Authors:
Klaus P. Jantke
1
;
Oksana Arnold
2
and
Torsten Bosecker
3
Affiliations:
1
Fraunhofer Institute for Digital Media Technology, Germany
;
2
FH Erfurt - University of Applied Sciences, Germany
;
3
Fraunhofer Institute for Digital Media Technology and FH Erfurt - University of Applied Sciences, Germany
Keyword(s):
Exploratory Learning, Game-based Learning, Language Learning, Meme Media Technology, Didactic Design.
Related
Ontology
Subjects/Areas/Topics:
Computer-Supported Education
;
e-Learning
;
Game-Based and Simulation-Based Learning
;
Learning/Teaching Methodologies and Assessment
Abstract:
In response to the contemporary influx of refugees to Europe, the author's team has developed and implemented a digital game concept to support language learning of any written language. Fast progress in small steps is required and small and flexible software tools are necessary. The core implementation is available on the web and runs on mobile devices such as tablets and smartphones, on conventional desktop PCs and on special purpose devices such as interactive learning tables. This core implementation allows for a very flexible and fast exchange or modification of contents to fit to varying needs. This paper puts emphasis on the potential of the approach beyond the needs of refugees. Educators may apply it to regular courses in school, in higher education, in vocational training, and in further education.