Authors:
Daniel Schön
;
Melanie Klinger
;
Stephan Kopf
and
Wolfgang Effelsberg
Affiliation:
University of Mannheim, Germany
Keyword(s):
Audience Response System, Peer Instruction, Lecture Feedback, Mobile Devices
Related
Ontology
Subjects/Areas/Topics:
Computer-Supported Education
;
e-Learning
;
e-Learning Hardware and Software
;
Game-Based and Simulation-Based Learning
;
Information Technologies Supporting Learning
;
Learning Analytics
;
Learning/Teaching Methodologies and Assessment
;
Smart Devices as Collaborative Learning Tools
;
Ubiquitous Learning
Abstract:
Audience Response Systems (ARS) are quite common nowadays. With a very high smart phone availability
among students, the usage of ARS within classroom settings has become quite easy. Together with the trend for
developing web applications, the number of ARS implementations grew rapidly in recent years. Many of these
applications are quite similar to each other, and fit into many classroom learning scenarios like test questions,
self-assessment and audience feedback. But they are mostly limited to their original purpose. Using another
question types or little differences in the existing quiz logic cause considerable effort to develop as they have to
be implemented separately. We searched for similarities between the different ARS implementations, matched
them to a universal process and present a generalized model for all of them. We implemented a prototype that
serves many known scenarios ranging from simple knowledge feedback questions up to complex marketplace
simulations. A first e
valuation in different course types with up to fifty students showed, that the model satisfies
our expectations and offers a lot of new opportunities for classroom learning scenarios.
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