Building a Driving Simulator with Parallax Barrier Displays Topics: Augmented, Mixed and Virtual Environments; Distributed Augmented, Mixed and Virtual Reality; Evaluation of Human Performance and Usability in Virtual Environments; Hardware Technologies for Augmented, Mixed and Virtual Environments; Plausible Motion Simulation; Real-Time Graphics; Real-Time Rendering; Real-Time Visual Simulation; Rendering Algorithms; Rendering Hardware In Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 1: VISIGRAPP, 283-291, 2016 , Rome, Italy