Authors:
João Neto
1
;
Claudia Ribeiro
1
;
João Pereira
1
and
Maria João Neto
2
Affiliations:
1
INESC-ID and Universidade Técnica de Lisboa, Portugal
;
2
Universidade de Lisboa, Portugal
Keyword(s):
Cultural Heritage, Multimedia Applications, Multi-modal, Embodied Conversational Agents, Multidisciplinary Approach, Immersive and Interactive Experience.
Related
Ontology
Subjects/Areas/Topics:
Animation and Simulation
;
Animation Systems
;
Augmented, Mixed and Virtual Environments
;
Character Animation
;
Computer Vision, Visualization and Computer Graphics
;
Emotional and Social Interaction with Virtual Agents
;
Games for Education and Training
;
Interactive Environments
;
Social Agents in Computer Graphics
;
Social and Conversational Agents
Abstract:
Cultural Heritage encompasses a set of traditions and commodities inherited from our ancestors, and it is vital to convey and preserve them for the next generation. Cultural Multimedia applications and Serious Games form an important pedagogical and didactic medium, mainly for a young demography, which can learn while playing. In this paper is presented an innovative platform, named EI2VA (Engine for Immersive Interaction with Virtual Agents), in which a virtual character, endowed with facial, corporal and behavioural animation can be integrated in multimedia applications. These multimedia applications, derived from the Fala Comigo project, which set the example for a possible use of this technology, preserving the historical and cultural contents indispensable for the users, based on a multi-modality of evident interaction. The resulting multimedia applications were used in a case study conduct with three different user groups (experts and nonexperts) in different settings including
classroom, museum and scientific conference.
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