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Authors: Amit Joshi ; Glen Robertson ; Burkhard Wuensche and Beryl Plimmer

Affiliation: University of Auckland, New Zealand

Keyword(s): Two-touch Interaction, 3D Modeling, Radial Basis Functions, Sketch-interface, Iso-surfaces.

Related Ontology Subjects/Areas/Topics: Advanced User Interfaces ; Computer Vision, Visualization and Computer Graphics ; Geometry and Modeling ; Interactive Environments ; Modeling and Algorithms ; Sketch-Based Modeling

Abstract: Commercial 3D modeling applications tend to be difficult and time consuming to use due to complex interfaces and functionality. In this paper we present a simple and intuitive interface for modeling “blobby” 3D objects using touch input. Objects are defined by sketching and modifying contours of cross-sectional slices. Two-touch interactions are used to zoom, rotate and slice the object. The resulting application allows rapid creation of 3D models and looks promising for medical imaging applications. A drawback is that intuitiveness depends on a user’s mental abilities such as 3D vision and the ability to develop a mental model and compare it with visual data.

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Paper citation in several formats:
Joshi, A.; Robertson, G.; Wuensche, B. and Plimmer, B. (2010). BUBBLEWORLD BUILDER - 3D Modeling using Two-touch and Sketch Interaction. In Proceedings of the International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2010) - GRAPP; ISBN 978-989-674-026-9; ISSN 2184-4321, SciTePress, pages 116-122. DOI: 10.5220/0002849501160122

@conference{grapp10,
author={Amit Joshi. and Glen Robertson. and Burkhard Wuensche. and Beryl Plimmer.},
title={BUBBLEWORLD BUILDER - 3D Modeling using Two-touch and Sketch Interaction},
booktitle={Proceedings of the International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2010) - GRAPP},
year={2010},
pages={116-122},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0002849501160122},
isbn={978-989-674-026-9},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the International Conference on Computer Graphics Theory and Applications (VISIGRAPP 2010) - GRAPP
TI - BUBBLEWORLD BUILDER - 3D Modeling using Two-touch and Sketch Interaction
SN - 978-989-674-026-9
IS - 2184-4321
AU - Joshi, A.
AU - Robertson, G.
AU - Wuensche, B.
AU - Plimmer, B.
PY - 2010
SP - 116
EP - 122
DO - 10.5220/0002849501160122
PB - SciTePress