Authors:
J. J. Jiménez-Delgado
1
;
F. D. Pérez-Cano
1
;
G. Parra-Cabrera
1
and
I. Remolar-Quintana
2
Affiliations:
1
Department of Computer Science, University of Jaén, Jaén, Spain
;
2
Institute of New Imaging Technologies, Universitat Jaume I, Castellón, Spain
Keyword(s):
Bone, Fracture, Pattern, Virtual Reality, Usability, Interaction.
Abstract:
This paper articulates the application of virtual reality (VR) in facilitating the study of bone fractures, particularly those affecting the proximal and distal end segments of long bones, areas of the bone in which there are a large number of irregularities. With the increasing prevalence of bone fractures due to aging and increased life expectancy, we present an innovative virtual reality system that meticulously generates and visualizes bone fracture patterns in three dimensions. The system allows users, including healthcare professionals, to interact with 3D bone models and delineate fracture patterns in a realistic environment. It features haptic feedback, simulating the sensation of drawing on a real bone. The tool also provides an exporting functionality for the drawn fractures, enabling the integration into other medical platforms. Experts have evaluated the interaction and representation of the fracture patterns in a highly positive evaluation. The experts assessed the syste
m positively, emphasizing its potential towards enhancing surgical planning, improving patient outcomes, and fostering educational advancements. Future work aims at improving the degree of realism within the VR environment and refining the precision of closing fracture lines.
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