Author:
Francesca Taponecco
Affiliation:
Darmstadt University of Technology, Germany
Keyword(s):
User-controlled texture-based visualization, flow visualization, image-based rendering, texture synthesis, natural and non-homogeneous textures.
Related
Ontology
Subjects/Areas/Topics:
Computer Vision, Visualization and Computer Graphics
;
Image-Based Rendering
;
Rendering
Abstract:
We present a novel algorithm that allows producing animated textures. The basic pattern of the texture is given by an example and by a vector control field that defines how anisotropic textures have to be adapted and deformed locally. By changing this vector control field over time, animations and variations of the texture can be generated. The method is simple, general and allows managing control and manipulation. Significant applications can be found in producing textures in motion, in generating dynamic features’ variation in non-homogeneous textures, and, especially, in visualizing time-varying image-based rendered flow fields for scientific visualization.