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Authors: Patrick Rößler ; Frederik Beutler and Uwe D. Hanebeck

Affiliation: Intelligent Sensor-Actuator-Systems Laboratory, Institute of Computer Science and Engineering, Universität Karlsruhe (TH), Germany

Keyword(s): Extended Range Telepresence, Motion Compression, Virtual Reality.

Related Ontology Subjects/Areas/Topics: Cybernetics ; Health Engineering and Technology Applications ; Informatics in Control, Automation and Robotics ; NeuroSensing and Diagnosis ; Neurotechnology, Electronics and Informatics ; Robotics and Automation ; Telerobotics and Teleoperation ; Virtual Environment, Virtual and Augmented Reality

Abstract: In this paper we present a framework that provides a novel interface to avatar control in immersive computer games. The user’s motion is tracked and transferred to to the game environment. This motion data is used as control input for the avatar. The game graphics are rendered according to the avatar’s motion and presented to the user on a head-mounted display. As a result, the user immerses into the game environment and identifies with the avatar. However, without further processing of the motion data, the virtual environment would be limited to the size of the user’s real environment, which is not desirable. By using Motion Compression, the framework allows exploring an arbitrarily large virtual environment while the user is actually moving in an environment of limited size. Based on the proposed framework, two game applications were implemented, a modification of a commercially available game and a custom designed game. These two applications prove, that a telepresence system usin g Motion Compression is a highly intuitive interface to game control. (More)

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Paper citation in several formats:
Rößler, P.; Beutler, F. and D. Hanebeck, U. (2005). A FRAMEWORK FOR TELEPRESENT GAME-PLAY IN LARGE VIRTUAL ENVIRONMENTS. In Proceedings of the Second International Conference on Informatics in Control, Automation and Robotics - Volume 3: ICINCO; ISBN 972-8865-30-9; ISSN 2184-2809, SciTePress, pages 150-155. DOI: 10.5220/0001165901500155

@conference{icinco05,
author={Patrick Rößler. and Frederik Beutler. and Uwe {D. Hanebeck}.},
title={A FRAMEWORK FOR TELEPRESENT GAME-PLAY IN LARGE VIRTUAL ENVIRONMENTS},
booktitle={Proceedings of the Second International Conference on Informatics in Control, Automation and Robotics - Volume 3: ICINCO},
year={2005},
pages={150-155},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0001165901500155},
isbn={972-8865-30-9},
issn={2184-2809},
}

TY - CONF

JO - Proceedings of the Second International Conference on Informatics in Control, Automation and Robotics - Volume 3: ICINCO
TI - A FRAMEWORK FOR TELEPRESENT GAME-PLAY IN LARGE VIRTUAL ENVIRONMENTS
SN - 972-8865-30-9
IS - 2184-2809
AU - Rößler, P.
AU - Beutler, F.
AU - D. Hanebeck, U.
PY - 2005
SP - 150
EP - 155
DO - 10.5220/0001165901500155
PB - SciTePress