Continuous Monitoring and Digital Systems for Elders
Nuno Rocha
1,2
, Raquel Sousa
2
and Gil Gonçalves
2, 3
1
Informatics Engineering Department, Institute of Engineering of Porto, Porto, Portugal
2
Increase Time SA, Matosinhos, Portugal
3
Informatics Engineering Department, Engineering Faculty, University of Porto, Porto, Portugal
Keywords: Active Ageing, Ambient Assisted Living, RWD, Elders.
Abstract: Ageing of the European population raises issues both socially and economically, creating major challenges
for the traditional care and healthcare paradigm. Recent technological developments generate a favorable
environment for a paradigm shift in the way care and healthcare is provided, by promoting the inclusion of
the elders in the digital society. This paper presents an approach to promote elders inclusion, based on a RWD
platform, capable of being used in multiple devices (including SmartTVs), and in wireless sensor networks.
Studies involving end users have shown how well-adjusted interfaces ease the process of inclusion of IT in
elders’ life. This work has been developed within the frame of the European project HELASCoL.
1 INTRODUCTION
The ageing of the European population is an essential
finding of nowadays and the resulting increase in the
dependency ratio of the elderly leads to a financial
charges exacerbation at national health system (NHS)
level.
Portugal is currently facing problems related to
this demographic change, caused by (FCT, 2014):
Decreasing birth rate,
Structural problems in rural areas, related to
migration of population to the coast,
Given retirement age extension in some
countries, population remains active and
productive for longer.
Following this demographic trend there will be an
increase in the number of people with physical
limitations along with the population isolation,
raising new challenges to the traditional health
system, which will have to be replaced by pension
schemes, in many states in Europe.
The elderly population, age group most affected
by loneliness in today's society, should not be ruled
out in advance of mobile technologies and the
development of applications for this type of devices,
given all the potential that can be used for this type of
audience (Cunha, 2012).
A solution for boosting the speed of assistance in
emergencies and reduce costs associated with
treatment is the challenge that enables timely
prevention of diseases and which will therefore
reduce the costs of health services.
2 MOTIVATION
The inclusion of older people in the digital society
must begin with the communication route and the
most common interface such as television, and then
extended to all types of communication devices.
The project HELASCoL – Helping elders to live
an active and socially connected life by involving
them in the digital society – addresses some of the
problems observed and aims to offer a 360 degrees
methodology involving the elderly in an enriched
communication experience, anywhere, anytime and
to any device with accessible, intuitive, easy to use,
multimodal User Interfaces that allows the study of a
new approach towards this issue (HELASCoL, 2012).
This consortium developed a solution to facilitate
the provision of relevant services in a relevant
channel - Internet - for elderly and their families.
The goal is to allow the elderly and caregivers to
share their daily experiences and help them make use
of existing multimedia services, developing the sense
of closeness and community integration they seek.
This enriched experience that allows users to share
their emotions and experiences in a lively and
interactive way, requires a new approach, both for
services and technologies that support it and can
81
Rocha N., Sousa R. and Gonçalves G..
Continuous Monitoring and Digital Systems for Elders.
DOI: 10.5220/0005491200810086
In Proceedings of the 1st International Conference on Information and Communication Technologies for Ageing Well and e-Health (ICT4AgeingWell-
2015), pages 81-86
ISBN: 978-989-758-102-1
Copyright
c
2015 SCITEPRESS (Science and Technology Publications, Lda.)
easily be updated with security and clinical features.
This document intended to describe the work and
the results obtained with the development of 3 parts
of the project:
A general description of the full architecture of
the developed system and application services.
Technical description of the Services
developed.
Sensors integration with systems, components
and services completed.
The ultimate goal of this document is to report the
results achieved. These results will be validated
through pilot studies to be carried out in the following
stages of the project.
Figure 1: HELASCoL overview.
2.1 Technologies
The project was developed based on the platform
KeepCare® (Sousa, Alves, & Gonçalves, 2013)
which already had implemented the engine for
monitoring features and was included an open-source
responsive frameworks that incorporates the
principles of responsive web design (RWD)
described by Ethan Marcotte (2011), mostly based on
CSS and JavaScript. The key benefit of using these
frameworks is a reduction in development time.
The Sensor network is achieved by setting up a
central wireless gateway that provides a
communication protocol for sensor devices, which
retrieves bio-signals and environmental data. In order
to increase comfort and mobility, we gave preference
to the use of wearable sensors for health monitoring
(Oliveira, Gonçalves, & Sousa, 2013).
Some of the provided services are supported by
external APIs. These services are ensured to be secure
and reliable.
2.2 Elderly User
Elders are affected by physical decline but also by
mental decline. The ageing process involves a more
delicate psycho-physical balance. This means that
people are more fragile in dealing with personal or
environmental changes. Without proper preparation,
you can put at risk the balance and disorienting person
in everyday life. Here we try to summarize the most
important points of these aspects.
Physical Aspects
Visual impairment – difficulty seeing small
details and hearing impairment
Limited manual skills – limited sense of touch
and reduced fine motility
Psychological Aspects
Afraid of unknown devices, go into a panic
easily
Difficulty with complicated procedures and
learning new tasks
Confused by too many information
Strong connection with past life in family,
memories and personal objects
Personas are a proven design tool that, when
coupled with user-centered and participatory design
techniques, can ground the design process to model
the specific needs of the targeted elderly. We set out
to iteratively define two personas (male and female)
through a combination of observations, past team
experience and field pilots to better adjust and predict
some needs in terms of user experience.
John is eighty-nine years old who raised three
sons in the same house where he lived for his entire
marriage. He was able to take care of himself and was
autonomous until recently when he moved to a
retirement community. He now needs to see his
doctor routinely every few months to take care of
diabetes and high blood pressure.
John’s diabetes is currently well controlled with
diet and exercise, although sometimes he feels light
headed and tired from his blood pressure medication,
so as part of his daily routine he takes a daily 2 mile
“constitutional”. Luckily, the retirement community
is not too far from his family and friends who are with
him during these walks.
Jane, an eighty-three-year-old came from upper
socio-economic status. Both John and Jane have a
positive attitude towards technology in that they
believes technology may help them assess their own
wellness, although they present a sense of oddity
towards devices and wires.
Neither expresses concerns about potential
privacy risks regarding their personal information,
and both believe that the potential benefits of health
IT outweigh potential privacy concerns.
Each is a member of a retirement community that
has regularly scheduled social events.
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Habits
Research also suggests working with scenarios: User
scenarios are “informal narrative descriptions”
(Carroll, 1999) about a persona or personas
(hypothetical archetypes of actual users) and their
activities, emphasizing the goals the user wants to
reach with a specific product, the persona’s
expectations concerning particular systems and the
most critical tasks that she wants to execute.
Scenarios can be described in different ways
including text, speech, photographs and video clips
(Isacker, Slegers, Gemou, & Bekiaris, 2009).
The daily activities and habits of the people are aimed
at maintaining their mobility and autonomy. Services
developed to perform certain operations on line could
imply a decrease in the mobility and autonomy of the
persons.
Environment
One important place in the elderly apartment is the
location of the agenda or the calendar where the
activities are scheduled and clearly visible.
The living environments are a small space in the
sheltered flat that makes it difficult to envisage the
introduction of a device that integrates the
environment becoming "seamless" after a certain
time of use.
The idea of placing the points of access in the
common areas could help to perceive a degree of
comfort between the user, the device and services
thanks to the mediation of the institution staff. These
“common stations” could help elderly people less
familiar with the technology to access the IT
solutions, bringing themselves a step closer to desire
a personal device.
RWD has improved multi-device, multi-browser
visual layout but it’s only the first step in building
responsively.
2.3 Requirements
When a new object comes in the daily life of people,
they have to recognize their property. This task is
accomplished through the association between the
new object with other similar artifacts in use. The new
object has to find a place in the experience of every
day habits and common artifacts that are usual for the
user (Campbell, 2015). For example, for many elderly
a tablet or a computer is an artifact only to receive
information, share information or pass a call and that
is a task that demands a particular kind of effort in the
transfer process to link the screen to other type of
artifacts like the phone. This might be done only by
cooperation between the user, the interface, the other
persons and the objects involved in the telephone
activity.
Biographical connections between actors, human
and non-human (Latour, 1994), that exist in the world
of the user must communicate in a fluid manner. That
is, interfaces, must communicate in a common
language and give a clear feedback to the user. The
aim of feedback to the user is to increase the control
and knowledge of the person over this world, not to
control him.
This way, feedback to the user must integrate the
physical and psychological aspects that we wrote
above and find sense and place in the environment of
the user. Also, find and analyze the link that the user
makes with past experiences and integrate the same
logic into the new artifact. The number of tasks
required for an activity with a new artifact must be
lower than the common sequence already in place.
3 MAIN GOALS
We intend to define a set of standards for elderly
users’ interfaces and achieve this by developing a
web application based on two areas of use by the
elderly – Social and Monitoring (health and
environment).
Health monitoring aims to daily monitor clinical
values associated with chronic diseases that most
affect the elderly, to increase the immediate
perception of the state of the user and to facilitate the
reading and communication of these values to formal
or informal caregivers as well as the veracity of these
values.
The social module of the application aims to be
able to reduce the isolation arming the elderly with
cognitive and physical stimulation tools, by including
serious games targeted for this purpose, as well as the
encouragement of communication through
synchronous and asynchronous conference
mechanisms, making use of the system steadier.
It's a final goal the improvement of advanced
features for this platform in terms of interfaces, the
user's perspective, optimizing access to visually
intuitive way to these features.
It is expected feedback collection form field
pilots, which should provide the discovery of the
main difficulties in use of the application and
allowing us to assess the degree of satisfaction of
goals. The main objective of the field trials is to
evaluate the user acceptability and effectiveness of
the HELASCoL platform.
Finally the display mode of the product
application shall be adaptable to the characteristics of
the elderly user, with faster navigation with a more
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enjoyable, intuitive and fluid experience for the user.
4 RESULTS
A set of external services is used to achieve some
features such as user authentication and calendar
sharing. Issues with authentication such as account
hacking are delegated for an API. Guest invitations
and calendar sharing invitations are handled by
google.
Figure 2: WebApp main user interface.
4.1 Social Services
The social section of the web application provides the
user access to the configuration of personal contacts,
calendar and oriented games for the stimulation of
cognitive abilities. It is complementary to the
previous section, a facilitator of recreational activities
and social life and important for a healthy and
stimulating maintenance of life.
Contacts: This module ensures the display of user
contacts, allows the user to add and delete contacts
and also associates a user account invited to contact.
Calendar: This module ensures the display of shared
calendars with the user, allows the subscription of a
new calendar, enables the detail view as each calendar
events and even add a new calendar.
Games: This module provides the user with access
to a set of predefined game-oriented maintenance of
cognitive functions such as memory and mental
calculation function in addition to the fun and
interactivity with others.
4.2 Communication Services
The communication section of the web application
provides mechanisms for inter user communications
such as chat and video calls.
Non Real Time – Chat: This feature allows the user
to view the status of other users in the chat, send and
receive text messages with another application user
and even invite a user from the list of contacts but has
not yet accessed the chat. Through this service, it’s
possible for two users to exchange messages with
each other instantly and also, messages are stored to
be read later.
Real Time - Video Chat: For real time conversation
a video chat room is enabled via WebRTC. Only two
users are allowed per video chatroom. This line of
conversation enables real time video and audio
communication as long as both users are logged in.
At any time the call can be terminated, closing the
video and audio channels.
4.3 HELASCoL Webapp
The application base is a service that manages the
communication with the sensors and the
synchronization with the remote server. The service
implements an interface in order to allow the main
application, communicate with this service, allowing
the user to change the state of connection with the
sensors through the UI as other relevant parameters
for monitoring. When the Gateway connects to the
service it retrieves data and the application makes
calls to the Service.
This service also uses TimerTasks that allow a
portion of code to be executed promptly. Thus it was
possible to implement reconnection mechanisms to
sensors in the case of sensors are disconnected for any
reason, as they leave the reach or come into
hibernation.
Health Monitoring: The application provides a self-
monitoring service. This service enables data
collection and threshold configuration for blood
pressure, glucose, O2, heart rate, weight, body
temperature and a bed sensor which indicates if the
user is lying in bed.
Home Monitoring: The application provides a
house monitoring service. This service enables data
collection and threshold configuration for humidity,
temperature, CO levels, CO2 levels and water usage
in kitchen and bathroom.
4.4 Mobile Gateway
Through continuous monitoring of health status of an
individual, the gateway facilitates assistance quickly
in emergencies, since when anomalies are verified
alerts for the caregiver and / or centralized emergency
system are automatically issued.
The gateway communicates with wireless sensors
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to continuously monitor the vital signs, or any other
parameter that is desired to monitor, and processes
this information to provide a set of services such as:
Monitoring management
Manual values insertion
This module consists of a smartphone with the
mobile application which is responsible for the
acquisition and processing monitored data collected
by Bluetooth® wireless sensors, and send to the
central server.
4.5 Sensor Network
Sensors are devices that produce output for evaluation
and or processing by the node while actuators are
devices that require input driven by the same node
Wireless Sensors Network: The SUPSI wireless
sensor network (WSN) concept consists of a sensor
network based on smart nodes (node and connected
sensor/actuator) able to read and possibly write
general purpose input/output lines either analog or
digital. These lines are connected to sensors or
actuators.
Bed Sensor: The bed sensor is based on a component
that changes the electrical resistance when a force is
applied vertically. By putting this component under
the mattress and measuring its resistance it is possible
to detect when a person is or not in bed and then
monitor the sleep cycle.
Water in Bathroom and Kitchen Sensor: This
water sensor is based on a piezoelectric microphone
that generates a continuous electric signal
proportional to the acoustic noise level. By
positioning this sensor on the water pipe it is possible
to detect when the water is flowing inside by
performing a fast Fourier transform (FFT) analysis
running on the node.
Bio Sensors: The vital signs can be gathered by a
chest strap or wearable t-shirt sensor that uses
Bluetooth® to provide vital signs readings such as
heart rate, speed and distance which provide access to
the users’ parameters and potential alerts that may
arise based on pre-configured thresholds.
Other vital signs and health data such as weight,
blood glucose, blood pressure and oxygen levels can
also be monitored with wireless devices, fully
integrated with the system. These devices
communicate via Bluetooth® to increase the ease of
use and learnability by the targeted users.
5 FIELD TRIALS
The first field trial was organized in cooperation with
the elderly home of Giubiasco (FCPA), in
Switzerland and intends to verify:
Usability, the quality of user experience and the
acceptance of the HELASCoL solution by the
primary users i.e. the elderly people;
Assess the usability of the secondary users (the
caregivers and the family members);
The effectiveness of the HELASCoL solution
in terms of promoting the integration of the
older adults in the social community through
the use of ICT and Internet services, to avoid
their loneliness and helping them to live an
active and socially connected life;
The actual usage of HELASCoL platform by
the elderly in terms of frequency of use,
duration of sessions, interlocutors of
communication, etc;
Finally, to test the overall HELASCoL system,
fully integrated and operating in a real life
scenario from a technical point of view.
The application was set up in a shared PC in a
common place inside the sheltered flat building,
where elderly could freely use the platform to gain
confidence with the services. At all times a user
manual was made available to avoid panicking by the
users.
A single training session for the elderly was
executed for two groups. Before this training the
purpose of this project was explained to elderly,
relatives and home staff.
During the participant recruiting phase we aimed
to introduce the technology to elders and relatives to
build the network of social contacts. For this trial, the
high priority was the shared agenda and the video
chat.
The evaluation of the results was made by directly
follow-up of the users while using the system and
through satisfaction questionnaires after the
experience.
The results obtained with this set of trials were
shared with the institution that seemed interested in
keeping the solution with additional features and
several sets of devices.
6 CONCLUSIONS
The definition of design standards and metrics for the
development of health systems interfaces for the
elderly and the integration of new features for a web
ContinuousMonitoringandDigitalSystemsforElders
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application capable of remotely and in real time
connect healthcare professionals and patients seeks to
be implemented by promoting the increased
adherence and facilitate the incorporation of the use
of information systems in elders day-to-day activities.
The HELASCoL WebApp was introduced in the
elderly home by means of a shared PC installed in a
common area. The elderly can freely use the platform
to gain confidence with the services.
In general, the users were all very happy and
curious with the interface and its capabilities.
Some contents need further development as it was
not so easy to comprehend.
Users were extremely pleased with games such as
Sudoku and Crosswords.
Some items are described with clinical or
technical terms, such as “send email” or “my
account”. These must be adjusted to the user’s
perception in order to relate to their daily routines
without the help of someone every time you want to
use the platform.
At this stage, as further trials are to be planned, we
are planning to perform a demo installation of the full
sensors network in a sheltered flat and increase the
number of participants as well as points of service.
ACKNOWLEDGEMENTS
This research was partially supported by project
HELASCol funded by the Ambient Assisted Living
Joint Programme (#aal-2009-2-085).
We would like to acknowledge the contributions
of the other partners of the HELASCoL consortium:
Kecelcom, Kapsch BusinessCo, SUPSI, Fondazione
Casa per Anziani Gubiasco and Kecel Local
Government.
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