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Authors: Takehiko Yamaguchi ; Damien Chamaret and Paul Richard

Affiliation: Université d’Angers, France

Keyword(s): 3D interaction techniques, Navigation, Nintendo Wii, Google Earth, Operation workload.

Related Ontology Subjects/Areas/Topics: Advanced User Interfaces ; Computer Vision, Visualization and Computer Graphics ; Games for Education and Training ; Interactive Environments ; Non-Desktop Interfaces ; Virtual Tours

Abstract: We present a multi-modal virtual reality broadcasting system to support science education. This system is based on a web platform using Adobe Flash and enables users to explore Google Earth using the Nintendo Wii devices. The Google maps Flash API was used to control the user’s avatar. The Wii Remote was used for zooming and steering and the Wii Balance Board was used for walking. We tested operation workload for 9 different threshold angle combinations. We found a most low workload threshold angle combination of 45◦ (for zooming out) /-15◦ (for zooming in) and of 30◦ (for steering right) /-30◦ (for steering left). Moreover, we found overshoot range during actual operation.

CC BY-NC-ND 4.0

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Paper citation in several formats:
Yamaguchi, T.; Chamaret, D. and Richard, P. (2011). EVALUATION OF 3D INTERACTION TECHNIQUES FOR GOOGLE EARTH EXPLORATION USING NINTENDO WII DEVICES. In Proceedings of the International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2011) - GRAPP; ISBN 978-989-8425-45-4; ISSN 2184-4321, SciTePress, pages 334-338. DOI: 10.5220/0003370103340338

@conference{grapp11,
author={Takehiko Yamaguchi. and Damien Chamaret. and Paul Richard.},
title={EVALUATION OF 3D INTERACTION TECHNIQUES FOR GOOGLE EARTH EXPLORATION USING NINTENDO WII DEVICES},
booktitle={Proceedings of the International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2011) - GRAPP},
year={2011},
pages={334-338},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0003370103340338},
isbn={978-989-8425-45-4},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2011) - GRAPP
TI - EVALUATION OF 3D INTERACTION TECHNIQUES FOR GOOGLE EARTH EXPLORATION USING NINTENDO WII DEVICES
SN - 978-989-8425-45-4
IS - 2184-4321
AU - Yamaguchi, T.
AU - Chamaret, D.
AU - Richard, P.
PY - 2011
SP - 334
EP - 338
DO - 10.5220/0003370103340338
PB - SciTePress