Application of Teams Games Tournament (TGT) Type Teaching
Model in Efforts to Improve Playing Skills in Futsal Game Learning
Activity
Syam Anugrah Putra, Dian Budiana and Alit Rahmat
Faculty of Sport and Health Education, Universitas Pendidikan Indonesia, Jln. Dr. Setiabudhi No. 229, Bandung, Indonesia
ebzanputra14@gmail.com
Keywords: Co-operative Learning Model Type Teams Games Tournament.
Abstract: This study aims to examine students' playing skills through the application of cooperative learning model
type Teams Games Tournament in futsal game. The research method used is Classroom Action Research
method by applying the research design developed by Kemmis and Teggart. The research consists of several
steps, namely as follow: (1) action planning, (2) action implementation, (3) observation, and (4) reflection.
Place of study at SDN Gegerkalong I KPAD Bandung with the object of research class V students amounted
to 31 students. The research process is divided into II cycles consisting of IV actions. Each action uses a
variety of motion tasks that are packaged in a game that has levels and steps from the easiest to the most
difficult. Data were collected using GPAI instruments. Then all the data collected were analyzed using
percentage technique. The overall average score of baseline data was 30.70% and cycle I action I was
40.54%, cycle I action II was 55.19%, cycle II action I was 63.06%, and cycle II action II was 76 , 35%.
From the average aspects of playing skills based on the results of data analysis, obtained conclusion through
the application of Teams Games Tournament type of cooperative learning model can improve the skills of
futsal playing. As a suggestion from the results of research, in giving futsal learning materials, it should be
gradually given from the easiest to the hardest.
1 INTRODUCTION
In National Education Council (1996) and Darling
(2012) Physical education is an educational process
that is strung together in several motion activities
and aims to achieve an educational goal and is an
integral part of the overall education system.
Physical education is designed to improve physical
fitness, develop motor skills, knowledge, attitudes,
healthy living behaviors, social skills, and emotional
intelligence. As revealed by Suherman (2009):
The ability to exercise with skill is not by itself
carried away from birth. Humans may genetically be
stronger, taller, and faster. But the physical quality
does not necessarily cause the person to be directly
able to exercise with skill. In a school system, sports
and physical fitness are considered to be of such
importance that they are incorporated into the
curriculum as a compulsory field of study and a
person skilled in the art is responsible for delivering
this field of study to his or her students. This field of
study is called the field of Physical Education and a
person who is responsible for teaching the subject is
a Physical Education teacher.
Thus Physical education should be given to
students as early as possible, because by giving
Physical Education, it is expected to build a healthy
attitude and character physically, intelligently in
knowledge and is expected to have intelligence in
every attitude and behavior. Physical education and
sports in elementary schools have become part of the
overall educational process with a view to changing
student behavior. Nevertheless, the fact that the
teacher of physical education in SDN Gegerkalong 1
KPAD performs the learning process in the
traditional way by emphasizing the subject matter
and the learning objective which is in the form of
sports without regard to who the student is.
Related to the description of the problem faced
by learners in learning caused by several factors,
such as they dislike the teaching materials given by
the teacher, the problem is derived from the lack of
enthusiasm and participation of learners in following
the learning.
Putra, S., Budiana, D. and Rahmat, A.
Application of Teams Games Tournament (TGT) Type Teaching Model in Efforts to Improve Playing Skills in Futsal Game Learning Activity.
In Proceedings of the 2nd International Conference on Sports Science, Health and Physical Education (ICSSHPE 2017) - Volume 2, pages 319-322
ISBN: 978-989-758-317-9
Copyright © 2018 by SCITEPRESS Science and Technology Publications, Lda. All rights reserved
319
A physical education teacher must have a
strategy as to what should be applied so that learning
activities are right on target. In addition to strategy
they must also think about what learning models
should be applied when learning is to be carried out
according to Burden and Byrd (2003) in Subroto et
al., (2011) that states: 'Learning model is a
conceptual framework which describes a systematic
procedure in organizing learning experiences to
achieve learning goals'. One of them is cooperative
learning model Teams Game Tournament (TGT).
The TGT type has much in common with the STAD
Type. According to Subroto (2011) revealed that
"TGT Type is a learning model that emphasizes the
learning process in groups and cooperates with each
other", meaning friends in the group will help each
other and prepare to play in the game by studying
the sheet activities and explaining problems with
each other, but when students are playing in the
game their friends should not help, but ensuring
individual responsibility has occurred.
To improve the playing skills of students in
which there are affective, cognitive, and
psychomotor domains, researchers will "Apply
Teams Games Tournament (TGT) of Cooperative
Learning Model In an effort to improve students'
playing skills in Futsal game learning activities" and
strive to achieve the general goals of Physical
education which is loaded with teaching tasks
assigned to students, stimulating students to working
together in learning and being accountable to one's
friends, able to make themselves learn as well as to
contribute ideas for the success of the group itself, to
do activities together means to divide the activities
in small tasks among a group of people. Forms and
patterns of cooperation can be found in all groups of
people.
Referring to the description of the background
and problems faced by students in SDN
Gegerkalong 1 KPAD, there is a problem in the
classroom that is less good playing skills, especially
in real game situation in learning Futsal game
activity in which there are affective, cognitive, and
psychomotor areas. So the authors are interested to
follow up by conducting research "Application of
Type Teams Game Tournament (TGT) Learning
Model in Efforts to Improve Student Play Skills in
Game Ball (Futsal) Learning Activity Class V
Students”.
2 METHODS
The method used in this research is Classroom
Action Research which is a practical research that is
intended to improve learning in the classroom. This
study is one of the efforts of teachers or practitioners
in the form of various activities undertaken to
improve and/or improve the quality of learning in
the classroom.
2.1 Research Subject
Research subjects in this classroom action research
is a class V student of SDN Gegerkalong I KPAD,
amounting to 31 students with 20 male students and
10 female students. The students in this school come
from different family backgrounds, their parents
come from different professions, and some are
traders, teachers, employees, government officials,
and others.
2.2 Instrument
Instruments or tools used to collect data in this study
is the Game Performance Assessment Instrument
(GPAI) which is used to measure or assess the
playing ability of students. The play skills in
question have 3 constructs, namely (1) Decision
taken, (2) Implementing skills, (3) Giving support.
3 RESULTS
The following is the results of the analysis of the
action through two cycles conducted in the
implementation of classroom action research in the
Application of Teams Learning Model Type
Tournament (TGT) To Improve Playing Skills in
Futsal Games.
ICSSHPE 2017 - 2nd International Conference on Sports Science, Health and Physical Education
320
Table 1: Analysis Result Data.
variable
research
observation
Cycle 1
Cycle 2
Cycle 3
Cycle 4
decision made
- passing to friends standing freely
- no rush in doing the skill
Score
952
1257
1711
1955
2367
percentege
30,70 %
40,54 %
55,19%
63,06 %
76,35 %
doing the skill
- passing through friends
- proper dribbling, proper kicking
Remarks
incomplete
incomplete
incomplete
incomplete
complete
giving support
- finding free space
- helping friends
- blocking opponent movements
Based on the results of the data analysis in table
1 there is an increase in every action from start pre
observation up to action 4 cycle II increase from pre
observation up to Action 4 is cycle II of 76,35%.
4 DISCUSSION
By giving the application of cooperative learning
model type TGT in futsal game, which is student can
improve playing skill, so that students are more
comfortable to cooperate one and another. As
according to Winataputra in Subroto et al. (2011)
argues that:
"The model of learning can be defined as a
conceptual framework that delineates systematic
procedures in organizing learning experiences to
achieve specific learning goals and functions as a
guide for teaching designers and teachers in
planning and implementing teaching and learning
activities.
Thus the students avoid the basic learning
techniques, through the application of cooperative
learning model will stimulate students to play futsal,
so the students' playing skills will be honed. As
Laban and Laurence have described in Mahendra
(2009) suggests that "skill is an economic endeavor
that one man performs during a complex
movement." While playing according to Freeman
and Munandar (1996) defines "playing as an activity
that helps the child achieve full development,
physical, intellectual, social, moral and emotional".
And futsal according to Sucipto (2015) and Reddy
(2015) "Futsal is a dynamic sport where the players
are required to always move and need good
technical skills and have high determination".
From this opinion it is clear that playing skills
need to be trained with appropriate strategies and
learning models as the basic capital in doing a game.
In futsal game with a good understanding of the
game then a player can improve the quality of the
game, either individually or in groups to cooperate
with the team. In addition, with good collaboration
unconsciously students are already playing with
team collectivises, so that all students in the group
learn and improve with each other in the game
especially in futsal game. From some opinions
above it is clear that through the implementation of
cooperative learning model type TGT can improve
the playing skills in futsal game. Through the
process, students can understand the essence of the
whole futsal learning.
5 CONCLUSIONS
From the research that has been done by the
researcher from the beginning of observation to the
last action, that is the cycle II of action II, the initial
data is 30.70% and the cycle I of action I is 40.54%,
cycle I action II is 55.19%., Cycle II action I is
63.06%, and cycle II of action II is 76.35%. Based
on the results of the research from the beginning of
observation to the cycle II action II, it can be seen
that the application of cooperative learning model
type TGT in an effort to improve the playing skills
of Class V A SDN Gegerkalong I KPAD from
30.70% to 76.35% that with the application of TGT
type cooperative learning model can improve
playing skill in ClassV A SDN Gegerkalong I
KPAD.
REFERENCES
Burden, P. R., Byrd, D. M., 2003. Methods for effective
teaching, Boston, MA.
Darling-Hammond, L., 2012. Powerful teacher education:
Lessons from exemplary programs, John Wiley &
Sons.
Freeman, Munandar, 1996. Pengertian Bermain Menurut
para Ahli, (online) available at:
Academia.Edu/1100992/Pengertianbermainmenurutpa
raahli.html
Application of Teams Games Tournament (TGT) Type Teaching Model in Efforts to Improve Playing Skills in Futsal Game Learning
Activity
321
Mahendra, A., 2009. Asas dan Falsafah Pendidikan
Jasmani, FPOK Universitas Pendidikan Indonesia.
Bandung.
National Research Council, 1996. National science
education standards. National Academies Press.
Reddy, S., 2015. Effects of different types of soccer balls
on player performance in an indoor futsal
environment.
Subroto, T., Juliantine, T., Yudiana, Y., 2011. Model-
Model Pembelajaran Pendidikan Jasmani, FPOK UPI.
Bandung.
Sucipto, 2015. Pembelajaran Permainan Futsal, Bintang
Warli Artika. Bandung.
Suherman, A., 2009. Revitalisasi Pengajaran Dalam
Pendidikan Jasmani, Bintang Warli Artika. Bandung.
ICSSHPE 2017 - 2nd International Conference on Sports Science, Health and Physical Education
322