Authors:
Norio Ishii
1
;
Yuki Nagao
2
;
Yuri Suzuki
2
;
Hironobu Fujiyoshi
2
and
Takashi Fujii
2
Affiliations:
1
Aichi Kiwami College of Nursing, Japan
;
2
Chubu University, Japan
Keyword(s):
Creativity, Programming education, Instructional design, UML, LEGO Mindstorms.
Related
Ontology
Subjects/Areas/Topics:
Assessment Methods in Blended Learning Environments
;
Computer-Supported Education
;
e-Learning
;
Learning/Teaching Methodologies and Assessment
;
Pedagogy Enhancement with e-Learning
Abstract:
Recently, the education program which aimed at raising of the creativity is practiced engineering education. Though the effect of that education is being investigated by the questionnaire, that isn’t sufficient as an objective evaluation. So, we propose the UML (Unified Modeling Language) modeling template that aimed at the use to the evaluation of the learning result in the creativity education. Then, the education that a proposed template was used for was practiced. Furthermore, we researched a change in “creative problem solving ability” by evaluating a made model objectively. Some effect was confirmed from that result of investigation.