Authors:
Marja Tyynelä
1
;
Timo Jokela
1
;
Minna Isomursu
1
;
Petri Kotro
2
and
Olli Mannerkoski
2
Affiliations:
1
University of Oulu, Finland
;
2
Valkeus Interactive Ltd, Finland
Keyword(s):
3D user interfaces, Design principles, Usability, User experience, Interaction, Orientation, Navigation
Related
Ontology
Subjects/Areas/Topics:
Design Methodology and Cognitive Factors in Design
;
Enterprise Information Systems
;
Human-Computer Interaction
;
Informatics in Control, Automation and Robotics
;
Multimedia Systems
;
Robotics and Automation
;
Virtual Environment, Virtual and Augmented Reality
;
Virtual Reality and Augmented Reality
Abstract:
3D user interfaces in desktop applications are becoming more common and available to all users. However, not many guidelines are available to support desktop 3D user interface design. We derived a set of design principles from the practices of a company specialized to 3D graphics and user interfaces and made a prototype to evaluate these principles. The results of our evaluations show that some of the principles - on the structure of the space, navigation and interaction - helped users while some others did not have the desired impact. We conclude that design guidelines for 3D user interfaces can be derived from the designers’ practices but research is needed to make principles more specific and to test their affect more precisely.