
 
Figure 5: Sample photos of the flipbook physical model. 
Please evaluate from 1 to 10. 1: I hated it 10: I 
loved it”) and ease of use (“How easy did you find 
using the kiosk? Please evaluate from 1 to 10. 1: It 
was extremely difficult 10: It was extremely easy”) in 
a 10-point Likert Scale. The results are tabulated in 
Table 1. 
The task completion times were between 3 to 4 
min. Maximum two mistakes were made by the users 
but  the  task  flow  could  be  quickly  recuperated  by 
using back and home screen buttons. The errors were 
noted to be considered in future revisions. All tasks 
were  completed  successfully  in  the  end  by  all 
participants and no one failed to  complete the task 
list. The interface was found to be highly easy to use 
by the participants and 4 out of 5 participants rated 
the interface as highly likable. 
Table 1: Summary of the focus group study. 
 
5  CONCLUSIONS 
In this study, a UXD of a prototype public kiosk for 
Boğaziçi  University,  named  as  BUKIOSK,  was 
developed. The design was completed by considering 
the UXD principles. Throughout the design process it 
was aimed at maximizing the user input in the design. 
In  this  respect;  survey,  persona  and  scenario 
generation,  task  analysis  and  user  testing  were 
conducted and feedbacks were obtained during class 
presentations.  The  problems  arising  from  daily 
campus  life  were  the  motivators  to  develop 
BUKIOSK.  The  survey  results  confirmed  that  an 
information kiosk is a need for Boğaziçi University 
campuses.  Hence,  an  interactive  information  kiosk 
design,  which  is  intuitive  to  learn  and  use,  is 
proposed. A fairly simple design was developed by 
considering UXD principles so that users do not get 
confused due to the complexity of the interactions.  
As a future work, using the results of the focus 
group study with the flipbook, the system map as well 
as the screen designs will be improved and a more 
comprehensive  user testing  will  be  conducted  with 
the  improved  prototype  and  final  design  will  be 
obtained.  
The authors hope that the proposed framework of 
UXD of a campus kiosk may serve as a reference for 
other campus kiosks around the world. 
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1 2 3 4 5
Task completion time 3' 37'' 4' 06'' 3' 55'' 3' 20'' 3' 31''
Task completion success rate 100% 100% 100% 100% 100%
Number of errors 2 1 0 2 1
Likability 9 8 10 6 10
Ease of use 9 9 10 8 10
UXD for a Prototype Campus Information Kiosk
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