loading
Papers Papers/2022 Papers Papers/2022

Research.Publish.Connect.

Paper

Paper Unlock

Authors: Nefeli Georgakopoulou 1 ; Dionysios Zamplaras 1 ; Sofia Kourkoulakou 1 ; Chu-Yin Chen 1 and François Garnier 2

Affiliations: 1 INREV Laboratory, Paris 8 University, Paris and France ; 2 EnsadLab Spatial Media, PSL Université, Paris and France

Keyword(s): Interaction Design, User Interface Design, Tangible Interfaces, Smart Material Interfaces, Haptics, Active Sensing, Immersive Experience, Multisensory Experience, Mixed Reality, Magical Reality.

Abstract: This article is an effort to approach certain aspects of the evolution of user interface design, as well as the design and aesthetics of interactive works of art. Interactive works attempt to connect the viewer with the work and invite him to deploy his senses and his body. But many researchers and artists are concerned by the fact that interface technologies tend to put us out of touch with ourselves, so they try to create interactions that take place in our periphery, drawing our attention rather than demanding it. Taking as a starting point the sense of touch, whose importance has been widely analysed in philosophy, phenomenology and aesthetics, we describe the modalities of active touch and active sensing. We then propose that with the use of physical materials and tangible interfaces in interactive artworks we can achieve more magical experiences that engage us in a multi sensorial way. As an example we are describing the concepts around the mixed reality installation VitRails.

CC BY-NC-ND 4.0

Sign In Guest: Register as new SciTePress user now for free.

Sign In SciTePress user: please login.

PDF ImageMy Papers

You are not signed in, therefore limits apply to your IP address 44.222.194.62

In the current month:
Recent papers: 100 available of 100 total
2+ years older papers: 200 available of 200 total

Paper citation in several formats:
Georgakopoulou, N.; Zamplaras, D.; Kourkoulakou, S.; Chen, C. and Garnier, F. (2019). Exploring the Virtuality Continuum Frontiers: Multisensory and Magical Experiences in Interactive Art. In Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2019) - HUCAPP; ISBN 978-989-758-354-4; ISSN 2184-4321, SciTePress, pages 175-182. DOI: 10.5220/0007573901750182

@conference{hucapp19,
author={Nefeli Georgakopoulou. and Dionysios Zamplaras. and Sofia Kourkoulakou. and Chu{-}Yin Chen. and Fran\c{C}ois Garnier.},
title={Exploring the Virtuality Continuum Frontiers: Multisensory and Magical Experiences in Interactive Art},
booktitle={Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2019) - HUCAPP},
year={2019},
pages={175-182},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0007573901750182},
isbn={978-989-758-354-4},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2019) - HUCAPP
TI - Exploring the Virtuality Continuum Frontiers: Multisensory and Magical Experiences in Interactive Art
SN - 978-989-758-354-4
IS - 2184-4321
AU - Georgakopoulou, N.
AU - Zamplaras, D.
AU - Kourkoulakou, S.
AU - Chen, C.
AU - Garnier, F.
PY - 2019
SP - 175
EP - 182
DO - 10.5220/0007573901750182
PB - SciTePress