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Authors: Hugo Huurdeman 1 ; Hans Hummel 1 ; Rob Nadolski 1 ; Giel van Lankveld 1 ; Konstantinos Georgiadis 1 ; Johan van den Boomen 2 ; Hub Kurvers 3 ; Petra Neessen 2 ; Ron Pat-El 4 and Aad Slootmaker 3

Affiliations: 1 Faculty of Educational Sciences, Open Universiteit, Valkenburgerweg 177, Heerlen, The Netherlands ; 2 Faculty of Management, Open Universiteit, Valkenburgerweg 177, Heerlen, The Netherlands ; 3 Expertisecentrum Onderwijs (ECO), Open Universiteit, Valkenburgerweg 177, Heerlen, The Netherlands ; 4 Faculty of Psychology, Open Universiteit, Valkenburgerweg 177, Heerlen, The Netherlands

Keyword(s): Serious Games, Analytical Rubrics, Formative Assessment, Monitoring Dashboard, Complex Skills, Workplace-Based Online Learning.

Abstract: Complex skills, such as analytical thinking, are essential in the rapidly changing society of the 21st century. An ongoing question is how to teach these complex skills in higher education. Serious games hold potential to stimulate the acquisition of analytical skills. Rubrics are proven feedback and evaluation instruments, but have never been directly integrated into the gameplay of serious games. This position paper discusses how the novel integration of analytical rubrics into serious games may fill this gap. We discuss our approach for this integration and illustrate it using an implementation of analytical rubrics into an existing scenario-based serious game. The discussed approach involves creating theory-informed rubrics, performing validated mappings of rubric elements to game activities and the formulation of appropriate reflective feedback. In addition, we outline the design and implementation of a player-facing dashboard to allow players to track their progress, in-game pe rformance in terms of analytical skills and to receive reflective feedback. Finally, we provide a brief outlook to an ongoing evaluation study examining the effectiveness of the integration of rubrics into serious games. (More)

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Paper citation in several formats:
Huurdeman, H.; Hummel, H.; Nadolski, R.; van Lankveld, G.; Georgiadis, K.; van den Boomen, J.; Kurvers, H.; Neessen, P.; Pat-El, R. and Slootmaker, A. (2023). Gamebrics: Integrating Analytical Rubrics into Serious Games to Teach Analytical Skills. In Proceedings of the 15th International Conference on Computer Supported Education - Volume 2: CSEDU; ISBN 978-989-758-641-5; ISSN 2184-5026, SciTePress, pages 403-409. DOI: 10.5220/0011974900003470

@conference{csedu23,
author={Hugo Huurdeman. and Hans Hummel. and Rob Nadolski. and Giel {van Lankveld}. and Konstantinos Georgiadis. and Johan {van den Boomen}. and Hub Kurvers. and Petra Neessen. and Ron Pat{-}El. and Aad Slootmaker.},
title={Gamebrics: Integrating Analytical Rubrics into Serious Games to Teach Analytical Skills},
booktitle={Proceedings of the 15th International Conference on Computer Supported Education - Volume 2: CSEDU},
year={2023},
pages={403-409},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0011974900003470},
isbn={978-989-758-641-5},
issn={2184-5026},
}

TY - CONF

JO - Proceedings of the 15th International Conference on Computer Supported Education - Volume 2: CSEDU
TI - Gamebrics: Integrating Analytical Rubrics into Serious Games to Teach Analytical Skills
SN - 978-989-758-641-5
IS - 2184-5026
AU - Huurdeman, H.
AU - Hummel, H.
AU - Nadolski, R.
AU - van Lankveld, G.
AU - Georgiadis, K.
AU - van den Boomen, J.
AU - Kurvers, H.
AU - Neessen, P.
AU - Pat-El, R.
AU - Slootmaker, A.
PY - 2023
SP - 403
EP - 409
DO - 10.5220/0011974900003470
PB - SciTePress