Authors:
Seokhwan Kim
1
;
Minyoung Kim
1
;
Yonjoo Cho
1
and
Kyoung Shin Park
2
Affiliations:
1
Sangmyung University, Korea, Republic of
;
2
Dankook University, Korea, Republic of
Keyword(s):
Tiled Display Framework, Large-sized and high-resolution display, Interaction.
Related
Ontology
Subjects/Areas/Topics:
Computer Vision, Visualization and Computer Graphics
;
Distributed Augmented, Mixed and Virtual Reality
;
Hardware Technologies for Augmented, Mixed and Virtual Environments
;
Interactive Environments
;
Real-Time Graphics
Abstract:
We describe a new scalable display framework, called iTILE, designed to help ease the development of interactive graphics applications that run on a large tiled display. The framework supports the execution of multiple interactive scene-graph applications, synchronized rendering, distributed data sharing, and unified user interface mechanism on a cluster-driven tiled display. It enables the application window launching, moving and resizing on a tiled display that requires a dynamic reconfiguration of rendering nodes. It also provides the standardized method to support various input devices for the interactive contents. This paper presents the design and the implementation of iTILE architecture and a few applications built using this framework.