InnoDeck: Card based Innovation Support - A Modular
Human-Centered Approach to Facilitate Innovation Workshops
Harriet Kasper, Monika Kochanowski and Verena Pohl
Digital Business Innovation, Fraunhofer Institute for Industrial Engineering IAO, Nobelstr. 12, 70569, Stuttgart, Germany
Keywords: Innovation Facilitation, Knowledge Management, Design Thinking, Innovation Workshop.
Abstract: Innovation drives economic growth and today innovation workshops are widely used to create new products,
production methods etc. The InnoDeck is a low-tech knowledge management concept for information that is
relevant for the facilitation of innovation workshops. In this context, InnoDeck is a tool for information
sharing and organizational learning. It consists of two-sided self-contained cards that provide either
methodological or inspirational content. Facilitators can choose a subset of cards for their design thinking
project. The InnoDeck is human-centered because the main focus of each card is to be a quick read, easy to
grasp and memorable. It not only engages its users but also is highly participatory. Everyone is encouraged
to add cards to the expandable accumulative card deck. The concept has been developed, used and evaluated
within a network of insurance companies and has proven to be beneficial for creating an innovation culture
within these companies.
1 INTRODUCTION
tl;dr stands for too long; didn’t read and was the
motto of the conference on digital society re:publica
2019 (Republica, n.d.). The lack of time is a problem
that needs to be addressed amongst others in
knowledge and innovation management.
Accessing a knowledge management system is
often a hurdle, since it may require e.g. permission,
login data and the understanding of the way
knowledge is organized within the system. In our
busy world, time is a scarce resource therefore the
email providing the mentioned information on the
newly introduced knowledge management system is
often not even read. In this respect, communication
on knowledge management is an important topic.
With the InnoDeck we address the omnipresent
lack of time with a new low-tech approach on
knowledge management which is easy to
communicate throughout the organization. We
concentrate on knowledge that is relevant for
innovation, but the InnoDeck concept may be
expanded or adapted to different needs.
While knowledge management often concentrates
on elaborating smart systems for knowledge
discovery, storage and access, the InnoDeck concept
provides an application-oriented low-tech approach
to facilitate innovation both by providing guidance
for innovation methods and inspiration for innovation
topics. Although the InnoDeck may be combined
with a knowledge management solution it can itself
represent a knowledge management solution for
innovation management and therefore also suits small
and medium enterprises that have not implemented
such solutions.
The need to develop such a concept arouse in a
network of insurance companies working together
towards the digital transformation and innovation in
their domain. The InnoDeck was created, tested and
improved within this setting.
The paper is structured as follows: Section 2
describes related work in the fields of knowledge
management, innovation and innovation management.
In Section 3, the concept of the InnoDeck is presented
in detail. Section 4 gives an insight in use cases.
Evaluation of the main use case follows in Section 5.
Finally, the key findings and an outlook for future work
have been summarized in the conclusion section.
2 RELATED WORK
To set the InnoDeck concept into context this section
contains a brief overview of knowledge management
on the one hand and innovation and innovation
management on the other. Communities of Practice
Kasper, H., Kochanowski, M. and Pohl, V.
InnoDeck: Card based Innovation Support - A Modular Human-Centered Approach to Facilitate Innovation Workshops.
DOI: 10.5220/0008161900830091
In Proceedings of the 11th International Joint Conference on Knowledge Discovery, Knowledge Engineering and Knowledge Management (IC3K 2019), pages 83-91
ISBN: 978-989-758-382-7
Copyright
c
2019 by SCITEPRESS Science and Technology Publications, Lda. All rights reserved
83
(Wenger, 1998) and learning theory in general would
be another good foundation for our practitioners’
approach. However, in the conservative insurance
company network we are working in, the knowledge
management approach seemed more appropriate.
2.1 Knowledge Management
Nonaka and Takeuchi (1995) state that there are two
types of knowledge: explicit knowledge that is
written down in textbooks for example and tacit
knowledge within individuals e. g. their intuition.
Capturing tacit knowledge and transforming it to
explicit knowledge and the constant creation of
knowledge are major success factors for companies
and therefore an important goal of knowledge
management.
A variety of information technology (IT) solutions
support the process of creation/identification,
documentation and distribution of knowledge: from
document management tools to content management
tools, collaboration solutions or e-learning platforms
(Janev and Vranes, 2005). But often these systems lack
of participation and contributions as as Standing and
Kiniti (2011) point out for company-wikis. A
promising approach to master this challenge can be to
communicate and emphasize the objectives for the use
(Stocker and Tochtermann, 2009). Ownership and
individualization and the mere length and format of the
presented information may be other levers.
The lack of time (Riege, 2005) to acquire new
knowledge is a current challenge knowledge
management needs to address the easing of the access
to knowledge. Another lever is reducing the time to
acquire new knowledge and making it more
memorable e. g. by presenting summaries or new
formats like videos (Pohl et al., 2018). Concentration
on the communication aspect of knowledge gains
importance. Educational Card Games have a long
history and are applied in all kinds of different fields
of knowledge as they are highly visual, easy to use
and are particularly suited to engage the users (Baker
et al., 2003). Golembewski and Selby (2010)
emphasize the advantages of card-based systems in
design processes, especially by providing general
support to overall design process.
2.2 Innovation and Innovation
Management
The doing of new things or the doing of things that
are already done, in a new way is Schumpeter’s
definition of innovation (Schumpeter, 1947). Not
only new products, but also new production methods,
new markets, new suppliers or other new resources or
organizational changes can be innovations and are the
drivers for economic growth. Therefore, they need to
be managed.
From today’s perspective: Innovation is an
outcome, a process and a mind-set and companies
need to concentrate on all of these qualities to be
successful innovators (Kahn, 2018). New products,
services, business models etc., but also the methods
to generate them and the organizations culture
towards innovation are necessary.
In IT organizations knowledge acquisition from
the customer base enables innovation (Badr, 2017).
Design thinking is today a widely used human-
centred process for innovation and comprises the
following steps: inspiration, ideation and
implementation (Brown, 2008). The HPI d.school
defines design thinking in six steps: understand,
observe, point of view, ideate, prototype and test
(Plattner, 2009). Many tools and pieces of knowledge
support such innovation processes, for example future
personas a compact instrument to facilitate the
creation of products and services for the customer of
the future (Kasper et al., 2017). Traditionally
companies often implement more complex processes
like the Stage-Gate® process which today is also
integrated with agile methods (Cooper, 2016).
Openness, servitization and digitalization
currently transform the innovation landscape
(Frishammar et al. 2018) and this requires adaptation
of innovation management and the related knowledge
management. Design sprints (Banfield et al. 2015,
Knapp et al. 2016) are based on design thinking and
offer a contemporary self-contained approach to
innovation. The InnoDeck concept also provides the
necessary knowledge base to facilitate innovation
workshops. In addition, it is more open and suits more
use cases than design sprints including participatory
management of knowledge and innovation.
3 INNODECK CONCEPT
For innovation projects two types of knowledge is
necessary methodological knowledge on the one
hand and inspirational/informative knowledge on the
other. The InnoDeck offers this knowledge as a set of
two-sided cards a facilitator can choose from to
prepare a workshop or project. The modular
InnoDeck approach is therefore suitable for agile
contexts. The InnoDeck acts as a toolbox, a source of
inspiration and an idea repository. It is intended to
meet the needs of innovators. Like the design thinking
process itself, it is not constructed sequentially, but
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allows revisiting certain poins and individual
deepening as needed.
Design Thinking uses a variety of methods.
Which method to use in which stage of the process
not only depends on the problem to solve but also on
the people involved in the project: which methods are
they familiar and comfortable with and which
methods do they actually understand and consider
suitable for their challenge? The facilitator answers
these questions for himself and the design thinking
team and provides the group the corresponding card
as quick reference. Due to its shortness a method card
can be read and referred to during a workshop, but it
is usually not sufficient to master a method from
scratch. Design thinking facilitators should have
experienced the methods they suggest themselves or
at least have further discussed them with an
experienced facilitator. However, with an InnoDeck
method card a workshop participant after having
experienced the method will have a starting point to
facilitate the method himself. The InnoDeck therefore
is a tool for information sharing and organizational
learning. The handy two-sided format is also used for
other information necessary in the innovation process
(inspiration cards).
3.1 Overview
The two-sided self-contained InnoDeck cards are
written with the objective to easily and quickly
communicate their content and make it memorable by
appropriate visual cues.
In the design thinking process InnoDeck cards
provide methodological and inspirational knowledge
and can be also a format for outputs of the process
(Table 1).
Table 1: Examples for InnoDeck cards in different stages
of the design thinking process.
Design Thinking
Stage
Example InnoDeck Cards
that may facilitate this stage
Understand
Method: Qualitative Interviews
Observe
Method: Cultural Probes
Define Point of View
Method: Design Thinking
Ideate
Inspiration: Virtual Reality
Prototype
Method: GoAnimate
Test
Method: Focus Groups
The InnoDeck is expandable and accumulative:
new cards can be added over the time to respond to
the users’ needs. User participation in the creation of
the cards is essential to make the InnoDeck a
sustainable source for innovation knowledge of a
company. By encouraging people to write InnoDeck
cards tacit knowledge is becoming explicit and
available throughout the company. Therefore, we call
the approach human-centered.
For a knowledge management process that e. g.
incorporates the four steps: creating, structuring,
sharing and applying (Barbosa et al., 2009) the
InnoDeck can be regarded as a low-tech/easy access
knowledge management system (Table 2). The
InnoDeck concept allows involving employees from
different departments of an organization in the
creation process. All members of an organization can
generate ideas for inspiration and method cards.
Occasions for the creation of cards can be workshops
or hackathons, where new ideas evolve. Cards can
also be created after the event, e. g. when a method
has been proven and tested in a workshop. The cards
are written with Microsoft Word, structured by
simple guidelines and by the filename, shared on a
fileserver, via email or printed out and applied in
innovation projects for input and as output format.
Table 2: InnoDeck as a low-tech Knowledge Management
Process KMP.
KMP steps
How InnoDeck implements steps
creating
make cards with Microsoft Word
structuring
method/inspiration, overview card,
filename
sharing
on fileserver, via email, printed out
applying
used in innovation projects for input
and as output format
3.2 Types of Cards
To make the InnoDeck as easy to use as possible, we
designed a set of categories. Each card is classified
into one category to make it simple for employees to
find a suitable bit of knowledge for their specific
need. To keep the complexity on a low level, it is
important to set up a manageable amount of
categories.
The naïve approach is to use three different kinds
of cards as they are employed in workshops: (1)
method cards, (2) information cards and (3)
inspiration cards.
Method cards describe empirical, innovation and
creativity methods, which come into operation for
example in innovation processes in companies,
especially in innovation workshops. On the one hand
a method card can contain the brief introduction to
broad methods like Scrum, Design Thinking or Lean
Startup, which is important if these build the
foundation of a workshop. On the other hand practical
method guides can be provided, e.g. for agile
estimation, qualitative interviewing, focus groups etc.
Inspiration cards contain information about trends
InnoDeck: Card based Innovation Support - A Modular Human-Centered Approach to Facilitate Innovation Workshops
85
and technologies and thus serve as inspiration in the
ideation phase, for example in product development
workshops. For example we produced cards on trends
like Coworking or Virtual Reality. Information cards
are used to give workshop participants additional
information about their surroundings, about sites and
events, but also to present results in a well-arranged
way.
After the first applications and practical
experiences with the InnoDeck user feedback showed
that the distinction between “inspiration” and
“information” is difficult from the users’ perspective.
Results of a workshop could as well seen be as
“information” and “inspiration” for further
innovation projects. With the growing InnoDeck and
accruing of cards, the categories were adapted. The
categories “information” and “inspiration” are
subsumed in the “inspiration” category (Table 3). The
method” category remained unmodified.
Table 3: Contents and aims of the different card types.
Inspiration cards
Method cards
Contents
Information about
technologies, trends,
events, projects,
companies or whole
industries
Information about
empirical, creativity and
innovation methods
supplemented with
examples and tips
Examples
Coworking
Cultural Diversity
Virtual Reality
Communication Trends
Technology Trends
New Business Trends
Location Info
Project Results
etc.
Scrum
Agile Estimation
Design Thinking
Lean Startup
Qualitative Interviewing
Focus Groups
Premortem
Cultural Probes
etc.
Objectives
Give inspiration in
innovation processes and
encourage employees to
share their knowledge
about certain issues and
technologies
Convey methodological
knowledge and give
concrete instruction for
applying the method in
innovation projects
Supplementary to the method and inspiration
cards, an overview card summarizes the aims of the
InnoDeck and lists all the cards available with their
name and ID number subdivided into the two
categories. The overview card provides a low-
threshold access to the existing cards, making it easy
to pick the right card for the particular scenario.
3.3 Formal Guidelines
Standardization is an important step in knowledge
management. The most important formal feature of
an InnoDeck card is that it only comprises two pages
(1), so it can be printed on one sheet of paper. This is
in order to make it a quick read, but also for printed
versions not to get separated in a workshop
environment.
Figure 1: Formal guidelines of the InnoDeck.
Since the InnoDeck is an expandable treasure of
knowledge that is intended to be expanded by many,
it is necessary to define formal guidelines that create
a uniform appearance and ensure the discoverability
of the cards. Each card is equipped with a definite ID
(4), consisting of a consecutive number and the letter
“m” for method or i for inspiration. To provide
transparency concerning the update status of a card, a
version number is obligatory. References need to be
specified (9), as well as the creation date and authors
of the card (8). Note that InnoDeck cards are not
scientific publications only one or two references
should be stated on a card. Additionally few other
sources may be linked within the text. Both links and
references should be an optional read an InnoDeck
card should be self-contained.
#
element
1
pages maximum
2
icon
3
for visualization
4
ID and version
5
6
-column layout
7
8
and author
9
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As explained before, the InnoDeck cards are
classified into different categories. Using an icon for
the specific category helps to assign the particular
card to a certain category (2). An appealing key visual
(3) arises interest, illustrates the topic and makes it
more memorable. Subheadings (7) structure the
content and give useful information about the
particular paragraph. The main headline (5) needs to
be as clear and short as possible. The two-column
layout (6) ensures readability and clarity.
3.4 Content Guidelines
An InnoDeck card is self-contained, that means it can
be read and understood without any other card.
Therefore, InnoDeck cards can be freely combined
into subsets for workshops. References to other cards
are optional.
Due to the limited space, it is necessary to pay
attention to concise and understandable language
when creating the content for an InnoDeck card and
in addition to clearly structure the content. The
content needs to be presented in a lively way to the
target group. As the workshop participants in design
thinking come from diverse backgrounds and may not
bring pre-knowledge with them, special language and
terminology should be avoided or when unavoidable
at least be explained.
InnoDeck cards can contain all sorts of
inspirational content, starting with current trends and
developments of social or technological nature and
may also include reports from events like conferences
on future topics. Method cards focus on design
thinking practices. An InnoDeck card typically
follows the subsequent structure: (A) introduction,
(B) description, (C) examples and experiences.
Method cards can additionally contain paragraphs
about (D) advantages and disadvantages and (E) tips
for application.
The introduction gives an outline on the issue and
explains the relevance of the method or the
inspirational content. The description gives answers
on the “how” by specifying the characteristics of a
method or of a technology. The section about
examples and experiences provides insights into the
way a technology is used or a method is employed.
Personal experiences can be added in this section over
time. By doing this the dissemination of the growing
knowledge within the company is ensured. The
optional paragraph about advantages and
disadvantages in method cards summarizes the pros
and cons of a method and helps the facilitator in
deciding whether a method is suitable for the use
case. The tips for application section in method cards
gives a short overview of the procedure and effort, e.
g. required material, time and people.
All of the paragraphs of an InnoDeck card
commence with a descriptive subheading. Pictures
are useful not only as a key visual element for the
whole topic but also for adding vivid information to
specific sections and making the content memorable.
The content guidelines address the style and
structure of InnoDeck cards, but also the creation
process itself must not get out of the focus. As cheap
quality can compromise the whole concept, the
workflow of content creation needs to include a
quality control instance. To ensure a high quality
level, all InnoDeck cards need to be proofread by a
second set of eyes. The quality control instance makes
sure that the distributed produced content meets the
quality criteria.
3.5 Individualization
Figure 2: Individualization component of a method card.
Information sharing is closely connected to persons.
The level of information sharing in organizations is
not only depending on the openness regarding passing
information on to others but also on being
approachable for those eager for knowledge. Getting
in touch with colleagues who were facing similar
challenges and have applied a method to create a
solution can motivate employees to follow this
example and thus lead to the spreading of
methodologic knowledge in the organization.
Organization
:
Contact
person:
Used
for:
InnoDeck: Card based Innovation Support - A Modular Human-Centered Approach to Facilitate Innovation Workshops
87
To support this exchange of information within
organizations, the method cards of the InnoDeck
contain a component for individualization (Figure 2).
Each method card comprises a segment, which can be
filled with the name and the organization and
examples of application of the method. By handing
the individualized method cards on to others, the
initiator can be reached for further information and
exchange of experiences. Albeit the usefulness of the
individualization component, experience shows that
it is only used rarely. Filling out this segment and
refreshing it constantly undoubtedly means more
effort for those employing the cards. A proper
knowledge management system may address/solve
this issue by automatically collecting this
information. Star-rating the cards would be another
helpful asset.
3.6 Challenges in Adoption and Use
Like all tools used for information sharing and
knowledge management, the main challenge the
InnoDeck is facing is to reach a high adoption and
participation among the users. The InnoDeck itself
stimulates communication and can thus lead to a more
vivid innovation culture within an organization.
Another challenge is remembering or employing
methods one knows. Here the InnoDeck offers an
easy possibility to code existing methodological
knowledge and making it assessable to others. By
providing concrete information, the InnoDeck as well
addresses the challenge of spreading the knowledge
across the companies. The individualization
component moreover lowers the impediments to
contact initiators and build a network of innovators
within an organization, which may benefit the
distribution of knowledge throughout all hierarchies
and departments.
4 USE CASES
The InnoDeck has come to use in different
application settings. The InnoDeck concept has been
developed and refined within a network of insurance
companies working together towards the digital
transformation and innovation in their domain.
Selected employees of the insurance companies have
been equipped with the InnoDeck in order to use the
cards for seminaries and innovation projects as well
as to share the information with their colleagues.
The first set of cards was produced for a three-day
boot camp where innovation methods were used to
find the next big insurance product. This hands-on
experience was essential to demonstrate the
usefulness of the InnoDeck and make the boot camp
participants ambassadors for the InnoDeck and its
contents. Participants of the network meetings are
now called Innovation Angels and are supposed to
foster innovation within their companies.
In June 2018, one of the insurance companies
launched in-house innovation circles where 4 to 7
people of different departments were selected to work
together on all kinds of different innovation projects,
concerning products, processes, sales and customer
structures as well as on specific issues like mobility.
Before starting the work on the innovation project the
participants received special training by the
Innovation Angels. For the preparation of these
training seminaries, the facilitators used cards,
especially method cards, of the InnoDeck. In the
seminaries, the printed InnoDeck cards were handed
to the participants. A digital version of the cards was
provided on a project platform for download. Until
today, 6-7 seminaries of this kind have kicked of
several innovation projects in this insurance
company. We do not have data on how often
InnoDeck cards have been used within the innovation
projects themselves, but it has been confirmed that the
InnoDeck has enabled a cultural change towards
innovation. In an interview the facilitators stated that
the InnoDeck benefitted the seminaries directly,
because the participants gained inspirations from the
inspiration cards. The method cards served especially
the facilitators by giving them necessary tools for the
preparation of the seminaries. From the facilitators’
point of view, the InnoDeck should be enhanced to
serve as an enduring source of methodical and
inspirational content in their companies, for example
by using short videos clips to explain complex issues.
The facilitators also expressed the wish for an easier
possibility to share the contents of the InnoDeck with
their colleagues via intranet, blog or wiki.
Another interesting scenario for the application of
InnoDeck cards are hackathons. In February 2018 the
InnoDeck was used for the preparation of a network-
internal hackathon dedicated to the development of
chatbots in the insurance sector. During the
hackathon, the participants in four different teams
were equipped with a set of cards compiled in order
to contribute to the objective of the hackathon. The
InnoDeck served both as a library of methods eligible
to evaluate the created concepts and pieces of
software and as a stimulus for the creation of ideas.
Another setting, where the InnoDeck came into
use, were strategic meetings within an IT department
of an insurance company. The meetings in this use
case took place in March 2019 and focused on the
KMIS 2019 - 11th International Conference on Knowledge Management and Information Systems
88
restructuring of the IT department. The initiators
knew the InnoDeck from the innovation network and
deployed it in this particular setting to find out about
the needs and expectations of the employees
regarding the new organizational structure of the
department. The example shows that the InnoDeck
does not only contribute to innovation processes but
can also be employed in other contexts.
5 EVALUATION
Figure 3: The InnoDeck in use.
The concept of the InnoDeck has been continuously
evaluated and improved within the network of
insurance companies. The evaluation presented here
focuses on the way the InnoDeck is used in these
companies. In the evaluation the needs of the users
concerning the presentation of information in order to
optimize the format of the InnoDeck are analysed.
70% that means 14 of 20 respondents stated that they
had applied the methods of the InnoDeck (Figure 3).
This result underlines the usefulness of the method
cards. 60% said, they had read InnoDeck cards to
inform themselves. Only 35% answered that they
downloaded the cards to hand them to colleagues.
This result shows that there are still obstacles when it
comes to the sharing of information. It may be
because the process of downloading from the
document sharing system is perceived as being too
inconvenient and time-consuming or the role within
the company does not involve such activity. The own
insecurity with a topic or lack of time can also hinder
the sharing of information. With the positive results
seen above there is at the same time a necessity to
improve the information flow.
Figure 4: Benefit of the InnoDeck.
To evaluate the benefits of the InnoDeck, we
asked the users of the InnoDeck about the advantages
of the format. More than 90% of the respondents
agreed on the statement that the InnoDeck describes
trends and technologies in a vivid way (Figure 4).
20%
45%
15%
5%
10%
0%
15%
10%
15%
25%
10%
35%
35%
25%
35%
0% 20% 40% 60%
Read InnoDeck
cards to inform
myself
Downloaded
InnoDeck cards
to hand them
to colleagues
Applied
methods of the
InnoDeck
How have you used the
In n oDeck so far?
I strongly agree
I agree
I partially agree
I disagree
I strongly
disagree
n=20 respondents
6%
12%
0%
29%
6%
12%
18%
12%
0%
6%
6%
6%
29%
6%
6%
6%
24%
29%
35%
47%
47%
24%
29%
41%
12%
24%
47%
35%
35%
12%
0% 10% 20% 30% 40% 50%
I use the InnoDeck
mainly for inspiration
I use the InnoDeck for
the methods
The InnoDeck decribes
trends and
technologies in a vivid
way
The InnoDeck makes
the contents of the
"InnoNetz" useable for
colleagues
The InnoDeck makes it
easier for me to use
the contents of the
"InnoNetz"
The InnoDeck
comprises useful
information for my
daily routine
I strongly agree I agree I partially agree I disagree I strongly disagree
InnoDeck: Card based Innovation Support - A Modular Human-Centered Approach to Facilitate Innovation Workshops
89
This result underlines very clearly the amenities of
the InnoDeck cards: the way the information is
presented is perceived as being appealing, which
supports the acceptance of the users. In the results,
however, we also see room for improvement. More
than 30 percent of the respondents disagree on the
statement that the InnoDeck makes the contents of the
network useable for colleagues. In further evaluation,
we need to focus on this aspect and develop
alternative formats and identify alternative channels
to transfer contents not only to direct members of the
network but also to other employees of their
organizations. Nevertheless, the results show clearly
that the InnoDeck makes an important contribution to
the innovation culture within an organization.
6 CONCLUSIONS AND FUTURE
WORK
In this paper, we describe the InnoDeck, an approach
to share information for fostering innovation within
companies and the implementation of the concept
within several insurance companies. The main
contribution of this paper are:
(1) A template to provide knowledge for facilitating
innovation workshops concise and time-friendly.
(2) A description what information to include and
how to make it usable and helpful.
(3) An evaluation of the concept through
questionnaire and user-interviews.
In the future, we will focus on enhancing the
InnoDeck with other formats, like anchorvideos (Pohl
et al., 2018) or e-papers, which offer the possibility to
integrate videos. Especially when it comes to highly
complex contents like technologies based on artificial
intelligence, we see potential in linking the InnoDeck
to actual demonstrators. Quality assurance and a way
to implement this will be a major issue as the
InnoDeck grows. The same accounts for a search and
organization mechanism. We will study the
Communities of Practice (CoP) model and explore
the benefits of managing our project and the
InnoDeck as a CoP of CoPs. Furthermore, we need to
define a better solution to represent and distribute the
InnoDeck, without loosing the easy access provided
by simply storing it to a filesystem. Compiling best
practices on which combination of cards, what
number of cards, which cards for which purposes etc.
will create additional value.
To keep alive the InnoDeck concept that has
proven beneficial to create a culture of innovation
within the companies of the network, we are creating
a model of the innovation space consisting of three
dimensions: the physical, the organizational and the
digital. The physical dimension of innovation space
comprises resources like people, actual venues and of
course budgets. Organizational aspects of innovation
are methods to use but also strategies. The digital
dimension looks at how to make innovation
sustainable when digitized to some kind of
knowledge management system.
ACKNOWLEDGEMENTS
The InnoDeck concept, the presented use
cases and evaluation have been conducted
within “Innovationsnetzwerk Digitalisierung für
Versicherungen”, a network of insurance companies
that work together towards the digital transformation
and innovation capacity of their organizations. The
authors want to thank all the participants for their
contributions and feedback.
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