Authors:
Ishbel M. M. Duncan
1
and
Natalie J. Coull
2
Affiliations:
1
University of St Andrews, United Kingdom
;
2
University of Abertay, United Kingdom
Keyword(s):
Requirements, Evaluation, Educational Tools, Virtual Worlds.
Related
Ontology
Subjects/Areas/Topics:
Artificial Intelligence and Decision Support Systems
;
Assessment Methods in Blended Learning Environments
;
Assessment Software Tools
;
Computer-Supported Education
;
Domain Applications and Case Studies
;
e-Learning
;
e-Learning Hardware and Software
;
e-Learning Platforms
;
Enterprise Information Systems
;
Errors in e-Learning
;
e-Testing and Test Theories
;
Information Technologies Supporting Learning
;
Intelligent Tutoring Systems
;
Learning/Teaching Methodologies and Assessment
;
Metrics and Performance Measurement
;
Simulation and Modeling
;
Simulation Tools and Platforms
;
Ubiquitous Learning
;
Virtual Labs and Virtual Classrooms
Abstract:
Virtual Worlds have been used for online gaming, socialising, business advertising and education. As the educational uses become more sophisticated from early information advertising and teaching resources to simulated laboratory and scenarios, it is necessary to determine requirements for tools and virtual systems to achieve the optimal support possible. This paper discusses the current educational uses of Virtual Worlds and applies this to a set of support requirements derived for an evaluated support tool for learning to program. The result is a layered approach, or checklist, to support learning and evaluation for effective and adaptive online educational support tools including virtual world educational systems.