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Author: Xiaowen Fang

Affiliation: College of Computing and Digital Media, DePaul University, 243 S. Wabash Avenue, Chicago, IL 60604 and U.S.A.

ISBN: 978-989-758-319-3

Keyword(s): Personality, Conscientiousness, Game Play, Gamification, e-Business.

Related Ontology Subjects/Areas/Topics: Applications ; e-Business ; Education/Learning ; Enterprise Information Systems ; Entertainment

Abstract: With the rise of social media and mobile computing, hedonic components and gamification play a more and more important role in the success of e-business systems. In addition, as a majority of users of e-business have game play experiences, understanding their behavior is essential. This research attempts to investigate user behavior in computer game play and the findings will likely shed lights on how to design gamification features in e-business systems. Based on a conceptual framework of computer game play proposed by Fang, Chan, and Nair (2009), an online survey was designed and conducted to investigate the relationship between personality traits and players’ choice of games. Results suggest that the personality trait, conscientiousness, has an impact on how players choose games. Findings and their implications were discussed.

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Paper citation in several formats:
Fang, X. (2018). How Does Conscientiousness Impact on Computer Game Play?.In Proceedings of the 15th International Joint Conference on e-Business and Telecommunications - Volume 2: ICETE, ISBN 978-989-758-319-3, pages 125-130. DOI: 10.5220/0006779702910296

@conference{icete18,
author={Xiaowen Fang.},
title={How Does Conscientiousness Impact on Computer Game Play?},
booktitle={Proceedings of the 15th International Joint Conference on e-Business and Telecommunications - Volume 2: ICETE,},
year={2018},
pages={125-130},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0006779702910296},
isbn={978-989-758-319-3},
}

TY - CONF

JO - Proceedings of the 15th International Joint Conference on e-Business and Telecommunications - Volume 2: ICETE,
TI - How Does Conscientiousness Impact on Computer Game Play?
SN - 978-989-758-319-3
AU - Fang, X.
PY - 2018
SP - 125
EP - 130
DO - 10.5220/0006779702910296

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