat-
ing system, enables the easy customization of the sys-
tem to support both local specificities and individual
customizations.
The main difficulties in the development of such
systems are related to interoperability. As a mat-
ter of fact, supporting different medical devices (for
the Health App), for instance, requires a considerable
effort, especially if a support for old Bluetooth de-
vices is sought. For this reason, the software frame-
work natively supports a modular app paradigm en-
abling a smooth integration of third parties software
to extend the basic system functionalities. During
the next stages of the project, an evaluation study
will be carried out through a combination of heuristic
evaluation (expert review) and user testing (cognitive
walkthroughs and observation). Later on, the system
will be installed in a “demo room”, in which the el-
derly could begin familiarizing with it. In the last six
months of 2015 three pilot tests with 75 older people
in total will take place in The Netherlands, Belgium
and Italy, that will focus on usage/acceptance, quality
of life and dependency.
ACKNOWLEDGMENTS
This work is part of HEREiAM, a project financed
by the AAL Joint Programme (AAL-2012-5). The
authors would like to thank the Municipality of
Cagliari, the Elderly Associations who participated
in the tests and the other partners of the project.
The authors would also like to thank the funding au-
thorities AAL Joint Programme, MIUR (Ministero
dell’Istruzione, dell’Universit
`
a e della Ricerca), UE-
FISCDI (Unitatea Executiva Pentru Finantarea In-
vatamantului Superior, a CercetariiI Dezvoltarii Si In-
ovarii), IWT (Agentschap voor Innovatie door Weten-
schap en Technologie) and ZonMw (The Netherlands
Organization for Health Research & Development).
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