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Authors: Romain Terrier 1 ; 2 ; Valérie Gouranton 1 ; 2 ; Cédric Bach 3 ; 1 ; Nico Pallamin 1 and Bruno Arnaldi 1 ; 2

Affiliations: 1 IRT bcom, Cesson-Sévigné, France ; 2 Univ Rennes, INSA Rennes, Inria, CNRS, IRISA, Rennes, France ; 3 Human Design Group (HDG), Toulouse, France

Keyword(s): VR, Framework, Scenarios, Collaborative Design.

Abstract: Virtual reality (VR) applications support design processes across multiple domains by providing shared environments in which the designers refine solutions. Given the different needs specific to these domains, the number of VR applications is increasing. Therefore, we propose to support their development by providing a new VR framework based on scenarios. Our VR framework uses scenarios to structure design activities dedicated to collaborative design in VR. The scenarios incorporate a new generic and theoretical collaborative design model that describes the designers’ activities based on external representations. The concept of a common object of design is introduced to enable collaborations in VR and the synchronization of the scenarios between the designers. Consequently, the VR Framework enables the configuration of scenarios to create customized and versatile VR collaborative applications that meet the requirements of each stakeholder and domain.

CC BY-NC-ND 4.0

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Paper citation in several formats:
Terrier, R. ; Gouranton, V. ; Bach, C. ; Pallamin, N. and Arnaldi, B. (2021). Scenario-based VR Application for Collaborative Design. In Proceedings of the 16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2021) - GRAPP; ISBN 978-989-758-488-6; ISSN 2184-4321, SciTePress, pages 237-244. DOI: 10.5220/0010268602370244

@conference{grapp21,
author={Romain Terrier and Valérie Gouranton and Cédric Bach and Nico Pallamin and Bruno Arnaldi},
title={Scenario-based VR Application for Collaborative Design},
booktitle={Proceedings of the 16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2021) - GRAPP},
year={2021},
pages={237-244},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0010268602370244},
isbn={978-989-758-488-6},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the 16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2021) - GRAPP
TI - Scenario-based VR Application for Collaborative Design
SN - 978-989-758-488-6
IS - 2184-4321
AU - Terrier, R.
AU - Gouranton, V.
AU - Bach, C.
AU - Pallamin, N.
AU - Arnaldi, B.
PY - 2021
SP - 237
EP - 244
DO - 10.5220/0010268602370244
PB - SciTePress