Authors:
Jing Zhang
1
;
Jinlong Wang
2
;
Jihong Yang
3
and
Li Li
2
Affiliations:
1
Department of Accounting and Statistics, Weifang Engineering Vocational College, Qingzhou, China
;
2
Department of Information Engineering, Weifang Engineering Vocational College, Qingzhou, China
;
3
Weifang Industry & Education Integration Institute Weifang, China
Keyword(s):
VR Simulation Technology, Vocational Education, Teaching Model.
Abstract:
Based on the development of VR virtual simulation technology, the online and offline teaching resources are developed, the traditional teaching mode is reformed, the mixed teaching mode implementation scheme is formulated, and the mixed teaching mode that meets the requirements of vocational college students’ vocational ability training and the needs of graduates for employment posts is established in stages to improve the teaching quality of vocational talent training. Take big data and accounting students as specific implementation objects, strengthen the reform and practice based on the hybrid teaching mode, formulate the implementation plan of the hybrid teaching mode department, integrate VR virtual simulation technology into the curriculum system, reasonably position the development content of the three-dimensional model resource library, and build a website APP, two-dimensional code of teaching materials as the carrier to implement online learning and testing; The Internet vir
tual simulation training teaching platform, which uses virtual simulation teaching software and computer simulation training as the means, constructs a hybrid teaching mode based on work process oriented, which is student-centered and teacher led. Through website construction, teaching video production, APP client development, two-dimensional code and online resource development, online examination platform development, online 3D model resource library and other online resource development; Focus on the development of offline vocational education resources such as VR virtual simulation teaching software, 3D model resource library production, simulation training content, etc.
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