Authors:
Viktor Wendel
;
Michael Gutjahr
;
Stefan Göbel
and
Ralf Steinmetz
Affiliation:
TU Darmstadt, Germany
Keyword(s):
Serious Games, Collaborative Learning, CSCL, Game-based Learning.
Related
Ontology
Subjects/Areas/Topics:
Collaborative Learning
;
Computer-Supported Education
;
Social Context and Learning Environments
Abstract:
The concept of collaborative learning has been researched for many years. The idea of Computer Supported Collaborative Learning (CSCL) is being investigated for more than twenty years. Since a few years, gamebased approaches like video games for learning (Serious Games) offer new fields of application. The combination of game-based learning concepts and collaborative learning may enable new application areas of CSCL. However, the design of such games is very complex. The gameplay has to fulfill requirements of traditional single player games (fun, narration, immersion, graphics, sound), challenges of multiplayer games (concurrent gaming, interaction) and Serious Game design (seamless inclusion of learning content, adaptation and personalization). Furthermore, requirements of collaborative learning have to be considered, like group goals, positive interdependence, and individual accountability. In this paper we describe an approach for game-based collaborative learning using multiplay
er Serious Games. We developed an approach for a collaborative 3D multiplayer game fostering collaborative behavior as a foundation for collaborative learning in teams using games. First evaluations of a prototype for 3-4 players showed that the game enables a collaborative gameplay and fosters collaborative behavior. This may allow us to use a game-based CSCL approach to combine the advantages of game-based learning with those of collaborative learning in future.
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