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Authors: Christian Rau and Guido Brunnett

Affiliation: Chemnitz University of Technology, Germany

Keyword(s): Virtual Humans, Skeleton Extraction, Motion Retargeting, Character Animation.

Related Ontology Subjects/Areas/Topics: Animation and Simulation ; Animation from Motion Capture ; Animation Retargeting ; Anthropometric Virtual Human Models ; Character Animation ; Computer Vision, Visualization and Computer Graphics ; Geometry and Modeling ; Retargeting of Motion Capture Data

Abstract: The adaption of a given kinematic skeleton to a triangular mesh representing the shape of a human is a task still done manually in most animation pipelines. In this work we propose methods for automating this process. By thoroughly analyzing the mesh and utilizing anatomical knowledge, we are able to provide an accurate skeleton alignment, suited for animating the surface of a virtual human based on motion capture data. In contrast to existing work, our methods on the one hand support the anatomically correct adaption of detailed skeletal structures, but on the other hand are robust against the reduction of the mesh’s tessellation complexity.

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Paper citation in several formats:
Rau, C. and Brunnett, G. (2012). ANATOMICALLY CORRECT ADAPTION OF KINEMATIC SKELETONS TO VIRTUAL HUMANS. In Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications (VISIGRAPP 2012) - GRAPP; ISBN 978-989-8565-02-0; ISSN 2184-4321, SciTePress, pages 341-346. DOI: 10.5220/0003822503410346

@conference{grapp12,
author={Christian Rau. and Guido Brunnett.},
title={ANATOMICALLY CORRECT ADAPTION OF KINEMATIC SKELETONS TO VIRTUAL HUMANS},
booktitle={Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications (VISIGRAPP 2012) - GRAPP},
year={2012},
pages={341-346},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0003822503410346},
isbn={978-989-8565-02-0},
issn={2184-4321},
}

TY - CONF

JO - Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications (VISIGRAPP 2012) - GRAPP
TI - ANATOMICALLY CORRECT ADAPTION OF KINEMATIC SKELETONS TO VIRTUAL HUMANS
SN - 978-989-8565-02-0
IS - 2184-4321
AU - Rau, C.
AU - Brunnett, G.
PY - 2012
SP - 341
EP - 346
DO - 10.5220/0003822503410346
PB - SciTePress