Authors:
Salhazan Nasution
1
;
Arbi Haza Nasution
2
and
Arif Lukman Hakim
1
Affiliations:
1
Department of Informatics Engineering, Universitas Riau, Pekanbaru, Indonesia, Indonesia
;
2
Department of Informatics Engineering, Universitas Islam Riau, Pekanbaru, Indonesia, Indonesia
Keyword(s):
Unity, Plugin, Tile-Based Game, Level Editor.
Abstract:
Nowadays video games have become mainstream in the modern lives of people in the world. Along withthat, the game development process has been dramatically improved by the emergence of free to use game engines. One of the most used game engines worldwide is Unity. Unity provides strong features to support its developers, one of them is the ability to use plugins. Meanwhile, tile-based games are also very popular.
Without support from any kind of plugins, development of tile-based games will increase development time, especially in level editing process. Readjusting each tile to a perfect position while it is being added to Unity scene view is very time-consuming. This plugin aims to solve this problem by extending the Unity editor script. This plugin provides support for creating and deleting tiles, enables the developers to cut the time
needed to create levels in tile-based games.